- The document discusses principles of animation that were developed by Disney animators in the 1930s and how they apply to 3D computer animation.
- Key principles discussed include squash and stretch, timing and motion, anticipation, staging, follow-through and overlapping action.
- These principles help create animations that appear more natural and "alive" by mimicking characteristics of real-world motion. The document encourages 3D animators to apply these lessons from traditional animation.