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DEVELOPING E-CONTENT-
AN ALTERNATIVE LMS
Dr.Vaishali Tiwari
Principal , Shree Shaj Institute of Professional
Studies Khargone M.P.
Contact: 9407431777
Email.drvaishalitiwari777@gmail.com
ONLINE- THE BEST OPTION AHEAD
• Advancement of Internet and world wide web (www)
• Easy & affordable access
• Digital/ Smart Classroom through innovative digital devices and tools
• Information by accessing the Internet through mobile phones and computers, or
chatting with friends on a social networking site
• Improvement in educational outcomes
• Effective Teaching and Learning
• Enhancement of educational opportunities and benefits to the Millennial
E-content development is meant to
• understand the meaning andstandards of E-content learning objectives
• help in designing and developing digital resources for teaching and learning
Any course aims
• in providing knowledge and skill for teachers to cater to present day learners and their
learning styles.
STRUCTURE OF E-COURSES
• Week 1:E-learning
• Week 2: E-Content Design
• Week 3: Content Authoring Tools
• Week 4: Documentation & Presentation Tools
• Week 5: Graphics &Animation
• Week 6: Audio and Podcasting
• Week 7: Online VideoCreation
• Week 8:Surveys/Polling/Quizzes
• Week 9: Project Work: Development of E-Content
ANALYSIS
• To analyse the learning content
• To develop profiles of the target group
• To formulate the objectives of learning
• To frame properinstructional strategy for easy presentation of the content
STEPS OF E-CONTENT DEVELOPMENT
CREATING INSTRUCTIONAL DESIGN
DOCUMENT (IDD)
• This is a unique Instructional Design Strategy with high-quality plan of the whole
instructional approach.
• Stress on solving problems, scenarios and avatars
• Emphasis on division of content (courses, screens, or even modules) with all the
visual and instructional elements
SCRIPTING
• Finalization of the content for each course
• Division the course into different modules
• Each screen to be decided
• The use of word document or a PowerPoint presentation
PROTOTYPE DEVELOPMENT
• Use of PPT for slide show
• Content on screen and audio to be finalized
• Priority for screen, interactivities , colors, images, andanimations
• Need for logical writing, rewriting, and revisions
• Prototype for eLearning content management system
DEVELOPING THE COURSE WITHOUT INCLUDING
AUDIO
• Involvement of target groups and stakeholders to examine and feedback
• Changes to the content and narration by stakeholders
• Development of audio-video presentation
• The audio file is created only when the audio script is final
• Very costly affair for creation of an audio file and recreation it with any iterations.
DEVELOPING THE COURSE WITHAUDIO
• Approval of the stakeholders
• Essential for the quality of the audio and perfection of pronunciation
• Synchronization of audio with onscreen text and animations.
CREATING THE LEARNING MANAGEMENT
SYSTEM VERSION
• Creation of Learning Management System version
• Comparability of course with the particular LMS
• Hosting on the learning platform and go live
PROGRAM OBJECTIVES AND CONSTRAINTS
• Plan for e-Learning development
• Accomplishment of programme
• Feedback to the objectives for best course of action
• A list of possible project constraints, such as budget, timing, andscheduling
• understanding training needs
CULTURAL FIT/ INADHERENCE WITH PROGRAMME
OBJECTIVES
• Institutional mission, vision & culture
• Curriculum to fit in well with the learning landscape of your organization
• Benchmarking curriculum
• Course outcomes
CONTENTAND STRATEGY
• Focus on content
• Topics and subtopics
• Bridge the learning deficit
• Brainstorm a list of topics to sort and consolidate the topics into concise units of study.
• Write a learning objective for each of these topics and use an action verb
• Demonstrate a specific skill
STORYBOARD AND DESIGN
• Analyzing, planning and organizing
to influence Instructional Design of
the storyboard.
• Previous experience of leaners with
the content can dictate the entry
point they need.
• A logical progression through the
topic and sub-topics, peppered with
examples, real-life scenarios or
interactions to increase learner
engagement.
• Visual graphic elements further
enhance learning as do animations
and video
The following key elements are
required for storyboard of a module
• An audio script for narration
• Graphics, animations,
photos
• Onscreen text
• Sound effects and music
• Learner interactions
video and
• Assessments, feedback and
remediation
• Scoring and next steps
DEVELOPMENT & REVISION
• Before your storyboard comes to life at the development stage,
• How the learner will view the module: laptop, mobile device, or both?.
• Use of preferred course-writing software, input the onscreen elements, create
interactions and assessments and align any animated objects to the audio narration.
• LMS specialist should be in contact with the developer to discuss publishing
preferences
TESTING AND REVISION
Depending on the needs of your institution
• A soft rollout of the curriculum to a focus test group isessential.
• Stakeholders should review the developed modules and give feedback.
• Detailed instructions as to what kind of feedback you want.
• Conflicting personal opinions and review of feedback by a designated person
Learning Management Systems
• Totara Learn
• CrossKnowledge
LearningSuite
• CanopyLAB - Social
Learning Powered byAI
• Canvas
• ArloTraining
ManagementSoftware
• Inquisiq
• Skillcast LMS
• Adobe Captivate Prime
• iSpring Learn
• uQualio®
• GyrusAim
• TalentLMS
• Moodle
• Knolyx
• Looop
• Chamilo
• Skolera ULP
• LearnUpon LMS
• GoSkills
• LearnWorlds
• Easy LMS
• Nimble LMS
• LearnAmp
• Docebo
• Open edX
• Kallidus
Learn
• Kallidus Learn
• Coassemble

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Sppu e content

  • 1. DEVELOPING E-CONTENT- AN ALTERNATIVE LMS Dr.Vaishali Tiwari Principal , Shree Shaj Institute of Professional Studies Khargone M.P. Contact: 9407431777 Email.drvaishalitiwari777@gmail.com
  • 2. ONLINE- THE BEST OPTION AHEAD • Advancement of Internet and world wide web (www) • Easy & affordable access • Digital/ Smart Classroom through innovative digital devices and tools • Information by accessing the Internet through mobile phones and computers, or chatting with friends on a social networking site • Improvement in educational outcomes • Effective Teaching and Learning • Enhancement of educational opportunities and benefits to the Millennial
  • 3. E-content development is meant to • understand the meaning andstandards of E-content learning objectives • help in designing and developing digital resources for teaching and learning Any course aims • in providing knowledge and skill for teachers to cater to present day learners and their learning styles.
  • 4. STRUCTURE OF E-COURSES • Week 1:E-learning • Week 2: E-Content Design • Week 3: Content Authoring Tools • Week 4: Documentation & Presentation Tools • Week 5: Graphics &Animation • Week 6: Audio and Podcasting • Week 7: Online VideoCreation • Week 8:Surveys/Polling/Quizzes • Week 9: Project Work: Development of E-Content
  • 5. ANALYSIS • To analyse the learning content • To develop profiles of the target group • To formulate the objectives of learning • To frame properinstructional strategy for easy presentation of the content STEPS OF E-CONTENT DEVELOPMENT
  • 6. CREATING INSTRUCTIONAL DESIGN DOCUMENT (IDD) • This is a unique Instructional Design Strategy with high-quality plan of the whole instructional approach. • Stress on solving problems, scenarios and avatars • Emphasis on division of content (courses, screens, or even modules) with all the visual and instructional elements
  • 7. SCRIPTING • Finalization of the content for each course • Division the course into different modules • Each screen to be decided • The use of word document or a PowerPoint presentation
  • 8. PROTOTYPE DEVELOPMENT • Use of PPT for slide show • Content on screen and audio to be finalized • Priority for screen, interactivities , colors, images, andanimations • Need for logical writing, rewriting, and revisions • Prototype for eLearning content management system
  • 9. DEVELOPING THE COURSE WITHOUT INCLUDING AUDIO • Involvement of target groups and stakeholders to examine and feedback • Changes to the content and narration by stakeholders • Development of audio-video presentation • The audio file is created only when the audio script is final • Very costly affair for creation of an audio file and recreation it with any iterations.
  • 10. DEVELOPING THE COURSE WITHAUDIO • Approval of the stakeholders • Essential for the quality of the audio and perfection of pronunciation • Synchronization of audio with onscreen text and animations.
  • 11. CREATING THE LEARNING MANAGEMENT SYSTEM VERSION • Creation of Learning Management System version • Comparability of course with the particular LMS • Hosting on the learning platform and go live
  • 12. PROGRAM OBJECTIVES AND CONSTRAINTS • Plan for e-Learning development • Accomplishment of programme • Feedback to the objectives for best course of action • A list of possible project constraints, such as budget, timing, andscheduling • understanding training needs
  • 13. CULTURAL FIT/ INADHERENCE WITH PROGRAMME OBJECTIVES • Institutional mission, vision & culture • Curriculum to fit in well with the learning landscape of your organization • Benchmarking curriculum • Course outcomes
  • 14. CONTENTAND STRATEGY • Focus on content • Topics and subtopics • Bridge the learning deficit • Brainstorm a list of topics to sort and consolidate the topics into concise units of study. • Write a learning objective for each of these topics and use an action verb • Demonstrate a specific skill
  • 15. STORYBOARD AND DESIGN • Analyzing, planning and organizing to influence Instructional Design of the storyboard. • Previous experience of leaners with the content can dictate the entry point they need. • A logical progression through the topic and sub-topics, peppered with examples, real-life scenarios or interactions to increase learner engagement. • Visual graphic elements further enhance learning as do animations and video The following key elements are required for storyboard of a module • An audio script for narration • Graphics, animations, photos • Onscreen text • Sound effects and music • Learner interactions video and • Assessments, feedback and remediation • Scoring and next steps
  • 16. DEVELOPMENT & REVISION • Before your storyboard comes to life at the development stage, • How the learner will view the module: laptop, mobile device, or both?. • Use of preferred course-writing software, input the onscreen elements, create interactions and assessments and align any animated objects to the audio narration. • LMS specialist should be in contact with the developer to discuss publishing preferences
  • 17. TESTING AND REVISION Depending on the needs of your institution • A soft rollout of the curriculum to a focus test group isessential. • Stakeholders should review the developed modules and give feedback. • Detailed instructions as to what kind of feedback you want. • Conflicting personal opinions and review of feedback by a designated person
  • 18. Learning Management Systems • Totara Learn • CrossKnowledge LearningSuite • CanopyLAB - Social Learning Powered byAI • Canvas • ArloTraining ManagementSoftware • Inquisiq • Skillcast LMS • Adobe Captivate Prime • iSpring Learn • uQualio® • GyrusAim • TalentLMS • Moodle • Knolyx • Looop • Chamilo • Skolera ULP • LearnUpon LMS • GoSkills • LearnWorlds • Easy LMS • Nimble LMS • LearnAmp • Docebo • Open edX • Kallidus Learn • Kallidus Learn • Coassemble