The document outlines a workshop led by Houssem Zouaghi on the 'sprint' methodology, a five-day process to tackle business challenges by designing, prototyping, and testing ideas with customers. It emphasizes the importance of structured teamwork, rapid ideation, and efficient user testing to achieve innovative solutions. Zouaghi shares insights gained from mentoring and practical experience in using this approach for game development at Galactech Studio.
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