This document provides an overview of Starling, an open source ActionScript 3 library that allows developers to build native iOS and Android games. Some key points:
- Starling is based on Sparrow, an Objective-C library that mimics the Flash display list. It allows building games using an API similar to Flash.
- Starling renders all content using the GPU for high performance. It includes classes for common display objects like sprites, images, and movie clips.
- Texture atlases and the QuadBatch class can be used to optimize performance by batching draw calls.
- Features like particles systems, UI components, and game frameworks are available to simplify development of mobile games with Starling