Key areas of the brief Possible questions Explain the key areas in the brief.
Aims and objectives What is the overall aim? What
steps will you take to meet this
aim?
My overall aim will be to make a
healthy students and a wellbeing
app for it, the students will help me
to make the app therefore they will
have a healthy diet and healthy
lifestyle.
Budget and schedule Do you have a budget? When
must your project be completed?
I can borrow from the bank some
money therefore we can complete
the project, and the project must
finish before the deadline of
submitting the projects for group b
so I think at the last on November.
Target audience Who is this project aimed at The project is aimed at all the
students in the world from kg1 to
grade 12.
Materials What restrictions will you have to
deal with when choosing
materials for manufacture
I must not have to choose harmful or
toxic substance or materials to
complete the project
Style or theme Is there a style or theme required
for the mobile app?
I will make my app in a red-black
theme, and it will be controlled by
parental restrictions for the students
whom are under 12 years old.
Keyword Meaning
Programming process of creating a set of instructions that tell a
computer how to perform a task.
Wellbeing judging life positively and feeling good.
Business model conceptual structure supporting the viability of a
business
Store data information using technology specifically
developed to keep that data
IoT component The Internet of Things describes the network of
physical objects
Mobile app a software application developed specifically
for use in mobiles or computers.
In the space below, create a Mind Map for the project.
Add key information you have taken from activity 1.2.1
and 1.2.2.
In the space below, sketch an existing mobile app you have
seen on the market. List at least five of the design features
you noticed on this app, the explain them with short notes.
 Remote Computer Monitoring: Monitor student computer activity remotely
from an administrator terminal. 109 reviewers of ClassDojo have provided
feedback on this feature.
 Website & Application Blocking.: Prevent students from accessing inappropriate
or distracting websites, computer applications, and games. This feature was mentioned in
76 ClassDojo reviews.
 Teacher/Student Screensharing: As reported in 126 ClassDojo reviews. Broadcast
teacher or student screens to all or selected groups of students.
 Interactive Quizzes. : Based on 80 ClassDojo reviews. Create and share assessments
and quizzes that students can access remotely from their computers.
 Presentation Building.: Build or edit presentations within the software to share with
students. This feature was mentioned in 83 ClassDojo reviews.
Advantage & Disadvantage: Pros: Free site offers ways to document,
manage, and boost behavior, learning, and communication. Cons:
Behavior point system could prove problematic if used punitively
and/or publicly.
State at least one additional design feature or design
modification you would make to improve the app design.
 Instant Messaging.: Communicate privately with individual
students to offer help or answer questions. 169 reviewers of
ClassDojo have provided feedback on this feature.
Design researchCompare few apps in the market and conclude
on the design you had picked to develop based on the user
needs.Consider the questions below to help you carry out your
design research:What is the name of the app?What is the
purpose of this app?Can you draw the layout of the app?Is
there a market for this app?Who is going to use this app?What
is the platform of this mobile app?What are the interfaces that
this app can support?How is the interaction of this app?What
are the pros and cons of this app?In the space below, show
detailed research of all the aspects of the design brief
(any two apps) using a mood board. You may use a
combination of text and images to explain the research carried
out.

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Steam Project.docx

  • 1. Key areas of the brief Possible questions Explain the key areas in the brief. Aims and objectives What is the overall aim? What steps will you take to meet this aim? My overall aim will be to make a healthy students and a wellbeing app for it, the students will help me to make the app therefore they will have a healthy diet and healthy lifestyle. Budget and schedule Do you have a budget? When must your project be completed? I can borrow from the bank some money therefore we can complete the project, and the project must finish before the deadline of submitting the projects for group b so I think at the last on November. Target audience Who is this project aimed at The project is aimed at all the students in the world from kg1 to grade 12. Materials What restrictions will you have to deal with when choosing materials for manufacture I must not have to choose harmful or toxic substance or materials to complete the project Style or theme Is there a style or theme required for the mobile app? I will make my app in a red-black theme, and it will be controlled by parental restrictions for the students whom are under 12 years old. Keyword Meaning Programming process of creating a set of instructions that tell a computer how to perform a task. Wellbeing judging life positively and feeling good. Business model conceptual structure supporting the viability of a business Store data information using technology specifically developed to keep that data IoT component The Internet of Things describes the network of physical objects Mobile app a software application developed specifically for use in mobiles or computers.
  • 2. In the space below, create a Mind Map for the project. Add key information you have taken from activity 1.2.1 and 1.2.2.
  • 3. In the space below, sketch an existing mobile app you have seen on the market. List at least five of the design features you noticed on this app, the explain them with short notes.  Remote Computer Monitoring: Monitor student computer activity remotely from an administrator terminal. 109 reviewers of ClassDojo have provided feedback on this feature.  Website & Application Blocking.: Prevent students from accessing inappropriate or distracting websites, computer applications, and games. This feature was mentioned in 76 ClassDojo reviews.  Teacher/Student Screensharing: As reported in 126 ClassDojo reviews. Broadcast teacher or student screens to all or selected groups of students.  Interactive Quizzes. : Based on 80 ClassDojo reviews. Create and share assessments and quizzes that students can access remotely from their computers.  Presentation Building.: Build or edit presentations within the software to share with students. This feature was mentioned in 83 ClassDojo reviews.
  • 4. Advantage & Disadvantage: Pros: Free site offers ways to document, manage, and boost behavior, learning, and communication. Cons: Behavior point system could prove problematic if used punitively and/or publicly. State at least one additional design feature or design modification you would make to improve the app design.  Instant Messaging.: Communicate privately with individual students to offer help or answer questions. 169 reviewers of ClassDojo have provided feedback on this feature. Design researchCompare few apps in the market and conclude on the design you had picked to develop based on the user needs.Consider the questions below to help you carry out your design research:What is the name of the app?What is the purpose of this app?Can you draw the layout of the app?Is there a market for this app?Who is going to use this app?What
  • 5. is the platform of this mobile app?What are the interfaces that this app can support?How is the interaction of this app?What are the pros and cons of this app?In the space below, show detailed research of all the aspects of the design brief (any two apps) using a mood board. You may use a combination of text and images to explain the research carried out.