SlideShare a Scribd company logo
Project on Social Networking Pekka Pärnänen, Maria Pienaar – FinNode/Finpro Silicon Valley Riku M ä kel ä , FinNode/Tekes Silicon Valley
Agenda MyNet project background Information Collected Main Trends in Social Networking Services Social Networking Business Models Social Networking Services Ecosystem Industry Examples Business Opportunity Map Summary
social networking opportunities Situation : Social Networking is the hottest phenomena in Internet right now. US is the biggest Social Networking market  Tekes is planning to target funding into media space.  MyNet project tightly connected & providing insight Solution: Joint effort with Finpro & Tekes:  DuO MyNet – social networking opportunities study January 07 – Oct 07 Tied to and high priority as a Seed Project for  FinNode,  Finnish Innovation Center in California. Market opportunity/need/pull approach, not ’traditional’ technology push. Combining the latest in research and in business  Bringing the Finnish players and US players on the same table  business and research, speaking opportunities, meetings/tours, seminars. Geographical Interest: Main focus is in US because of the main players. MyNet
SPINN-OFF projects 12-24 months LBS Joint Finpro & Tekes NETWORKS – in US and in Finland Main deliverables Dynamic projects / opportunities  generated Long-term focused multi-client projects generated from MyNet project  MyNet Next Steps / Spin-off Projects MARKET OPPORTUNITY MAP Mobile Content Services MyNet -project, 10 months Finnish Infrastucture match-making of key people speakers to major US events US Access 2-3 events connections to  key players - opportunities Information Exchange / Awareness Match-making Market pull opportunities -VC Technology / Research Collaboration Industry-Research models Established  companies in US Ideas to Finland 1-3 cases -  teamwork / team building
Information Collected Trends Business models Opportunities (biz, collaboration, funding, reseach, …) What have been the eye openers Timing, when and what Ecosystem, now and then, how will it change/develop Community relationships & collaboration How to build visibility, viral aspects Legal aspects, ownerships Copyrights, DRM Mobility, when would it happen and how, convergence Technological barriers, change Other barriers, mental, organizational, social/demographics, etc, change What is needed to boost social networking Where is it going, what’s Social Networking 3.0, where are we now The role of open source/collaborate development Operators role now and then (SN 3.0) Connection between physical networks and virtual/social networks The goal is to find Market Opportunities!
Overview of Companies Interviewed Over 30 companies Interviewed and 20 related events & panel discussions attended Mobile & Internet Social Networking Startups MBuzzy, Kaboodle, Dogster, Catster, Vavaz, Tiny Picures, Loopt, Bluepulse Internet, ISP & Search Google, Yahoo! Publishers Hearst Magazines Studios, Media Companies & Labels MTV, Sony, EMI, Universal, Disney Mobile Advertising Agencies & Platforms SFP Cundari, Admob, Amobee Investment Community, VC’s, Analysts & Advisrs Norwest Venture Partners, CMEA, Guidewire Legal - Attorneys Hertz & Lichtenstein LLP Carriers Vodafone, BT Group, SK Telecom Retail Retail Entertainment Design Enterprise/Office 2.0 Collaborative Strategies, Mashery Research UC Berkeley, Standord, SRI Handset vendors  Nokia and Nokia Research Center
Social Networking Main Trends Social media services becoming platforms for other communities Large non-SNS community owners getting serious about SNS Traditional email and search companies starting to loose ground – looking at how to leverage SNS These companies still have largest communities e.g. Yahoo! Groups over 300 million users Handset vendors e.g. Facebook deal with RIM and Microsoft, Nokia Nokia has the largest global community with over 1B phones in market & biggest camera manufacturer Carriers starting to leverage SNS business models Media (tv), social network and virtual reality converging - Laguna Beach from MTV Porting of the experience between different platforms - media, Internet, mobile, virtual reality, social network services (SNS) such as Myspace, Facebook Branding - moving from old style broadcast to user interaction with brand UGC - everyone trying to figure how to deal with it - what copy right to protect and what to allow users to edit and share. Work - collaborative tools and services are being taken into the work place from the Internet - IT having security and management issues. Biz models - ads still main source followed by subscription and transaction based. In virtual worlds, ads vs. virtual items trending to 2/3 vs 1/3 split. Investment community want to see play across as many models possible to split risk.
Social Networking Business Models Advertising funded models still rule Agencies do not agree with ”premium” for CPM (Cost Per Mille/Impression per thousand) for SNS sites - will not be able to keep CPM’s up Need to have large base & compelling ad inventory to drive CPM’s Pixel share e.g. Facebook model Branded sponsorship models Advertorials Targeted social adverticing (Facebook launch 7.11.07) ” Freemium” services to attract & seed community Incentive based models becoming more prevalent e.g. gifting Mobile will be driving this due to interaction & context Transaction based models Virtual goods, credit card, prepaid/gift cards Subscriptions Licensing & Syndication models - Office 2.0 & music content sales (catalogs) Community data sales Usage data, user profiles, marketing lists, surveys, social community graphs “ Paid-to-action” e.g. referral to services, applications and goods on Facebook Retail e.g. games Monetization still remains a challenge    Build multiple revenue streams
SNS Ecosystem – Collaborative Partnerships Create/Edit  Share  Discover  Distribute  EXPERIENCE VALUE WISP Mobile Carrier Community Provider (SNS site) Consumer Muni WiFi & Hotspots ISP Cable Studios & Labels Content Aggregators Media Print Media Application Providers Advertising Enablers Developers Games Publishers Search Technology Enablers Device Vendors Other SNS Sites Other SNS sites Advertising Agencies Transaction Enablers Device Vendors Access Brands You SNS Ecosystem – Collaborative Partnerships Create/Edit  Share  Discover  Distribute  EXPERIENCE VALUE Consumer Publishers Wireline BB Carrier Wireless BB Carrier Brands & Advertisers Content Publishers Tool & Platform Providers Micro Community Distribution Channels
Industry Examples
Case: Company Launched on 2/2004 in Harvard. Founded by Mark Zuckerberg (now 23 years). HQ in Palo Alto 6/04. Revenue $150 million (2007 estimated), employees 300+ (July 2007), looking for 400 people. Investors: Greylock, Meritech, Accel and others; $38.2 million into Facebook since 2004. 10/2007 Microsoft’s 1.6% stake @ $240M -> Facebook “valuation” @ $15B (in 3.5 years).   Trends From exclusive Harvard College student site to Ivy League schools in 2 months. And then to anybody. 5/07 application platform to developers. Now 100,000 registered developers and 6,600 applications.  60 million subscribers (MySpace 110 million users)  and the fastest growing social media network service/  widget platform. 250,000 new users a day. Business models Pixel-share biz model, Facebook as an aggregator.  Internal viewer acquisition market (average c20/user). Challenges / opportunities Build your application on top of Facebook! Music sharing site iLike took 6 months to sign    first million users, with Facebook iLike got 1 million users in one week! 10 million fund to provide grants for 3rd party applications  that rely on the Facebook developer platform. Between  $25K and $250K to successful applicants. Sorry I couldn’t attend, Dudes! Surf’s up! ;-)
Case: Company Launched 2005 Help people express themselves & tell stories through photos & videos Largest personal media network 134+ million people view Slide widgets per month Before Facebook – 22 nd  most trafficed Wed site Trends Top 4 applications on Facebook Own destination site & advertiser relations In 4 months > 53 mil app downloads 11% daily active users After Facebook Reaches 30% of US Internet audience 2/3 rd  of Facebook users have installed a Slide app Business models Own advertising revenues, product placement Facebook ad revenue share Actively acquires 3 rd  party applications Challenges / opportunities Hub for image management across multiple SNS sites
Case: Dogster.com Service SNS where each dog has its web page and connections Trends People invest to their pets annually 36 billion dollars in the USA Dog owners tend to socialize with other dog owners Business models Sponsorships for brands Advertising with advertorials and banner ads Virtual gifting Premium service $20/year Challenges / opportunities ‘ Community is about passion sets:  find out what they are and keep  that as the core. Link everything to them’ Niche can be profitable:  10 000 members is good if that is  a special group
Case: Tree-nation.com Company Spanish social network service, whose community members can plant trees in the desert of Niger to combat desertification and land degradation Trends Fight against climate change SNS as a tool for grass roots movements Business models For-profit business that wants to  make a difference Free community membership Pay for real trees Individuals and organizations  as paying customers Challenges / opportunities In beta phase now.
Market Opportunities
Social Networks “Movement” EXISTING MOBILE PC NEW MySpace Facebook Twitter Midomi Slide Tree-Nation MOSH NEW OPPORTUNITIES
SNS Ecosystem – opportunities Create/Edit  Share  Discover  Distribute  EXPERIENCE VALUE Community Provider (SNS site) Consumer Increase loyalty Efficiency/better use Reach & access Rich media communications Seamless user experience Discovery across communities Mash-up functions/tools Mobility Context Monetization Open platforms Management tools/platforms DRM Social Media Optimization (SMO) Identity management -Wider and deeper reach -Targeted services Community management Self-supported/servicing Efficient communications Content control and monitoring -Distribution/reach -Community marketing -Awareness -Monetization flexibility -Talent scouting -Instant feedback/discussion -Media interaction -Community Marketing… -Sizable market/big enough community -Measured campaign effectiveness -Brand interaction -Reach  -New platforms besides ads -Engagement/relevant -Brand control and monitoring -Rich media comms -Ease-of-use -Discovery -Social connections -Identity management -Entertainment -Relevance -Scaling capabilities -Dominance, focus -> wider -Open platform, alliances -> DeFacto -Big enough for ads -Self-expression -On-line identity -Social need -Create/Edit->Share->Discover ->Distribute Consumer Publishers Brands & Advertisers Content Publishers Tool & Platform Providers Micro/Niche Community Distribution Channels
Summary – Social Networking Major SNS sites becoming open platforms Attract more and retain users New entrants using existing SNS platforms as “OS platform” to gain traction Data storage, communication with users & other sites & developers e.g. Slide Collaboration and co-opetition 3 rd  Party application providers actively compete with Facebook’s own applications Leverage as many SNS sites as possible to create visibility: SMO Social Media Optimization Opportunities for enablerers How to mobilize SNS sites, messaging, others Rapidly changing landscape
Pekka Pärnänen, Maria Pienaar – FinNode/Finpro Silicon Valley Riku Mäkelä – FinNode/Tekes Silicon Valley 3945 Freedom Circle, Suite 110 Santa Clara, CA 95054, USA [email_address] [email_address] [email_address]

More Related Content

PPTX
Marketing opportunities with social networks
DOCX
Smac technical report
PPT
Ch06 e commerce
PDF
Business Transformation: Leveraging Social Media and Social Commerce Technology
PDF
Introduction to New Media and Industry trends in India
PPT
New Marketing
PPT
Accelerating Social Innovation: NGOs, Open Networks & Developing Marketplaces
PPTX
IDS403 society and technology final project part two_daria smith giraud
Marketing opportunities with social networks
Smac technical report
Ch06 e commerce
Business Transformation: Leveraging Social Media and Social Commerce Technology
Introduction to New Media and Industry trends in India
New Marketing
Accelerating Social Innovation: NGOs, Open Networks & Developing Marketplaces
IDS403 society and technology final project part two_daria smith giraud

What's hot (19)

PPTX
Mkt 403 ch 1
DOC
Collaborative Brand Building Efforts v1.0
PPT
Social Media Marketing
PPT
Web 2.0 and Financial Services
PDF
Aan welcome talk ja jan2012
PPT
SSB BART Group Accessible Social Media Presentation
PPT
E Marketing Week08
PPTX
Lead Generation in B2B Communities
PPTX
India hardy presentation
PPTX
Four Technology Trends to Watch
PPT
SW Digital media pack
PPT
Web 20 For Acra
PDF
The new digital media ecosystem
PPTX
ADTELLIGENCE White Paper: Monetizationof strategies and business models for S...
PPT
Social mediaedmonton athabascau april26-2010
PPTX
Choosing A Community Platform Provider For Your Organzation
PDF
Iab social media-metrics-definitions-0509
PPT
SESLive Social Media
PDF
Were all connected the power of the social media ecosystem
Mkt 403 ch 1
Collaborative Brand Building Efforts v1.0
Social Media Marketing
Web 2.0 and Financial Services
Aan welcome talk ja jan2012
SSB BART Group Accessible Social Media Presentation
E Marketing Week08
Lead Generation in B2B Communities
India hardy presentation
Four Technology Trends to Watch
SW Digital media pack
Web 20 For Acra
The new digital media ecosystem
ADTELLIGENCE White Paper: Monetizationof strategies and business models for S...
Social mediaedmonton athabascau april26-2010
Choosing A Community Platform Provider For Your Organzation
Iab social media-metrics-definitions-0509
SESLive Social Media
Were all connected the power of the social media ecosystem
Ad

Similar to Summary of social network services study - by Pienaar, Parnanen, Makela (20)

PPT
Multimedia + Social Media =
PDF
MyNet Social Networking Backupslides Nov 2007
PPT
Social_network_vgsom
PPT
Social networking PPT
PPTX
Social Networking For Business Students
PPTX
Social Network Marketing
PPT
Social networking
PPTX
Social Media Presentation
PDF
The Do's and Dont's of Social Media
PPT
Getting Started With Social Media Technologies
PPT
Real Branding Social Media 20080513 Final
PPT
Social Media for Marketers
PPT
Fred Destin - Tech Tour: Show Me The Money
PPTX
Koncept Konqueror Group3
PPT
Bienestar - Social Media Workshop
PPT
Assembled Web And Social Media
PPTX
Social networking 01
PPT
The Socializers - A Thousand True Fans - IMH Communications 2011 Cyprus
PPT
Social Media for Schwab Advisors
PPT
Facebook opportunity
Multimedia + Social Media =
MyNet Social Networking Backupslides Nov 2007
Social_network_vgsom
Social networking PPT
Social Networking For Business Students
Social Network Marketing
Social networking
Social Media Presentation
The Do's and Dont's of Social Media
Getting Started With Social Media Technologies
Real Branding Social Media 20080513 Final
Social Media for Marketers
Fred Destin - Tech Tour: Show Me The Money
Koncept Konqueror Group3
Bienestar - Social Media Workshop
Assembled Web And Social Media
Social networking 01
The Socializers - A Thousand True Fans - IMH Communications 2011 Cyprus
Social Media for Schwab Advisors
Facebook opportunity
Ad

Recently uploaded (20)

PDF
Encapsulation theory and applications.pdf
PDF
Web App vs Mobile App What Should You Build First.pdf
PDF
Encapsulation_ Review paper, used for researhc scholars
PDF
DP Operators-handbook-extract for the Mautical Institute
PDF
NewMind AI Weekly Chronicles - August'25-Week II
PDF
A comparative analysis of optical character recognition models for extracting...
PDF
From MVP to Full-Scale Product A Startup’s Software Journey.pdf
PDF
Unlocking AI with Model Context Protocol (MCP)
PDF
DASA ADMISSION 2024_FirstRound_FirstRank_LastRank.pdf
PPTX
A Presentation on Touch Screen Technology
PDF
Approach and Philosophy of On baking technology
PDF
WOOl fibre morphology and structure.pdf for textiles
PPTX
Group 1 Presentation -Planning and Decision Making .pptx
PDF
Accuracy of neural networks in brain wave diagnosis of schizophrenia
PDF
ENT215_Completing-a-large-scale-migration-and-modernization-with-AWS.pdf
PDF
Transform Your ITIL® 4 & ITSM Strategy with AI in 2025.pdf
PPTX
SOPHOS-XG Firewall Administrator PPT.pptx
PDF
Zenith AI: Advanced Artificial Intelligence
PDF
gpt5_lecture_notes_comprehensive_20250812015547.pdf
PDF
Enhancing emotion recognition model for a student engagement use case through...
Encapsulation theory and applications.pdf
Web App vs Mobile App What Should You Build First.pdf
Encapsulation_ Review paper, used for researhc scholars
DP Operators-handbook-extract for the Mautical Institute
NewMind AI Weekly Chronicles - August'25-Week II
A comparative analysis of optical character recognition models for extracting...
From MVP to Full-Scale Product A Startup’s Software Journey.pdf
Unlocking AI with Model Context Protocol (MCP)
DASA ADMISSION 2024_FirstRound_FirstRank_LastRank.pdf
A Presentation on Touch Screen Technology
Approach and Philosophy of On baking technology
WOOl fibre morphology and structure.pdf for textiles
Group 1 Presentation -Planning and Decision Making .pptx
Accuracy of neural networks in brain wave diagnosis of schizophrenia
ENT215_Completing-a-large-scale-migration-and-modernization-with-AWS.pdf
Transform Your ITIL® 4 & ITSM Strategy with AI in 2025.pdf
SOPHOS-XG Firewall Administrator PPT.pptx
Zenith AI: Advanced Artificial Intelligence
gpt5_lecture_notes_comprehensive_20250812015547.pdf
Enhancing emotion recognition model for a student engagement use case through...

Summary of social network services study - by Pienaar, Parnanen, Makela

  • 1. Project on Social Networking Pekka Pärnänen, Maria Pienaar – FinNode/Finpro Silicon Valley Riku M ä kel ä , FinNode/Tekes Silicon Valley
  • 2. Agenda MyNet project background Information Collected Main Trends in Social Networking Services Social Networking Business Models Social Networking Services Ecosystem Industry Examples Business Opportunity Map Summary
  • 3. social networking opportunities Situation : Social Networking is the hottest phenomena in Internet right now. US is the biggest Social Networking market Tekes is planning to target funding into media space. MyNet project tightly connected & providing insight Solution: Joint effort with Finpro & Tekes: DuO MyNet – social networking opportunities study January 07 – Oct 07 Tied to and high priority as a Seed Project for FinNode, Finnish Innovation Center in California. Market opportunity/need/pull approach, not ’traditional’ technology push. Combining the latest in research and in business Bringing the Finnish players and US players on the same table business and research, speaking opportunities, meetings/tours, seminars. Geographical Interest: Main focus is in US because of the main players. MyNet
  • 4. SPINN-OFF projects 12-24 months LBS Joint Finpro & Tekes NETWORKS – in US and in Finland Main deliverables Dynamic projects / opportunities generated Long-term focused multi-client projects generated from MyNet project MyNet Next Steps / Spin-off Projects MARKET OPPORTUNITY MAP Mobile Content Services MyNet -project, 10 months Finnish Infrastucture match-making of key people speakers to major US events US Access 2-3 events connections to key players - opportunities Information Exchange / Awareness Match-making Market pull opportunities -VC Technology / Research Collaboration Industry-Research models Established companies in US Ideas to Finland 1-3 cases - teamwork / team building
  • 5. Information Collected Trends Business models Opportunities (biz, collaboration, funding, reseach, …) What have been the eye openers Timing, when and what Ecosystem, now and then, how will it change/develop Community relationships & collaboration How to build visibility, viral aspects Legal aspects, ownerships Copyrights, DRM Mobility, when would it happen and how, convergence Technological barriers, change Other barriers, mental, organizational, social/demographics, etc, change What is needed to boost social networking Where is it going, what’s Social Networking 3.0, where are we now The role of open source/collaborate development Operators role now and then (SN 3.0) Connection between physical networks and virtual/social networks The goal is to find Market Opportunities!
  • 6. Overview of Companies Interviewed Over 30 companies Interviewed and 20 related events & panel discussions attended Mobile & Internet Social Networking Startups MBuzzy, Kaboodle, Dogster, Catster, Vavaz, Tiny Picures, Loopt, Bluepulse Internet, ISP & Search Google, Yahoo! Publishers Hearst Magazines Studios, Media Companies & Labels MTV, Sony, EMI, Universal, Disney Mobile Advertising Agencies & Platforms SFP Cundari, Admob, Amobee Investment Community, VC’s, Analysts & Advisrs Norwest Venture Partners, CMEA, Guidewire Legal - Attorneys Hertz & Lichtenstein LLP Carriers Vodafone, BT Group, SK Telecom Retail Retail Entertainment Design Enterprise/Office 2.0 Collaborative Strategies, Mashery Research UC Berkeley, Standord, SRI Handset vendors Nokia and Nokia Research Center
  • 7. Social Networking Main Trends Social media services becoming platforms for other communities Large non-SNS community owners getting serious about SNS Traditional email and search companies starting to loose ground – looking at how to leverage SNS These companies still have largest communities e.g. Yahoo! Groups over 300 million users Handset vendors e.g. Facebook deal with RIM and Microsoft, Nokia Nokia has the largest global community with over 1B phones in market & biggest camera manufacturer Carriers starting to leverage SNS business models Media (tv), social network and virtual reality converging - Laguna Beach from MTV Porting of the experience between different platforms - media, Internet, mobile, virtual reality, social network services (SNS) such as Myspace, Facebook Branding - moving from old style broadcast to user interaction with brand UGC - everyone trying to figure how to deal with it - what copy right to protect and what to allow users to edit and share. Work - collaborative tools and services are being taken into the work place from the Internet - IT having security and management issues. Biz models - ads still main source followed by subscription and transaction based. In virtual worlds, ads vs. virtual items trending to 2/3 vs 1/3 split. Investment community want to see play across as many models possible to split risk.
  • 8. Social Networking Business Models Advertising funded models still rule Agencies do not agree with ”premium” for CPM (Cost Per Mille/Impression per thousand) for SNS sites - will not be able to keep CPM’s up Need to have large base & compelling ad inventory to drive CPM’s Pixel share e.g. Facebook model Branded sponsorship models Advertorials Targeted social adverticing (Facebook launch 7.11.07) ” Freemium” services to attract & seed community Incentive based models becoming more prevalent e.g. gifting Mobile will be driving this due to interaction & context Transaction based models Virtual goods, credit card, prepaid/gift cards Subscriptions Licensing & Syndication models - Office 2.0 & music content sales (catalogs) Community data sales Usage data, user profiles, marketing lists, surveys, social community graphs “ Paid-to-action” e.g. referral to services, applications and goods on Facebook Retail e.g. games Monetization still remains a challenge  Build multiple revenue streams
  • 9. SNS Ecosystem – Collaborative Partnerships Create/Edit Share Discover Distribute EXPERIENCE VALUE WISP Mobile Carrier Community Provider (SNS site) Consumer Muni WiFi & Hotspots ISP Cable Studios & Labels Content Aggregators Media Print Media Application Providers Advertising Enablers Developers Games Publishers Search Technology Enablers Device Vendors Other SNS Sites Other SNS sites Advertising Agencies Transaction Enablers Device Vendors Access Brands You SNS Ecosystem – Collaborative Partnerships Create/Edit Share Discover Distribute EXPERIENCE VALUE Consumer Publishers Wireline BB Carrier Wireless BB Carrier Brands & Advertisers Content Publishers Tool & Platform Providers Micro Community Distribution Channels
  • 11. Case: Company Launched on 2/2004 in Harvard. Founded by Mark Zuckerberg (now 23 years). HQ in Palo Alto 6/04. Revenue $150 million (2007 estimated), employees 300+ (July 2007), looking for 400 people. Investors: Greylock, Meritech, Accel and others; $38.2 million into Facebook since 2004. 10/2007 Microsoft’s 1.6% stake @ $240M -> Facebook “valuation” @ $15B (in 3.5 years). Trends From exclusive Harvard College student site to Ivy League schools in 2 months. And then to anybody. 5/07 application platform to developers. Now 100,000 registered developers and 6,600 applications. 60 million subscribers (MySpace 110 million users) and the fastest growing social media network service/ widget platform. 250,000 new users a day. Business models Pixel-share biz model, Facebook as an aggregator. Internal viewer acquisition market (average c20/user). Challenges / opportunities Build your application on top of Facebook! Music sharing site iLike took 6 months to sign first million users, with Facebook iLike got 1 million users in one week! 10 million fund to provide grants for 3rd party applications that rely on the Facebook developer platform. Between $25K and $250K to successful applicants. Sorry I couldn’t attend, Dudes! Surf’s up! ;-)
  • 12. Case: Company Launched 2005 Help people express themselves & tell stories through photos & videos Largest personal media network 134+ million people view Slide widgets per month Before Facebook – 22 nd most trafficed Wed site Trends Top 4 applications on Facebook Own destination site & advertiser relations In 4 months > 53 mil app downloads 11% daily active users After Facebook Reaches 30% of US Internet audience 2/3 rd of Facebook users have installed a Slide app Business models Own advertising revenues, product placement Facebook ad revenue share Actively acquires 3 rd party applications Challenges / opportunities Hub for image management across multiple SNS sites
  • 13. Case: Dogster.com Service SNS where each dog has its web page and connections Trends People invest to their pets annually 36 billion dollars in the USA Dog owners tend to socialize with other dog owners Business models Sponsorships for brands Advertising with advertorials and banner ads Virtual gifting Premium service $20/year Challenges / opportunities ‘ Community is about passion sets: find out what they are and keep that as the core. Link everything to them’ Niche can be profitable: 10 000 members is good if that is a special group
  • 14. Case: Tree-nation.com Company Spanish social network service, whose community members can plant trees in the desert of Niger to combat desertification and land degradation Trends Fight against climate change SNS as a tool for grass roots movements Business models For-profit business that wants to make a difference Free community membership Pay for real trees Individuals and organizations as paying customers Challenges / opportunities In beta phase now.
  • 16. Social Networks “Movement” EXISTING MOBILE PC NEW MySpace Facebook Twitter Midomi Slide Tree-Nation MOSH NEW OPPORTUNITIES
  • 17. SNS Ecosystem – opportunities Create/Edit Share Discover Distribute EXPERIENCE VALUE Community Provider (SNS site) Consumer Increase loyalty Efficiency/better use Reach & access Rich media communications Seamless user experience Discovery across communities Mash-up functions/tools Mobility Context Monetization Open platforms Management tools/platforms DRM Social Media Optimization (SMO) Identity management -Wider and deeper reach -Targeted services Community management Self-supported/servicing Efficient communications Content control and monitoring -Distribution/reach -Community marketing -Awareness -Monetization flexibility -Talent scouting -Instant feedback/discussion -Media interaction -Community Marketing… -Sizable market/big enough community -Measured campaign effectiveness -Brand interaction -Reach -New platforms besides ads -Engagement/relevant -Brand control and monitoring -Rich media comms -Ease-of-use -Discovery -Social connections -Identity management -Entertainment -Relevance -Scaling capabilities -Dominance, focus -> wider -Open platform, alliances -> DeFacto -Big enough for ads -Self-expression -On-line identity -Social need -Create/Edit->Share->Discover ->Distribute Consumer Publishers Brands & Advertisers Content Publishers Tool & Platform Providers Micro/Niche Community Distribution Channels
  • 18. Summary – Social Networking Major SNS sites becoming open platforms Attract more and retain users New entrants using existing SNS platforms as “OS platform” to gain traction Data storage, communication with users & other sites & developers e.g. Slide Collaboration and co-opetition 3 rd Party application providers actively compete with Facebook’s own applications Leverage as many SNS sites as possible to create visibility: SMO Social Media Optimization Opportunities for enablerers How to mobilize SNS sites, messaging, others Rapidly changing landscape
  • 19. Pekka Pärnänen, Maria Pienaar – FinNode/Finpro Silicon Valley Riku Mäkelä – FinNode/Tekes Silicon Valley 3945 Freedom Circle, Suite 110 Santa Clara, CA 95054, USA [email_address] [email_address] [email_address]