Supporting crisis simulations with the ARLearn
          toolkit for mobilee serious games.

                Stefaan Ternier1, Atish Gonsalves2, Fred de Vries1 & Marcus Specht1
                               1Open   University of the Netherlands
                                             2UNHCR




                                               1
Monday, October 22, 12
Introduction

             • Transfer of factual knowledge
             • simulation <> learning from a textbook
             • different roles (e.g. team leader, experts)
               • work together
               • train
             • real-world simulation <> mobile game



                                                             2
Monday, October 22, 12
Introduction

             • ARLearn toolkit
             • UNHCR pilot
             • demo




                                 3
Monday, October 22, 12
ARLearn toolkit

                                                     Serious gaming
                         Fieldtrip system



          Augmented Reality                 mobile app           Virtual reality


                         Notification framework
                                                    Rich media




                                                                                   4
Monday, October 22, 12
Augmented reality:
         first trial with game




                                 5
Monday, October 22, 12
AR: sound




                         6
Monday, October 22, 12
ARLearn toolkit

                                                     Serious gaming
                         Fieldtrip system



          Augmented Reality                 mobile app           Virtual reality


                         Notification framework
                                                    Rich media




                                                                                   7
Monday, October 22, 12
Fieldtrip system




                                            8
Monday, October 22, 12
ARLearn toolkit

                                                     Serious gaming
                         Fieldtrip system



          Augmented Reality                 mobile app           Virtual reality


                         Notification framework
                                                    Rich media




                                                                                   9
Monday, October 22, 12
Serious games
                         • Scoring
                         • Progress
                         • Team play            Run
                         • Roles                 Teams

                                                 Players   Stefaan
                            Game
                                                           Marcus
                              Welcome message

                              Assignment 1       Answers

                              Feedback           Actions


                              Assignment 2
                                                Run 2
                              ....
                                                                     10
Monday, October 22, 12
Lifecycle of a media item

                                   Invisible

                          dependsOn


                                       visible

                         disappearOn


                                   Invisible




                                                 11
Monday, October 22, 12
ARLearn data model




                              12
Monday, October 22, 12
ARLearn dependency model




                                    13
Monday, October 22, 12
ARLearn toolkit

                                                     Serious gaming
                         Fieldtrip system



          Augmented Reality                 mobile app           Virtual reality


                         Notification framework
                                                    Rich media




                                                                                   14
Monday, October 22, 12
Virtual reality: streetview




                                       15
Monday, October 22, 12
Hostage Simulation: Real World
                          Training for critical situations




                                                             16
Monday, October 22, 12
Roles / teams

              Head of Office - Security Officer - Staff Welfare

              a role is performed by a small group with smartphone.

              advance organizer for real drill

              take decissions / collaborate




                                                                      17
Monday, October 22, 12
18
Monday, October 22, 12
19
Monday, October 22, 12
Challenges?




                         20
Monday, October 22, 12
Design reusable mobile game patterns

             • Fieldtrip scavenger game pattern
                         •   go to location, assignment
                         •   go to next location, assigment
                         •   ...
             • Decision making game
             • Hide & seek



                                                              21
Monday, October 22, 12
Design UNHCR mobile game

             • Death of a staff member
             • Staff injured in mine strike




                                              22
Monday, October 22, 12
Lessons Learned

             • SIM cards are make your life difficult
             • Design the platform so that the entire game can
                    continue when no network connection is available
             •      Do positioning in a smart way.
                         •   GPS is not always accurate, battery comsuming
                         •   scanning a tag, to check-in on location
             • Make game independent of the game facilitator
               • Interventions to be made by the facilitator do not
                         scale.



                                                                             23
Monday, October 22, 12
24
Monday, October 22, 12

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Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

  • 1. Supporting crisis simulations with the ARLearn toolkit for mobilee serious games. Stefaan Ternier1, Atish Gonsalves2, Fred de Vries1 & Marcus Specht1 1Open University of the Netherlands 2UNHCR 1 Monday, October 22, 12
  • 2. Introduction • Transfer of factual knowledge • simulation <> learning from a textbook • different roles (e.g. team leader, experts) • work together • train • real-world simulation <> mobile game 2 Monday, October 22, 12
  • 3. Introduction • ARLearn toolkit • UNHCR pilot • demo 3 Monday, October 22, 12
  • 4. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 4 Monday, October 22, 12
  • 5. Augmented reality: first trial with game 5 Monday, October 22, 12
  • 6. AR: sound 6 Monday, October 22, 12
  • 7. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 7 Monday, October 22, 12
  • 8. Fieldtrip system 8 Monday, October 22, 12
  • 9. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 9 Monday, October 22, 12
  • 10. Serious games • Scoring • Progress • Team play Run • Roles Teams Players Stefaan Game Marcus Welcome message Assignment 1 Answers Feedback Actions Assignment 2 Run 2 .... 10 Monday, October 22, 12
  • 11. Lifecycle of a media item Invisible dependsOn visible disappearOn Invisible 11 Monday, October 22, 12
  • 12. ARLearn data model 12 Monday, October 22, 12
  • 13. ARLearn dependency model 13 Monday, October 22, 12
  • 14. ARLearn toolkit Serious gaming Fieldtrip system Augmented Reality mobile app Virtual reality Notification framework Rich media 14 Monday, October 22, 12
  • 15. Virtual reality: streetview 15 Monday, October 22, 12
  • 16. Hostage Simulation: Real World Training for critical situations 16 Monday, October 22, 12
  • 17. Roles / teams Head of Office - Security Officer - Staff Welfare a role is performed by a small group with smartphone. advance organizer for real drill take decissions / collaborate 17 Monday, October 22, 12
  • 20. Challenges? 20 Monday, October 22, 12
  • 21. Design reusable mobile game patterns • Fieldtrip scavenger game pattern • go to location, assignment • go to next location, assigment • ... • Decision making game • Hide & seek 21 Monday, October 22, 12
  • 22. Design UNHCR mobile game • Death of a staff member • Staff injured in mine strike 22 Monday, October 22, 12
  • 23. Lessons Learned • SIM cards are make your life difficult • Design the platform so that the entire game can continue when no network connection is available • Do positioning in a smart way. • GPS is not always accurate, battery comsuming • scanning a tag, to check-in on location • Make game independent of the game facilitator • Interventions to be made by the facilitator do not scale. 23 Monday, October 22, 12