This document provides an overview of developing apps for Android and iPhone/iPad. It summarizes the key steps and frameworks for each platform.
For Android, it outlines downloading the SDK and Eclipse plugin, creating a new project, developing activities and layouts in XML, and using intents to transition between activities. It also provides examples using OpenGL ES, WebViews, and handling touch events.
For iPhone, it describes needing an Intel Mac, downloading Xcode and the SDK from Apple, and creating a new project. It explains using Interface Builder to design views and connect outlets and actions. It provides examples of using the MVC pattern for apps with models, views, and controllers, as well as examples using tables, navigation