DIGITIZE: RESEARCH – RECORD – REACTIVATE – RECONSTRUCT
Visual Heritage 2018 hosted by CHNT 23 2018
(Vienna, Austria – November 12 – 15, 2018)
The revival of back-filled monuments through
Augmented Reality (AR)
K. Siountri, E. Skondras, D.D. Vergados, C-N Anagnostopoulos
Summary of the project
• This paper presents the innovative idea
• of using AR for maintaining the
memory and the information of
monuments,
• as they have been originally
excavated, but that are going to be
back-filled
• due to the particularity of their
material or their location.
• Cloud infrastructure
• It includes a set of Virtual Machines.
• Each VM includes:
• Augmented Reality (AR) models.
• Metadata about AR models.
• E.g. Their geographical position or
information about their era.
• Fog infrastructure
• It is being build upon a place with cultural
interest.
• It includes:
• Network access equipment.
• NFC tags and/or QR codes installed in
specific positions.
AR models are presented to the user according
to his/her position.
The user position could be estimated:
• By scanning NFC and/or QR codes.
• Or using Geographical Positioning System
(GPS) equipment.
Technical Solution
How the technical solution contributes
toward reaching the projects goal
• This proposed scheme serves the original idea of documenting
monuments with three-dimensional models through
photogrammetry or laser scanning when they are still visible.
• But what happens to the memory of the original position,
morphology and integration into the existing environment of the
monument?
Augmented reality can give a solution to this dilemma of “existence
or non existence”.
Results
Although the ‘artificial’
visual documentation can
not replace the values of
the tangible heritage,
• the AR technology can
contribute
• to the protection of
the intangible
properties
• and the conquered
knowledge of the
past of a place.
Neolithic settlement in the archaeological site
of Halais in Lokris (6.000 - 5.000 B.C.)
Ismenion Apollo Temple at Thebes
(750-330 B.C.)
Lessons to be learned from the project
The partial back-filling of the Neolithic settlement in the archaeological site of Halais in Lokris
Where do we go from here?
Augmented reality can lead to the revival of
“buried” or “well hidden” antiquities, making
them accessible and visible to public again.
• The advances in the communication field
and the up-coming 5G technology will
make the idea fully applicable to users,
• contributing to the preservation of the
memory “as it was” not in the common
sense of reconstruction that prevails
today, but “as it was found” turning the
ruins into the main theme of interest.
THANK YOU
Konstantina Siountri
Adjunct Lecturer M.Sc. Programme "Digital Culture, Smart Cities, IoT and Advanced Digital Technologies", Department of Informatics,
University of Piraeus, Piraeus, Greece
Research Associate, Cultural Technology and Communication Dpt., University of the Aegean, Mytilene, Greece
(ksiountri@unipi.gr ; ksiountri@aegean.gr)

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The revival of back-filled monuments through Augmented Reality (AR) (presentation)

  • 1. DIGITIZE: RESEARCH – RECORD – REACTIVATE – RECONSTRUCT Visual Heritage 2018 hosted by CHNT 23 2018 (Vienna, Austria – November 12 – 15, 2018) The revival of back-filled monuments through Augmented Reality (AR) K. Siountri, E. Skondras, D.D. Vergados, C-N Anagnostopoulos
  • 2. Summary of the project • This paper presents the innovative idea • of using AR for maintaining the memory and the information of monuments, • as they have been originally excavated, but that are going to be back-filled • due to the particularity of their material or their location.
  • 3. • Cloud infrastructure • It includes a set of Virtual Machines. • Each VM includes: • Augmented Reality (AR) models. • Metadata about AR models. • E.g. Their geographical position or information about their era. • Fog infrastructure • It is being build upon a place with cultural interest. • It includes: • Network access equipment. • NFC tags and/or QR codes installed in specific positions. AR models are presented to the user according to his/her position. The user position could be estimated: • By scanning NFC and/or QR codes. • Or using Geographical Positioning System (GPS) equipment. Technical Solution
  • 4. How the technical solution contributes toward reaching the projects goal • This proposed scheme serves the original idea of documenting monuments with three-dimensional models through photogrammetry or laser scanning when they are still visible. • But what happens to the memory of the original position, morphology and integration into the existing environment of the monument? Augmented reality can give a solution to this dilemma of “existence or non existence”.
  • 5. Results Although the ‘artificial’ visual documentation can not replace the values of the tangible heritage, • the AR technology can contribute • to the protection of the intangible properties • and the conquered knowledge of the past of a place. Neolithic settlement in the archaeological site of Halais in Lokris (6.000 - 5.000 B.C.) Ismenion Apollo Temple at Thebes (750-330 B.C.)
  • 6. Lessons to be learned from the project The partial back-filling of the Neolithic settlement in the archaeological site of Halais in Lokris
  • 7. Where do we go from here? Augmented reality can lead to the revival of “buried” or “well hidden” antiquities, making them accessible and visible to public again. • The advances in the communication field and the up-coming 5G technology will make the idea fully applicable to users, • contributing to the preservation of the memory “as it was” not in the common sense of reconstruction that prevails today, but “as it was found” turning the ruins into the main theme of interest. THANK YOU Konstantina Siountri Adjunct Lecturer M.Sc. Programme "Digital Culture, Smart Cities, IoT and Advanced Digital Technologies", Department of Informatics, University of Piraeus, Piraeus, Greece Research Associate, Cultural Technology and Communication Dpt., University of the Aegean, Mytilene, Greece (ksiountri@unipi.gr ; ksiountri@aegean.gr)