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Manager 2.0 
The role of manager in a new world 
Madhur Kathuria, CSC, CSP, CSM, CSA 
Director, Agile Consulting and Transformation, Xebia India 
v1.0 
November 2014
Introduction
[Accidental Agile Coach, 
Status-quo Disruptor, 
Transformation freak, 
Behavioral mystic, nomad, 
INDIAN]
Agenda ???
Agile ? 
Scrum ? XP?? 
How do I survive in 
the competitive 
market 
Team empowerment ?? 
Appraisals? 
My new role ? 
What am I doing here…. ??????????
Let’s start with a story….
Once upon a time… 
In a land of yore and happiness, there lived three project managers… 
Day after day, They used to marshal their troops, delivered projects, earned 
client appreciations and used to go home happily with their hard earned money 
Everything was fine, happy and full of fun… 
Until one day…… 
TRAGEDY STRUCK !!!!!!
Their world started changing…. 
The Projects Started failing… Customers were no longer 
happy.. 
Their troops revolted against 
their way of working….
And to make matters worse… 
A new , dangerous, ugly monster was seen 
in the town….
The role of manager in a changing world v3
The Project Managers had to 
decide...
The first Manager… 
Found that Agile monster sopped up 
all the work he used to do and gave 
this work to the teams do it. The PM 
was barred from commanding his 
men (and women) . he was told to sit 
out of ceremonies and trust the team 
to make all the decisions…The PM 
slowly fell ill and miserable 
and eventually left the once happy 
land to look for greener pastures in a 
far-away land
The second one… 
Found that Agile monster sopped up all the work the PM used 
to do and let the teams do it. The PM was barred from 
commanding his men (and women) . he was told to sit out of 
ceremonies and trust the team to make all the decisions. 
The PM started finding ways how to kill the Agile monster. He 
started diverging the team’s mind-set and views about how 
the monster would kill their productivity and make them 
mediocre. He did participate in the meetings and still 
controlled the meetings and team outcomes. The team slowly 
started moving away from being close to agility and one fine 
day the Agile Monster was slow poisoned to death and the 
team went back to the old ways…
And the third… 
Discovered that he had actually found a very good 
knowledge companion called “Agile” . He learned 
the virtues of delegation and hands-off manager 
from agile. 
He passed on the decision making to the team 
while himself taking on the role of mentor, guide 
and buddy for the teams. 
He started to guide them to right path and gave 
them insights about what is wrong and what is 
right, rather than telling and forcing them to go 
down a particular path. 
Eventually, the team started respected him even 
more and they used his experience and wisdom to 
gain productivity and benefits and all of them lived 
happily ever after…
So, which one of the Project 
Manager resides in you ???
OK. 
I got the message. 
But 
What do I do , to be successful 
in new world ?
First 
Let’s revisit the agile philosophy
The Agile Manifesto 
[ We are uncovering better ways of developing 
software by doing it and helping others do it. 
Through this work we have come to value] 
Individuals and interactions 
over 
Processes and tools 
Working software comprehensive documentation 
Customer collaboration 
contract negotiation 
Responding to change following a plan
The Agile Principles 
Satisfy the customer 
through early and 
continuous delivery of 
software 
Business people and 
developers work 
together daily 
throughout the project 
Working software as 
primary measure of 
progress 
Simplicity--the art of 
maximizing the amount 
of work not done 
Welcome changing 
requirements, even late 
in development 
Build projects around 
motivated individuals 
The sponsors, 
developers and users 
should be able to 
maintain a constant pace 
indefinitely 
Deliver working software 
frequently 
Face-to-Face 
conversation for 
conveying information 
with and within a 
development team 
Continuous attention to 
technical excellence and 
good design 
The best architectures, 
requirements and 
designs emerge from 
self-organizing teams 
At regular intervals, the 
team reflects on how to 
become more effective 
and adjusts its behavior 
accordingly
Trust 
Agile 
Values 
Collaboration 
Accountability 
High 
Performance 
High aims 
Sense of 
Urgency 
Self 
organization 
Goal Driven 
Approach 
Sustainable 
Pace 
Simplicity 
Self Growth 
and 
Excellence
High quality working software 
24 
…..continuously
On going 
integration 
during 
development
Cross-functional 
teams
28 
Self Managed
29
The role of manager in a changing world v3
The Mirror Exercise
The perspectives 
What do we expect and 
demand of ourselves? 
What outcomes do we expect 
from ourselves? 
What do we expect to improve 
in our functioning as Agile Team 
Managers? 
The Manager's 
perspective. 
What do we want to do less, or 
refrain from doing as Agile 
Team Managers 
What do we want to preserve 
(to keep doing in the same way) 
as Agile Team Managers?
The self perspective 
What do we expect and 
demand of ourselves? 
What outcomes do we expect 
from ourselves? 
What do we expect to improve 
in our functioning as Agile Team 
Managers? 
The Manager's 
perspective. 
What do we want to do less, or 
refrain from doing as Agile 
Team Managers 
What do we want to preserve 
(to keep doing in the same way) 
as Agile Team Managers?
The Team’s perspective 
What do we expect and demand 
of the Agile Manager's? 
What outcomes do we expect of 
them? 
What do we expect them to 
improve in their functioning? 
What do we want them to do 
less, or refrain from doing? 
What do we want them to 
preserve (to keep doing in the 
same way)? 
The Team's 
perspective
The ScrumMasters’ perspective 
What do we expect and demand 
of the Agile Manager's? 
What outcomes do we expect of 
them? 
What do we expect them to 
improve in their functioning? 
What do we want them to do 
less, or refrain from doing? 
What do we want them to 
preserve (to keep doing in the 
same way)? 
The ScrumMasters’ 
perspective
The Management’s perspective 
What do we expect and demand 
of the Agile Manager's? 
What outcomes do we expect of 
them? 
What do we expect them to 
improve in their functioning? 
What do we want them to do 
less, or refrain from doing? 
What do we want them to 
preserve (to keep doing in the 
same way)? 
The Management’s 
perspective
What Happens to the “Manager”? 
Manager 
The Team
Now, Let’s create the new version of the 
Manager…. 
“Manager 2.0”
Manager 2.0 
 Step 1 – Create list of everything the Manager used to 
be responsible for (come up with as many items as 
possible, at least 10 items) 
 Step 2 – Cross off this list everything that: 
Conflicts with Agile Principles 
Is unnecessary in Agile Principles 
Would undermine the team's self-organization and self-management
Decide task assignments among the team 
members and assign them 
Provide coaching and mentorship to team-members 
Keep track of whether team-members have 
done the tasks I’ve assigned to them 
Surface issues to the team that they might 
overlook – scaling, performance, security, etc. 
Make commitments on behalf of the team 
about how much they can get done by X date 
Provide input on features, functionality, and 
other aspects of what’s being produced 
Give direction to the team on how to do the 
work, so they can meet the commitment I 
made 
Do performance evaluations and provide 
feedback to team-members 
Convince team that the commitments made 
on their behalf are attainable 
Provide advice and input to the team on 
difficult technical issues that come up 
Monitor the team's progress, to make sure 
they stay on schedule, and aren't having 
problems 
Plan training for team, and do career-development 
and planning with team-members 
Conduct weekly update and 1:1 meetings with 
team, to surface issues, and provide direction 
Stay abreast of latest developments in the 
technology their team uses, industry news, 
etc. 
Recruit, interview and hire new members of 
the team 
Plan and oversee budgets and financials, and 
think about tools, skills and other future needs 
Fire team-members who are consistently not 
able to perform 
Help remove impediments that the team is not 
able or well-placed to resolve themselves
Enforces and Protects team 
Boundaries
Encourages Commitment
Is the team coach… 
Coach
…provides Continuous Feedback
Thinks like a co-star not the “director”
The Manager……….. A RZeinng M Maasstteerr
What “Hat” Am I Wearing? 
Facilitator 
“I will help you make a 
decision without taking 
Partner 
“We will do it 
together and learn 
from each other” 
Technical Advisor 
“I will assist with technical 
questions during the 
project” 
Mentor 
“I will support you in acquiring 
knowledge and new skills” 
Hands-On Expert 
“I will perform 
complicated tasks” 
Role Model 
”Watch me and adopt my attitude” 
sides” 
Coach 
“I will assist you in performing the 
best you can and extracting your 
maximum potential” 
Reflective Observer 
“You will manage and I will 
mirror (light up) issues for 
your functioning” 
Process Aspects 
Project Deliveries
If We can be of any help 
• Twitter: madhurkathuria 
• Skype: madhur.kathuria 
• Madhur@indiascrumcommunity.org 
Our 
Spaces 
We are available 
on 
 http://www.madhurkathuria.info 
 www.agiledevilsworkshop.com
The Tools of the new trade
Game 1 – Strategic Planning 
 Objective: Conduct Strategic Planning to make Agile 
Transformation further successful in 2015. 
 Identify the drivers that would help the team grow. 
 Identify the potential issues that would prevent the 
growth. 
 Brainstorm on the strategy for growth of the team. 
 Manage the potential risks and identify mitigation plans. 
Agile Innovation Games for Chapter Strategies
Strategic Planning 
 Preparations: 
A whiteboard or large sheet of paper 
A picture of a balloon & ropes 
Index card or sticky notes for the participants 
Agile Innovation Games for Chapter Strategies
Strategic Planning 
 How it works: 
 The balloon wants to fly high up in the sky (denotes 
successful Agile environment). 
 The air pushes the balloon upwards (positive push). 
The ropes tied up with the balloon prevents it from 
flying (negative push) . 
Participants write their inputs on sticky notes. 
Participants brainstorms to define the strategy. 
Agile Innovation Games for Chapter Strategies
Strategic Planning 
Agile Innovation Games for Chapter Strategies
Guidelines 
 Refrain from giving judgment or trying to fix the 
problem during the game. 
 Focus on understanding the feedback shared by 
the participants. 
 Same issues identified by multiple members 
indicate gravity of the situation. 
 Review the final results, organized by priority. 
Agile Innovation Games for Chapter Strategies
Lets Play! 
 Strategic Planning for building a successful Agile team. 
 Identify what would make the team successful. 
 Identify any potential risks that would impact the team. 
 Place the positive and negative push on the board. 
 Brainstorm on the strategies to make the team 
successful. 
Agile Innovation Games for Chapter Strategies
Where to use? 
 To identify strategic objectives of the organization / 
team. 
 To define the operational plan / new initiatives. 
 To create a risk management plan. 
 Establish the team common goals / guidelines. 
 Establish areas to focus on (Marketing, HR etc.) 
Agile Innovation Games for Chapter Strategies
Game – Give me water and sun!
Game – Don’t miss the bus!
Game – Identify the bomb!
5 December, 2014 60
5 December, 2014 
Questions??
Contact us @ 
Xebia Agile Consulting and Transformation 
ConsultingIndia@xebia.com 
Or 
Madhur Kathuria (Director - Agile Consulting and Transformation) 
Mobile: +91 965-040-8822, Email: mkathuria@xebia.com 
Website 
www.xebia.com 
www.xebia.in 
www.xebia.fr 
Thought Leadership 
http://blog.xebia.com 
http://podcast.xebia.com
If We can be of any help 
• Twitter: madhurkathuria 
• Skype: madhur.kathuria 
• Madhur@indiascrumcommunity.org 
Our 
Spaces 
We are available 
on 
 http://www.madhurkathuria.info 
 www.agiledevilsworkshop.com
The role of manager in a changing world v3

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The role of manager in a changing world v3

  • 1. Manager 2.0 The role of manager in a new world Madhur Kathuria, CSC, CSP, CSM, CSA Director, Agile Consulting and Transformation, Xebia India v1.0 November 2014
  • 3. [Accidental Agile Coach, Status-quo Disruptor, Transformation freak, Behavioral mystic, nomad, INDIAN]
  • 5. Agile ? Scrum ? XP?? How do I survive in the competitive market Team empowerment ?? Appraisals? My new role ? What am I doing here…. ??????????
  • 6. Let’s start with a story….
  • 7. Once upon a time… In a land of yore and happiness, there lived three project managers… Day after day, They used to marshal their troops, delivered projects, earned client appreciations and used to go home happily with their hard earned money Everything was fine, happy and full of fun… Until one day…… TRAGEDY STRUCK !!!!!!
  • 8. Their world started changing…. The Projects Started failing… Customers were no longer happy.. Their troops revolted against their way of working….
  • 9. And to make matters worse… A new , dangerous, ugly monster was seen in the town….
  • 11. The Project Managers had to decide...
  • 12. The first Manager… Found that Agile monster sopped up all the work he used to do and gave this work to the teams do it. The PM was barred from commanding his men (and women) . he was told to sit out of ceremonies and trust the team to make all the decisions…The PM slowly fell ill and miserable and eventually left the once happy land to look for greener pastures in a far-away land
  • 13. The second one… Found that Agile monster sopped up all the work the PM used to do and let the teams do it. The PM was barred from commanding his men (and women) . he was told to sit out of ceremonies and trust the team to make all the decisions. The PM started finding ways how to kill the Agile monster. He started diverging the team’s mind-set and views about how the monster would kill their productivity and make them mediocre. He did participate in the meetings and still controlled the meetings and team outcomes. The team slowly started moving away from being close to agility and one fine day the Agile Monster was slow poisoned to death and the team went back to the old ways…
  • 14. And the third… Discovered that he had actually found a very good knowledge companion called “Agile” . He learned the virtues of delegation and hands-off manager from agile. He passed on the decision making to the team while himself taking on the role of mentor, guide and buddy for the teams. He started to guide them to right path and gave them insights about what is wrong and what is right, rather than telling and forcing them to go down a particular path. Eventually, the team started respected him even more and they used his experience and wisdom to gain productivity and benefits and all of them lived happily ever after…
  • 15. So, which one of the Project Manager resides in you ???
  • 16. OK. I got the message. But What do I do , to be successful in new world ?
  • 17. First Let’s revisit the agile philosophy
  • 18. The Agile Manifesto [ We are uncovering better ways of developing software by doing it and helping others do it. Through this work we have come to value] Individuals and interactions over Processes and tools Working software comprehensive documentation Customer collaboration contract negotiation Responding to change following a plan
  • 19. The Agile Principles Satisfy the customer through early and continuous delivery of software Business people and developers work together daily throughout the project Working software as primary measure of progress Simplicity--the art of maximizing the amount of work not done Welcome changing requirements, even late in development Build projects around motivated individuals The sponsors, developers and users should be able to maintain a constant pace indefinitely Deliver working software frequently Face-to-Face conversation for conveying information with and within a development team Continuous attention to technical excellence and good design The best architectures, requirements and designs emerge from self-organizing teams At regular intervals, the team reflects on how to become more effective and adjusts its behavior accordingly
  • 20. Trust Agile Values Collaboration Accountability High Performance High aims Sense of Urgency Self organization Goal Driven Approach Sustainable Pace Simplicity Self Growth and Excellence
  • 21. High quality working software 24 …..continuously
  • 22. On going integration during development
  • 25. 29
  • 28. The perspectives What do we expect and demand of ourselves? What outcomes do we expect from ourselves? What do we expect to improve in our functioning as Agile Team Managers? The Manager's perspective. What do we want to do less, or refrain from doing as Agile Team Managers What do we want to preserve (to keep doing in the same way) as Agile Team Managers?
  • 29. The self perspective What do we expect and demand of ourselves? What outcomes do we expect from ourselves? What do we expect to improve in our functioning as Agile Team Managers? The Manager's perspective. What do we want to do less, or refrain from doing as Agile Team Managers What do we want to preserve (to keep doing in the same way) as Agile Team Managers?
  • 30. The Team’s perspective What do we expect and demand of the Agile Manager's? What outcomes do we expect of them? What do we expect them to improve in their functioning? What do we want them to do less, or refrain from doing? What do we want them to preserve (to keep doing in the same way)? The Team's perspective
  • 31. The ScrumMasters’ perspective What do we expect and demand of the Agile Manager's? What outcomes do we expect of them? What do we expect them to improve in their functioning? What do we want them to do less, or refrain from doing? What do we want them to preserve (to keep doing in the same way)? The ScrumMasters’ perspective
  • 32. The Management’s perspective What do we expect and demand of the Agile Manager's? What outcomes do we expect of them? What do we expect them to improve in their functioning? What do we want them to do less, or refrain from doing? What do we want them to preserve (to keep doing in the same way)? The Management’s perspective
  • 33. What Happens to the “Manager”? Manager The Team
  • 34. Now, Let’s create the new version of the Manager…. “Manager 2.0”
  • 35. Manager 2.0  Step 1 – Create list of everything the Manager used to be responsible for (come up with as many items as possible, at least 10 items)  Step 2 – Cross off this list everything that: Conflicts with Agile Principles Is unnecessary in Agile Principles Would undermine the team's self-organization and self-management
  • 36. Decide task assignments among the team members and assign them Provide coaching and mentorship to team-members Keep track of whether team-members have done the tasks I’ve assigned to them Surface issues to the team that they might overlook – scaling, performance, security, etc. Make commitments on behalf of the team about how much they can get done by X date Provide input on features, functionality, and other aspects of what’s being produced Give direction to the team on how to do the work, so they can meet the commitment I made Do performance evaluations and provide feedback to team-members Convince team that the commitments made on their behalf are attainable Provide advice and input to the team on difficult technical issues that come up Monitor the team's progress, to make sure they stay on schedule, and aren't having problems Plan training for team, and do career-development and planning with team-members Conduct weekly update and 1:1 meetings with team, to surface issues, and provide direction Stay abreast of latest developments in the technology their team uses, industry news, etc. Recruit, interview and hire new members of the team Plan and oversee budgets and financials, and think about tools, skills and other future needs Fire team-members who are consistently not able to perform Help remove impediments that the team is not able or well-placed to resolve themselves
  • 37. Enforces and Protects team Boundaries
  • 39. Is the team coach… Coach
  • 41. Thinks like a co-star not the “director”
  • 42. The Manager……….. A RZeinng M Maasstteerr
  • 43. What “Hat” Am I Wearing? Facilitator “I will help you make a decision without taking Partner “We will do it together and learn from each other” Technical Advisor “I will assist with technical questions during the project” Mentor “I will support you in acquiring knowledge and new skills” Hands-On Expert “I will perform complicated tasks” Role Model ”Watch me and adopt my attitude” sides” Coach “I will assist you in performing the best you can and extracting your maximum potential” Reflective Observer “You will manage and I will mirror (light up) issues for your functioning” Process Aspects Project Deliveries
  • 44. If We can be of any help • Twitter: madhurkathuria • Skype: madhur.kathuria • Madhur@indiascrumcommunity.org Our Spaces We are available on  http://www.madhurkathuria.info  www.agiledevilsworkshop.com
  • 45. The Tools of the new trade
  • 46. Game 1 – Strategic Planning  Objective: Conduct Strategic Planning to make Agile Transformation further successful in 2015.  Identify the drivers that would help the team grow.  Identify the potential issues that would prevent the growth.  Brainstorm on the strategy for growth of the team.  Manage the potential risks and identify mitigation plans. Agile Innovation Games for Chapter Strategies
  • 47. Strategic Planning  Preparations: A whiteboard or large sheet of paper A picture of a balloon & ropes Index card or sticky notes for the participants Agile Innovation Games for Chapter Strategies
  • 48. Strategic Planning  How it works:  The balloon wants to fly high up in the sky (denotes successful Agile environment).  The air pushes the balloon upwards (positive push). The ropes tied up with the balloon prevents it from flying (negative push) . Participants write their inputs on sticky notes. Participants brainstorms to define the strategy. Agile Innovation Games for Chapter Strategies
  • 49. Strategic Planning Agile Innovation Games for Chapter Strategies
  • 50. Guidelines  Refrain from giving judgment or trying to fix the problem during the game.  Focus on understanding the feedback shared by the participants.  Same issues identified by multiple members indicate gravity of the situation.  Review the final results, organized by priority. Agile Innovation Games for Chapter Strategies
  • 51. Lets Play!  Strategic Planning for building a successful Agile team.  Identify what would make the team successful.  Identify any potential risks that would impact the team.  Place the positive and negative push on the board.  Brainstorm on the strategies to make the team successful. Agile Innovation Games for Chapter Strategies
  • 52. Where to use?  To identify strategic objectives of the organization / team.  To define the operational plan / new initiatives.  To create a risk management plan.  Establish the team common goals / guidelines.  Establish areas to focus on (Marketing, HR etc.) Agile Innovation Games for Chapter Strategies
  • 53. Game – Give me water and sun!
  • 54. Game – Don’t miss the bus!
  • 55. Game – Identify the bomb!
  • 57. 5 December, 2014 Questions??
  • 58. Contact us @ Xebia Agile Consulting and Transformation ConsultingIndia@xebia.com Or Madhur Kathuria (Director - Agile Consulting and Transformation) Mobile: +91 965-040-8822, Email: mkathuria@xebia.com Website www.xebia.com www.xebia.in www.xebia.fr Thought Leadership http://blog.xebia.com http://podcast.xebia.com
  • 59. If We can be of any help • Twitter: madhurkathuria • Skype: madhur.kathuria • Madhur@indiascrumcommunity.org Our Spaces We are available on  http://www.madhurkathuria.info  www.agiledevilsworkshop.com