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Conference of Vocational Training:
                              Advanced Models on Training,
                              Business & Governance for the VTC


Dr. Leigh E. Zeitz
Instructional Technology
University of Northern Iowa




                          Workshop
Turn to your neighbor
Describe a favorite lesson:
   You teach in school
   You taught in school
   You took in school


   Why is/was it your favorite?
   Goals
   Meaning
   Relevancy
   Feedback
   Outcomes
   Recognition
“The study of technologies & related
  sciences, and the acquisition of practical skills,
  attitudes, understanding and knowledge
  relating to occupants in various sectors of
  economic and social life.”
                               UNESCO, 2001
“The study of technologies & related sciences,
  and the acquisition of practical skills,
  attitudes, understanding and knowledge
  relating to occupants in various sectors of
  economic and social life.”
                             UNESCO, 2001
   Teaches technical skills.
   Completed individually.
   Preset directions.
   Taught sequentially.
   Teacher grades product.
   All end products are the
    same.
 Problem Solving
 Decision-Making
 Communication
     Oral & Written
   Collaboration: Teams
   Business Analysis
   Project Leadership
   Ethics & Tolerance
   Functional Area Knowledge
          Luftman: Society for Information Management (2007)
   Problem Solving
   Critical Thinking
   Communication
   Collaboration
   Creativity
   Innovation
 Problem Solving
 Decision-Making
 Communication
     Oral & Written
   Collaboration: Teams
   Business Analysis
   Project Leadership
   Ethics & Tolerance
   Functional Area Knowledge
           Luftman: Society for Information Management (2007)
   Learning is an ACTIVE SOCIAL process.
   Acting on new information connects it to
    existing knowledge.
   Listening to lectures is a PASSIVE
    INDIVIDUAL process.
   Skill-based projects are ACTIVE INDIVIDUAL
   Empowerment arises from being involved.
   Student-Centered
   Collaborative Learning
   Educator/Student Partners
   Construction of Learning
   Meaningful Assessment in
    a Real World Context
 Challenging questions
 Complex tasks
 Interdisciplinary
 Involves:
     Problem solving
     Decision making
     Investigative skills
     Reflection
 Teacher facilitation – NOT direction
 No correct answer, only effective ones.
Creating and Using Problem-Based Learning in a TVET Classroom
   Complex and Adaptive
   Craves Challenge
   Searches for Meaning
   Meaning through Patterns
   Developmental & Social
   Inhibited by Threat
   Each Brain is Unique (Caine, 1994)
Orchestrated Immersion
   Complex, interactive
    experiences
Relaxed Alertness
   Safe and highly-challenging
    environment
Active Processing
   internalize info by actively
    processing it
   Important Topic
   Essential Question
   Design a Plan
   Create a Schedule
   Monitor Progress
   Feedback and Revision
   Assess the Outcome
   External Presentation
   Develop a marketable product
       Develop an idea
       Identify consumers
       Industrial materials
       Marketing techniques
       Manufacturing practice
       Working Personnel
       Cost & Process analysis
       Process analysis
                                  Purdue University, Indiana
Important Topic:
  Making TVET more relevant through Active
  Learning

Driving Question:
How can you convert/create a lesson that uses
 Problem-Based Learning in TVET?
   Provocative
   Challenging
   Arises from Real Life
   Open-Ended
   Aligns with Standards and Frameworks

Example:
How can we make TVET more problem-driven?
   Name Standards to be used

   Identify specific outcomes to be
    addressed

   Identify actions that will demonstrate
    these outcomes.
   Assessment
   What outcomes will you assess?
     Culminating Project (Groups & Individual)
     Content Knowledge
     21st Century Skills
   How will you assess these outcomes?
     Rubrics
     Reflections
   Launch Event
     Set the stage
     Get students excited
     Build the Excitement
   List activities for the project (page 3)
     Benchmarks for activities (page 4)
     Create a basic schedule
     Share with students
   What will you need?
     People
     Facilities
     Equipment
     Materials
     Community Resources
     Time
   How to share the projects
     Share with an authentic audience
     Provide support to students for demonstration.
   How did the project go?
     Final projects?
     Student perception?
     Instructor perception?
     Standards addressed?
Creating and Using Problem-Based Learning in a TVET Classroom

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Creating and Using Problem-Based Learning in a TVET Classroom

  • 1. Conference of Vocational Training: Advanced Models on Training, Business & Governance for the VTC Dr. Leigh E. Zeitz Instructional Technology University of Northern Iowa Workshop
  • 2. Turn to your neighbor Describe a favorite lesson:  You teach in school  You taught in school  You took in school  Why is/was it your favorite?
  • 3. Goals  Meaning  Relevancy  Feedback  Outcomes  Recognition
  • 4. “The study of technologies & related sciences, and the acquisition of practical skills, attitudes, understanding and knowledge relating to occupants in various sectors of economic and social life.” UNESCO, 2001
  • 5. “The study of technologies & related sciences, and the acquisition of practical skills, attitudes, understanding and knowledge relating to occupants in various sectors of economic and social life.” UNESCO, 2001
  • 6. Teaches technical skills.  Completed individually.  Preset directions.  Taught sequentially.  Teacher grades product.  All end products are the same.
  • 7.  Problem Solving  Decision-Making  Communication  Oral & Written  Collaboration: Teams  Business Analysis  Project Leadership  Ethics & Tolerance  Functional Area Knowledge Luftman: Society for Information Management (2007)
  • 8. Problem Solving  Critical Thinking  Communication  Collaboration  Creativity  Innovation
  • 9.  Problem Solving  Decision-Making  Communication  Oral & Written  Collaboration: Teams  Business Analysis  Project Leadership  Ethics & Tolerance  Functional Area Knowledge Luftman: Society for Information Management (2007)
  • 10. Learning is an ACTIVE SOCIAL process.  Acting on new information connects it to existing knowledge.  Listening to lectures is a PASSIVE INDIVIDUAL process.  Skill-based projects are ACTIVE INDIVIDUAL  Empowerment arises from being involved.
  • 11. Student-Centered  Collaborative Learning  Educator/Student Partners  Construction of Learning  Meaningful Assessment in a Real World Context
  • 12.  Challenging questions  Complex tasks  Interdisciplinary  Involves:  Problem solving  Decision making  Investigative skills  Reflection  Teacher facilitation – NOT direction  No correct answer, only effective ones.
  • 14. Complex and Adaptive  Craves Challenge  Searches for Meaning  Meaning through Patterns  Developmental & Social  Inhibited by Threat  Each Brain is Unique (Caine, 1994)
  • 15. Orchestrated Immersion  Complex, interactive experiences Relaxed Alertness  Safe and highly-challenging environment Active Processing  internalize info by actively processing it
  • 16. Important Topic  Essential Question  Design a Plan  Create a Schedule  Monitor Progress  Feedback and Revision  Assess the Outcome  External Presentation
  • 17. Develop a marketable product  Develop an idea  Identify consumers  Industrial materials  Marketing techniques  Manufacturing practice  Working Personnel  Cost & Process analysis  Process analysis Purdue University, Indiana
  • 18. Important Topic: Making TVET more relevant through Active Learning Driving Question: How can you convert/create a lesson that uses Problem-Based Learning in TVET?
  • 19. Provocative  Challenging  Arises from Real Life  Open-Ended  Aligns with Standards and Frameworks Example: How can we make TVET more problem-driven?
  • 20. Name Standards to be used  Identify specific outcomes to be addressed  Identify actions that will demonstrate these outcomes.
  • 21. Assessment  What outcomes will you assess?  Culminating Project (Groups & Individual)  Content Knowledge  21st Century Skills  How will you assess these outcomes?  Rubrics  Reflections
  • 22. Launch Event  Set the stage  Get students excited  Build the Excitement  List activities for the project (page 3)  Benchmarks for activities (page 4)  Create a basic schedule  Share with students
  • 23. What will you need?  People  Facilities  Equipment  Materials  Community Resources  Time
  • 24. How to share the projects  Share with an authentic audience  Provide support to students for demonstration.  How did the project go?  Final projects?  Student perception?  Instructor perception?  Standards addressed?

Editor's Notes

  • #4: Today we will explore how to ensure that all of these can be included in TVET experiences.
  • #6: Discuss with your neighbor how this fits into what you have in your school.