This document discusses the development of a virtual simulation for radiation therapy education. It describes the team involved, challenges with current radiation therapy education, and how a simulation could help address these. It outlines the project timeline, development process using Maya and Unity3D, and student feedback testing the simulation. Key lessons learned include the benefits of blended teams and importance of organization, version control, and planning for different platforms. Next steps include expanding the simulation with additional exercises and technologies like VR headsets.
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