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UNDERSTANDING
CLIENT
DYNAMICS
GIRL GEEKS TORONTO
SEPTEMBER 24, 2014
MORAG JOHNSTON
Β© 2014 Morag Johnston | @MoragJ 1
β€œWhat the heck
just happened in
there?”
Β© 2014 Morag Johnston | @MoragJ 2
WHY TALK ABOUT CLIENT AND
ORGANIZATIONAL DYNAMICS?
Create a great user experience
Affect business outcomes
Generate repeat business
Β© 2014 Morag Johnston | @MoragJ 3
AGENDA
1. Approach
2. Project Context
3. At the Table
4. Toward a Client Persona
Β© 2014 Morag Johnston | @MoragJ 4
CHRONOLOGY
HTML coder/web designer
Production Manager
Information Architect / Team
Manager
Independent IA
Business Analyst & Web
Strategist
Manager, Analysis &
Planning
Director, Digital Product
Strategy & User Experience
Director, UX Design Centre
of Excellence
Custom CMS
Legal Publishing
Online Training
eCommerce
Finance/Wealth Management
Pension Administration
Travel eComm
Digital Rights Management
Digital Media
Television
Telecom
1995
2014
Β© 2014 Morag Johnston | @MoragJ 5
APPROACH
Based on 20+ years of consulting
experience
A no judgment zone
Minimal cynicism and bitterness
Β© 2014 Morag Johnston | @MoragJ 6
theoatmeal.com/comics/design_hell
Β© 2014 Morag Johnston | @MoragJ 7
Dilbert.com
Β© 2014 Morag Johnston | @MoragJ 8
http://shitclientssay.net/
http://shitclientssay.tumblr.com/
http://shitmyclientsays.tumblr.com/
Β© 2014 Morag Johnston | @MoragJ 9
Designers are not users.
Β© 2014 Morag Johnston | @MoragJ 10
Designers are not clients.
Β© 2014 Morag Johnston | @MoragJ 11
Designers are intrinsically motivated.
Β© 2014 Morag Johnston | @MoragJ 12
β€œWhen you ask creative people how
they did something, they feel a little
guilty because they didn't really do it,
they just saw something.
It seemed obvious to them
after a while.”
-- Steve Jobs
http://www.huffingtonpost.com/2014/03/04/creativity-habits_n_4859769.htmlΒ© 2014 Morag Johnston | @MoragJ 13
Image: http://hqworld.net/gallery/data/media/20/tip_of_the_iceberg.jpg
Creating the
User Experience
Annual project
portfolio
Organizational
objectives
Political,
Economic,
Social and
Technology
Environment
The Project /
Business
14
CONTEXT
Bid on
contract
Awarded
contract
Team
formed
Made
aware of
project
External Project Team
Internal Project Team
PRIOR TO KICK-OFF
Kick-off
meeting
Β© 2014 Morag Johnston | @MoragJ 15
Bid on
contract
Awarded
contract
Team
formed
Made
aware of
project
External Project Team
Internal Project Team
Kick-off
meeting
Β© 2014 Morag Johnston | @MoragJ 16
WHY DOES THIS
PROJECT EXIST?
Follow the money.
β€’ Minimizing risk VS. maximizing market
impact
β€’ Customer-centric VS. short term profit
β€’ Response to a competitor
β€’ Legislative requirement
β€’ Visual identity and copy refresh
Β© 2014 Morag Johnston | @MoragJ 17
WHY WERE YOU PICKED?
β€’ Reputation
β€’ Shake things up VS. play safe
β€’ Strength of the account team
β€’ What was promised?
β€’ Did the client meet the execution team?
β€’ Proposal
β€’ What’s fixed: budget, people, timeline?
β€’ Process: do they understand or care?
Β© 2014 Morag Johnston | @MoragJ 18
WHY THIS CLIENT TEAM?
β€’ A-Team
β€’ Right skills, availability, connections &
personalities
β€’ Not the A-Team
β€’ A-Team was busy on a higher priority
β€’ Company doesn’t realize how big this is
β€’ Someone asked for more responsibility
Β© 2014 Morag Johnston | @MoragJ 19
Image: http://www.colonialwilliamsburg.com/plan/groups/meetings-and-conferences/
AT THE TABLE
Β© 2014 Morag Johnston | @MoragJ 20
AT THE TABLE
β€’Listen to titles & introductions
β€’Where do people sit?
β€’What are they doing?
β€’Who does most of the talking?
β€’RACI?
Β© 2014 Morag Johnston | @MoragJ 21
http://intimateexcellent.wordpress.com/2012/03/08/snapshots-cyrano-production-design-meeting/
CLIENT
PERSONAS
22
PERSONA PARAMETER
GROUPING THEORY
1.Personal Investment
2.Business Contribution Ability
3.Design Contribution Ability
Β© 2014 Morag Johnston | @MoragJ 23
CORPORATE
PERSONAL
OPENCLOSED
OBJECTIVES VS.
VULNERABILITY
Β© 2014 Morag Johnston | @MoragJ 24
CORPORATE
PERSONAL
OPENCLOSED
OBJECTIVES VS.
VULNERABILITY
Optimally
productive
May take
credit
Make them
look good
Do nothing in
public
Β© 2014 Morag Johnston | @MoragJ 25
Expert in their core competency
Learning the ropes
Digitally
Savvy
Learning
the ropes
BUSINESS VS.
DIGITAL BUSINESS
Β© 2014 Morag Johnston | @MoragJ 26
BUSINESS VS.
DIGITAL BUSINESS
Great business
requirements
Create
allies,
carefully
Educate as best
possible
Why are
they here?
Expert in their core competency
Learning the ropes
Digitally
Savvy
Learning
the ropes
Β© 2014 Morag Johnston | @MoragJ 27
Design process experience
Little to no design experience
Team
augmentation
Completely
out-sourced
DESIGN EXPERIENCE VS.
INVOLVEMENT
Internal UX
Design team
Β© 2014 Morag Johnston | @MoragJ 28
DESIGN EXPERIENCE VS.
PROJECT INVOLVEMENT
Learn from their experience
Design process experience
Team
augmentation
Completely
out-sourced
Help them
solution
differently
Threatened or
grateful?
Strong project management framework
Little to no design process experience
Looking for a
partner
Looking to learn
from you
Β© 2014 Morag Johnston | @MoragJ 29
CLIENT PERSONA RANGE
GET YOUR HOPES UP GNASH YOUR TEETH
Working to corporate objectives Working their own personal agenda
Open to discussion Afraid of looking stupid
Digital business savvy No digital experience
Subject matter expert New to the business
Willing to share experience No design process experience
Grateful Threatened
Looking for a partner Can’t think differently
Β© 2014 Morag Johnston | @MoragJ 30
IN CONCLUSION
Empathy
Communication
Boundaries
Β© 2014 Morag Johnston | @MoragJ 31
THANKS
GIRL GEEKS
@MoragJ FOR UPDATES
Β© 2014 Morag Johnston | @MoragJ 32

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Understanding Client Dynamics for UX Designers - Girl Geeks Toronto presentation

Editor's Notes

  • #15: How is this project going to operationalized? Are there dependencies on other projects also on the books this year? What’s the company trying to achieve – look at the annual report
  • #16: To get to that meeting, there were a number of steps – RFIs, RFPs, - but essentially, you bid on the contract…
  • #17: There was a trigger for every step in that process. Your Sales people, Account Managers, Project Managers, Product managers will be a fount of knowledge here.
  • #18: We like to assume that our clients are interested in changing the world and doing whatever it takes to create a world class customer experience – because that’s what we promised in the proposal. I had one project where we put tons of effort in a short time frame into an app for a low use OS, whose sole purpose was to get another higher use OS to provide us with funding to develop an app for their platform. β€œhey – look what we’re doing for your competitor.” e.g. LG television app
  • #19: Reputation gets you on the short list only. I tried to match the vendor with my team and the internal client team. Was the client wowed by your pitch team, and now you have to come in and execute? Design Process – many won’t understand it, don’t understand the value, and worried that you’re going to spend too much time on research or navel gazing.
  • #20: If you’re not getting the A-Team – why not? These are all valid reasons. This will not become apparent until you’re into the project a bit.
  • #22: As always, be present in the moment, and observe. Titles – how do they introduce themselves? Do they β€œrun”, β€œlead”, β€œsupport”, not clear? – window into corporate culture Where do people sit? If you sit beside the decision maker, you’re more likely to get them on side than if you sit across the table/in opposition. Note words. What are they doing – are they on their phone? Are they taking notes? Who does most of the talking, and how are their colleagues reacting to that person?
  • #23: Let’s get into the meat of it. NEED AT LEAST 20 minutes for the rest.
  • #24: All persona development has to start with a theory, or hypothesis. This is mine. What are they willing to do to make this a success Can they make the business that this project is contributing to a success? Design contribution – icing on the cake, really What’s needed next is observable, discoverable traits that map to these 3 groupings. clients are people too start of the project we tend to think of them as an amorphous mass with a spokesperson CLIENT PERSONAS Hypothesize defining characteristics Research – interview, survey, test Cluster analysis Create personas based on clusters and show differentiation
  • #25: Personal Investment Weigh personal versus corporate objectives. There’s always a personal component, but what’s the balance? Good things happen when someone’s compensation is tied to corporate objectives. β€œClosed” means that the person is afraid of looking stupid, and so doesn’t contribute as much as they could. what are their individual motivations – what are they looking to get out of this result: what is personally driving the clients who are at the table money, prestige, reputation, title, career advancement, getting home to see their family Frustrated designer Motivations: Corporate objectives versus personal objectives Vulnerability: Willing to collaborate/say what they don’t know vs. fearful of looking stupid
  • #26: Paul English – 10 years ago. Kayak.com & pinpoint travel. Trusted our team to design. As founder, he was highly incented to make things work. Incidentally, we later found out that aol was on the block, so suspected that beyond generating revenue, our project was part of a concerted effort for aoL to present itself as a more forward looking company in the marketplace Help by rephrasing Personal and open – rare in clients, and awkward Get a good rapport behind the scenes to explain, or work around. WHERE ARE YOU? Risks of perfectionism to the project, arm crossing.
  • #27: Worst case, they don’t get digital and don’t care. Found more often when you’re working in cross-platform teams, or with people whose work is affected by the digital project.
  • #28: Top right – AND you’ll learn lots from them Educate – draw from their offline realm for parallels Allies – they may be on the team because they’re the most digitally savvy person they have. win-win. Help them find a way in with their colleagues. BUT don’t ally with them at the expense of higher priority stakeholders If they’re a key member – dig. Worst case replace or work around. News radio example – knew radio but stuck on the idea that site visits had to be long to generate the ad revenue they wanted. We spent a full meeting explaining how we were going to drive multiple visits per day – like their radio station. Basis of the project was supposed to be a straight lift and drop from one CMS to another, but everyone kept trying to sneak their favourite features in there. Where are you – I interviewed people who knew UX but came into the interview saying that they were reluctant to put ads in front of users.
  • #29: Design experience: Understands design methodology – waterfall, iterative, agile, whatever, and language/experience in design process vs. not
  • #30: Learn from their experience in that corporate environment Invested in past project successes as a way to minimize risk – listen and explore Threatened – attitude will show through. Learn… Strong – NO Surprises – likely to be CRs, major changes in direction throughout the project NO Surprises. SPORTSNET EXAMPLE – push on budget, unknowable scope, little trust in our estimating abilities, start of responsive, other things going on