This document provides a table outlining the skills, education/training, and personal attributes required for various jobs in the games industry. For a technical lead role, the skills required include advanced programming abilities and safety knowledge, with an education in physics, maths or computer science plus postgraduate qualifications. Personal attributes include excellent communication and managerial skills and the ability to work under pressure. An animator would need skills in 2D/3D animation techniques and knowledge of video production, typically requiring an animation-related degree. Creative and teamwork abilities are important personally. An administrative secretary requires phone and computer skills, with business qualifications or experience, and good communication skills for interacting with people.