The assignment brief tasks the student with programming sound assets into a computer game. Specifically, the student must:
1) Select sounds they have produced and embed them with descriptions on a blog.
2) Use annotated screenshots to document the process of programming sounds into their game using Unity or Game Maker.
3) Capture gameplay footage showing their game's soundtrack and embed it on their blog.
The deadline for completion is June 6th, 2014. The purpose is to fulfill the learning outcome of applying sound assets to a game following industry practice.