This document discusses user experience (UX) design for libraries. It lists various touchpoints that users interact with at a library, including the website, catalog, databases, and physical spaces. The presentation then discusses applying UX design principles to spaces, services, and websites. It provides examples of how to gather feedback and suggestions for running usability tests, such as asking questions, focusing on user behaviors, and not wasting users' time. Resources for UX and usability testing are listed, including books, websites, and sample documents. The presentation aims to help libraries understand users and apply UX design.
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