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Computer Networks
Presented by,
Mrs. A. Agnes Saleema
Assistant Professor,
Department of Computer Applications,
Ayya Nadar Janaki Ammal College, Sivakasi.
Physical Layer
Outline:
• Introduction
• Uses of computer networks
• Network hardware
• Network software
• OSI Reference model
• Guided transmission media
• Wireless Transmission
•Networking is everywhere….
•Networks support the way we learn
•Networks support the way we communicate
•Networks support the way we work
•Networks support the way we play
Computer Networks
• Computer network means interconnecting a collection of
autonomous computer.
• Two computers are said to be interconnected, they are able to
exchange the information.
• Connections between computing devices can be physically connected
using wire or cables and wireless using signals.
Uses of Computer Networks
•Business Applications
•Home Applications
•Mobile users
•Social issues
Business Applications
It has the following uses,
• Resource sharing
• Saving money
• Client- server model
• High reliability
• Scalability
• Communication medium
• E-Commerce
Resource Sharing
The goal is to make all programs and data available in one
network without regarding the physical location of the resource or the
user.
Example:
A group of office workers share a common printer.
Saving money:
Network printer is cheaper, faster and easier to
maintain than larger collection of individual printer.
Client server model:
• The data are stored on powerful computer called server.
• It is maintained by system administrator.
• The employees have simple machine called client on their desk, which
they access remote data.
• The client and server machines are connected by a network. This
whole arrangement is called client server model.
• The client request to a server and the server response to the client.
High Reliability:
The next goal is to provide high reliability by
having alternate source of supply.
Example:
All files could be replicated on the two or more
machine, if one of them is unavailable( due to hardware
failure) the other copies would be used.
Scalability:
The ability to increase system performance and the
work load grows just by adding more processes.
Communication medium:
The computer network can provide a
powerful communication medium among employees.
They are,
➢email
➢video conferencing
Email:
Employees generally use email for a daily communication.
Video conferencing:
Using this technology, employees at distance location can hold a
meeting, seeing and hearing each other.
E-commerce:
• Many companies doing business electronically with other
companies.
• Many companies provide catalogs of their good and services
online and take orders through online.
Home Applications
The uses of home users are,
• Access to remote information
• Person- to – person communication
• Interactive entertainment
Access to Remote Information:
It has the following uses,
➢Financial Institutions(pay bills, net banking)
➢Home Shopping
➢News paper
➢Online digital library
Person to Person Communication:
• Person generally use email for a daily communication.
• Using video conferencing technology, persons at distance
location can see and hear each other.
Interactive Entertainment:
It has the following uses,
• Video on demand
• Live television
• Game playing
Video on demand:
It is possible to select any movie or television
programs in any country and can be display on.
Live television:
It also may become interactive with audience
participating in programs.
Game playing:
Real time simulation can play on online.
RECAP
Uses of Computer Networks
• Business Applications
• Resource sharing
• Saving money
• High reliability
• Scalability
• Communication medium
• Client- server model
Home Applications
• Access to Remote information
• Person –to- person communication
• Interactive entertainment

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Uses of Computer Networks for communication

  • 1. Computer Networks Presented by, Mrs. A. Agnes Saleema Assistant Professor, Department of Computer Applications, Ayya Nadar Janaki Ammal College, Sivakasi.
  • 2. Physical Layer Outline: • Introduction • Uses of computer networks • Network hardware • Network software • OSI Reference model • Guided transmission media • Wireless Transmission
  • 3. •Networking is everywhere…. •Networks support the way we learn •Networks support the way we communicate •Networks support the way we work •Networks support the way we play
  • 4. Computer Networks • Computer network means interconnecting a collection of autonomous computer. • Two computers are said to be interconnected, they are able to exchange the information. • Connections between computing devices can be physically connected using wire or cables and wireless using signals.
  • 5. Uses of Computer Networks •Business Applications •Home Applications •Mobile users •Social issues
  • 6. Business Applications It has the following uses, • Resource sharing • Saving money • Client- server model • High reliability • Scalability • Communication medium • E-Commerce
  • 7. Resource Sharing The goal is to make all programs and data available in one network without regarding the physical location of the resource or the user. Example: A group of office workers share a common printer.
  • 8. Saving money: Network printer is cheaper, faster and easier to maintain than larger collection of individual printer.
  • 9. Client server model: • The data are stored on powerful computer called server. • It is maintained by system administrator. • The employees have simple machine called client on their desk, which they access remote data. • The client and server machines are connected by a network. This whole arrangement is called client server model. • The client request to a server and the server response to the client.
  • 10. High Reliability: The next goal is to provide high reliability by having alternate source of supply. Example: All files could be replicated on the two or more machine, if one of them is unavailable( due to hardware failure) the other copies would be used.
  • 11. Scalability: The ability to increase system performance and the work load grows just by adding more processes.
  • 12. Communication medium: The computer network can provide a powerful communication medium among employees. They are, ➢email ➢video conferencing
  • 13. Email: Employees generally use email for a daily communication. Video conferencing: Using this technology, employees at distance location can hold a meeting, seeing and hearing each other.
  • 14. E-commerce: • Many companies doing business electronically with other companies. • Many companies provide catalogs of their good and services online and take orders through online.
  • 15. Home Applications The uses of home users are, • Access to remote information • Person- to – person communication • Interactive entertainment
  • 16. Access to Remote Information: It has the following uses, ➢Financial Institutions(pay bills, net banking) ➢Home Shopping ➢News paper ➢Online digital library
  • 17. Person to Person Communication: • Person generally use email for a daily communication. • Using video conferencing technology, persons at distance location can see and hear each other.
  • 18. Interactive Entertainment: It has the following uses, • Video on demand • Live television • Game playing
  • 19. Video on demand: It is possible to select any movie or television programs in any country and can be display on. Live television: It also may become interactive with audience participating in programs. Game playing: Real time simulation can play on online.
  • 20. RECAP Uses of Computer Networks • Business Applications • Resource sharing • Saving money • High reliability • Scalability • Communication medium • Client- server model Home Applications • Access to Remote information • Person –to- person communication • Interactive entertainment