The document outlines the steps of the scientific method and provides an example of applying it to a probability problem using a spinner game. The steps are: 1) Pick a topic and question - how many times will each color on a spinner land; 2) Form a hypothesis - each color will land 5 times; 3) Design an experiment to test the hypothesis using a 20 spin spinner game; 4) Analyze results which showed different amounts for each color than hypothesized; 5) Conclude that results partially matched but also partially did not match the hypothesis.