A sea of colour
Using
virtual worlds to
inspire and
empower young
learners
Rebecca Ferguson, The Open University
Schome
The education system
for the information age
“…maybe having a 'lived experience'
of something radically different
might help folk come up with
more creative visions…”
Image copyright Linden Lab
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
ID Posts In forum In world Forum activity
SchomerO 296 35 hours 19 hours Forum activity 7am-11pm.
Schomer P 264 42 hours 39 hours Forum activity 6am-11pm.
SchomerQ 437 37 hours 30 hours Based in USA.
Forum activity noon-4am GMT
SchomerR 228 32 hours 64 hours Forum activity 10am-11pm
SchomerS 103 21 hours 37 hours Forum activity 7am-1pm & 4pm-10pm
SchomerT 117 29 hours 1 hour Forum activity 11am-1pm & 2pm-9pm
SchomerU 421 250 hours 27 hours Forum activity 5am-8am & 10am-2pm
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
I think that there shouldn't necessarily be a big community centre with
everything in it because then the rest of the island will be a bit empty.
However, the basic freebie store, government and meeting places
would be good. To sort out the problem of getting lost maybe we
could arrange it as you would a shopping centre, with everything
situated around one large corridor (per floor)? You'd have to make the
corridor big and the roofs - if we have any (which I think we should
because to me, a building doesn't look complete without a roof) - high
to prevent claustrophobia and the camera being blocked by objects,
but apart from that we could build it so that it takes up little space quite
easily.
Also, I would like to have the Plaza back as I was quite attatched to it
and I liked the space to just sit and chat with people.
SchomerR
Do we need a building on the island?
Why would we need one?
* Provide a recognisable place for people to find/contact us
* A place where people can get scripts in-world, or submit them to
us (like an inbox/outbox)
* Provide a place to hand out scripts
* Place to hold meetings
Why wouldn't we need one?
* It takes up much-needed prims
* We can host our scripts on the wiki (but this may be less
convenient)
* We need very little space - we could just one of the generic
gorernment buildings
* We could hold meetings anywhere (although, we may get
interrupted in public places)
SchomerU
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
there was one lesson where a load of kids were messing around (as in
jumping out windows slamming doors, pushing said teacher...) Now me
and my friends as there was no way we could do the work in those
conditions decided to talk, not very loudly, just talk. So this teacher after a
while tells us to be quiet, I say, "how can we possibly work like this, why
are you focusing on us when there are people jumping around on the
desks?!?!?" He then proceeds to say, I don't like your attitude INSERT
MY NAME (make one up) and the rest of you *he points at a few of my
friends* are staying in at break. So anyway when break comes we decide
that because we have a fair argument (we weren't doing anything
compared to others) we leave. Note that the ones that we dancing on
tables have jumped out windows. So we motion towards door, teacher
notices, shouts, we run...
Following day, I get a letter in the register from him to me... It basically
waffles for ages and says something like "you're a good kid, why are you
behaving like this" and at the end says "I need you to come to a detention
after school today" So me and my friends all get similar letter. We
decided to go and check with the people who jumped out windows if they
had recieved a similar punishment...
As I'm sure you've probably realised by now… they didnt
lol that was fun last night:P/.
Gonna play wow [World of Warcraft] now:D
I don't think he's going to recognise that he's hurt a lot
of people. And unless I'm very much mistaken he just
called me a dumbass. Yet another breach of AUP and
offending yet another person. This has gone too far.
He has put a lot into schome park, but just because
someone has put a lot into something does not mean
he should be excluded from the rules everyone else
has to follow.
I was annoyed after anyother c*** [asterisks
added by a teenaged moderator] day at
school like it always is, I was really bored and
irritated that my spaceship's front was still not
completed and SchomerY had be sub
consiously been trying to take [a building
within Schome Park] from me (in my opinion).
Safety Department
•Decide whether weapons are allowed or not,
and sort out details
•Helpdesk?
•Set up a quick, easy help system for when
someone is in trouble
•Police?
•Sort out rules to do with e-assaults, threats etc
•Make everyone aware of Safety Regulations
Using virtual worlds to inspire and empower young learners
The best school in the world
Fffffffff fffff
fffff
F
Using virtual worlds to inspire and empower young learners
Using virtual worlds to inspire and empower young learners
www.schome.ac.uk
Schome
http://oro.open.ac.uk/18476/
R3beccaF on Slideshare

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Using virtual worlds to inspire and empower young learners

  • 1. A sea of colour Using virtual worlds to inspire and empower young learners Rebecca Ferguson, The Open University
  • 2. Schome The education system for the information age “…maybe having a 'lived experience' of something radically different might help folk come up with more creative visions…”
  • 8. ID Posts In forum In world Forum activity SchomerO 296 35 hours 19 hours Forum activity 7am-11pm. Schomer P 264 42 hours 39 hours Forum activity 6am-11pm. SchomerQ 437 37 hours 30 hours Based in USA. Forum activity noon-4am GMT SchomerR 228 32 hours 64 hours Forum activity 10am-11pm SchomerS 103 21 hours 37 hours Forum activity 7am-1pm & 4pm-10pm SchomerT 117 29 hours 1 hour Forum activity 11am-1pm & 2pm-9pm SchomerU 421 250 hours 27 hours Forum activity 5am-8am & 10am-2pm
  • 12. I think that there shouldn't necessarily be a big community centre with everything in it because then the rest of the island will be a bit empty. However, the basic freebie store, government and meeting places would be good. To sort out the problem of getting lost maybe we could arrange it as you would a shopping centre, with everything situated around one large corridor (per floor)? You'd have to make the corridor big and the roofs - if we have any (which I think we should because to me, a building doesn't look complete without a roof) - high to prevent claustrophobia and the camera being blocked by objects, but apart from that we could build it so that it takes up little space quite easily. Also, I would like to have the Plaza back as I was quite attatched to it and I liked the space to just sit and chat with people. SchomerR
  • 13. Do we need a building on the island? Why would we need one? * Provide a recognisable place for people to find/contact us * A place where people can get scripts in-world, or submit them to us (like an inbox/outbox) * Provide a place to hand out scripts * Place to hold meetings Why wouldn't we need one? * It takes up much-needed prims * We can host our scripts on the wiki (but this may be less convenient) * We need very little space - we could just one of the generic gorernment buildings * We could hold meetings anywhere (although, we may get interrupted in public places) SchomerU
  • 17. there was one lesson where a load of kids were messing around (as in jumping out windows slamming doors, pushing said teacher...) Now me and my friends as there was no way we could do the work in those conditions decided to talk, not very loudly, just talk. So this teacher after a while tells us to be quiet, I say, "how can we possibly work like this, why are you focusing on us when there are people jumping around on the desks?!?!?" He then proceeds to say, I don't like your attitude INSERT MY NAME (make one up) and the rest of you *he points at a few of my friends* are staying in at break. So anyway when break comes we decide that because we have a fair argument (we weren't doing anything compared to others) we leave. Note that the ones that we dancing on tables have jumped out windows. So we motion towards door, teacher notices, shouts, we run... Following day, I get a letter in the register from him to me... It basically waffles for ages and says something like "you're a good kid, why are you behaving like this" and at the end says "I need you to come to a detention after school today" So me and my friends all get similar letter. We decided to go and check with the people who jumped out windows if they had recieved a similar punishment... As I'm sure you've probably realised by now… they didnt
  • 18. lol that was fun last night:P/. Gonna play wow [World of Warcraft] now:D
  • 19. I don't think he's going to recognise that he's hurt a lot of people. And unless I'm very much mistaken he just called me a dumbass. Yet another breach of AUP and offending yet another person. This has gone too far. He has put a lot into schome park, but just because someone has put a lot into something does not mean he should be excluded from the rules everyone else has to follow.
  • 20. I was annoyed after anyother c*** [asterisks added by a teenaged moderator] day at school like it always is, I was really bored and irritated that my spaceship's front was still not completed and SchomerY had be sub consiously been trying to take [a building within Schome Park] from me (in my opinion).
  • 21. Safety Department •Decide whether weapons are allowed or not, and sort out details •Helpdesk? •Set up a quick, easy help system for when someone is in trouble •Police? •Sort out rules to do with e-assaults, threats etc •Make everyone aware of Safety Regulations
  • 23. The best school in the world

Editor's Notes

  • #4: Added bonus of a separate section for young people. Everyone on the Main Grid should be 18 or over. Some features of Second Life Main Grid unsuitable for children. Area solely for 13 to 17 year olds. Similar facilities to the Main Grid but more limited access.
  • #5: More generally, as well as subject information, we were concerned with the development of skills that could be applied elsewhere Communication, Creativity, leadership, motivation, problem-solving And teamwork
  • #6: Quickly began to work on complex projects that involved them all working together, combining skills The chessboard, chess pieces and associated moves were developed by several people and used by many more Students were also increasingly willing to lead sessions, while staff took a more minor role. Students combined their own initiatives with staff initiatives * Attended some physics sessions * Attended an AI session, got a chatbot * Started making by own (basic) chatbot * Made myself a voice-activated bubble suit...very productive! * Made myself a voice-activated hat...and alternative head...and arrow * Participated in the regatta * Researched video codecs in Schome Park, made a machinima page * Joined the research group, intervied various people * Helped build the old AI emporium * Joined the Scripting department
  • #7: Some student-led events took days to organise Brought together their SL skills and their knowledge-age skills Costumes, building, event coordination
  • #8: Students also led formal sessions, such as their history and archaeology strand Brought together their SL skills and their knowledge-age skills Costumes, building, event coordination
  • #9: Summary of the data for this presentation (a small selection of the vast array of data available – and analysed in other Schome publications)
  • #10: Some educational establishments reproduce themselves in Second Life That’s Ohio on the left and Princeton on the right
  • #11: Buildings everywhere Students built enthusiastically everywhere - under the sea, up in the air, inside other buildings, on top of other buildings. They built to see what they could do, how high they could go, how big they could build. They experimented with textures and with designs They began to build with specific purposes in mind - fr different occasions. They were able to explore their environment through play and experimentation Prim count soon became an issue
  • #12: Student design for the island
  • #13: One contribution to Forum debate
  • #14: Portion of a contribution to forum debate
  • #15: Building environment themselves, to suit their own needs
  • #17: Clash of F2F norms and in-world norms when a F2F group comes in world.
  • #18: A report from one teenager on a recent problem with behaviour at his school (the school had no connection with Schome)