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Nextgames.com | @nxtgms | facebook.com/nxtgms
Designing with player segmentation data in
THE WALKING DEAD: NO MAN’S LAND
AGENDA
Introduction
Games as a service
Player segmentation
Feature development pipeline
Introduction
Games as a service
Player segmentation
Feature development pipeline
Nextgames.com | @nxtgms | facebook.com/nxtgms
INTRODUCTION
JASMIN DAHNCKE
• UX Designer
Nextgames.com | @nxtgms | facebook.com/nxtgms
INTRODUCTION
NEXT GAMES
MISSION
Define the way franchise
entertainment transforms into
highly engaging mobile games
played together with friends and
fellow fans.
VISION
Join forces with license holders to
build top grossing games and
become the most sought after
partner for IP owners.
UXDX Helsinki - Designing with player segmentation data, by Jasmin Dahncke, May 23rd 2018
Nextgames.com | @nxtgms | facebook.com/nxtgms
INTRODUCTION
TWD: NO MAN’S LAND
Introduction
Games as a service
Player segmentation
Feature development pipeline
Nextgames.com | @nxtgms | facebook.com/nxtgms
GAMES AS A SERVICE
BUSINESS MODEL
• Continuous revenue model
• Live product with continuous development
• Long life cycle
GAMES AS A SERVICE
BUSINESS KPI’S
• Retention
• Engagement
• Conversion
Introduction
Games as a service
Player segmentation
Feature development pipeline
PLAYER SEGMENTATION
SEGMENTATION?
• Find out who your audience is!
PLAYER SEGMENTATION
GAME AUDIENCE
• Can we identify different segments of the audience?
– What missions do they play?
PLAYER SEGMENTATION
GAME AUDIENCE
• How do players progress related to audience segment?
• How do players transition between different audience
segments?
• How are these audience segments spending?
PLAYER SEGMENTATION
APPROACH
• 1 week of data
• Main measure was missions played per player
Nextgames.com | @nxtgms | facebook.com/nxtgms
PLAYER SEGMENTATION
PLAYER TYPES
Story player
• 5-20 missions / day
• spends more
Challenge player
Grind player PvP player
Sleeper
• 1-2 missions / day
• spends less
Nextgames.com | @nxtgms | facebook.com/nxtgms
Sleeper
Story player
Challenge player
Grind player
PvP player
Sleeper
Churned player
Nextgames.com | @nxtgms | facebook.com/nxtgms
Story player
Story player
Challenge player
Grind player
PvP player
Sleeper
Churned player
PLAYER SEGMENTATION
SLEEPER
• How can we improve transition & accessibility for those
players?
Introduction
Games as a service
Player segmentation
Feature development pipeline
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Designer ideation/brainstorming phase
FEATURE DEVELOPMENT PIPELINE
FEATURE PLANNING
Nextgames.com | @nxtgms | facebook.com/nxtgms
Nextgames.com | @nxtgms | facebook.com/nxtgms
Nextgames.com | @nxtgms | facebook.com/nxtgms
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Introduce feature plans to team
FEATURE DEVELOPMENT PIPELINE
FEATURE PLANNING
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Iterate based on feedback
FEATURE DEVELOPMENT PIPELINE
FEATURE PLANNING
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Create feature brief
FEATURE DEVELOPMENT PIPELINE
FEATURE PLANNING
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Form Feature team
• Component breakdown
FEATURE DEVELOPMENT PIPELINE
FEATURE PRODUCTION
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Implement / Iterate
• User testing
• Bug Fixing/Polish
• Quality Assurance
FEATURE DEVELOPMENT PIPELINE
FEATURE PRODUCTION
Nextgames.com | @nxtgms | facebook.com/nxtgms
Nextgames.com | @nxtgms | facebook.com/nxtgms
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Release
• Player reaction
FEATURE DEVELOPMENT PIPELINE
FEATURE PRODUCTION
Nextgames.com | @nxtgms | facebook.com/nxtgms
• Bug fixing
• Missing feedback
• Confusing mechanics
• Review data
FEATURE DEVELOPMENT PIPELINE
FEATURE PRODUCTION
Nextgames.com | @nxtgms | facebook.com/nxtgms
FEATURE DEVELOPMENT PIPELINE
WHAT WE DID
PLAYER
SEGMENTATION
FEATURE
PLANNING
FEATURE
PRODUCTION
Learn about
your audience,
find pain points
Design solutions,
create mockups
Implement, Iterate,
user testing
Nextgames.com | @nxtgms | facebook.com/nxtgms
Take aways
• Data is MVP
• Feature brief
• More power to the team
Nextgames.com | @nxtgms | facebook.com/nxtgmsNextgames.com | @nxtgms | facebook.com/nxtgms
Kansakoulukatu 10, 00100 Helsinki, Finland. www.nextgames.com
THANK YOU.

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