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9-1
Chapter 9
Consumer Behavior,
Eighth Edition
SCHIFFMAN & KANUK
Communication and
Consumer Behavior
9-2
Figure 9.1 Basic Communication Model
Sender
(Source)
Receiver
(Consumer)
Message
Channel
(Medium
)
Feedback
9-3
Elements of the
Communications Process
• The Message Initiator (the Source)
• The Sender
• The Receiver
• The Medium
• The Message
• The Target Audience (the Receivers)
• Feedback - the Receiver’s Response
9-4
Figure 9.2 Ad
Depicting Non-
Verbal
Communication
9-5
Issues in Credibility
• Credibility of Informal Sources
• Credibility of Formal Sources
• Credibility of Spokespersons and Endorsers
( supporters )
• Message Credibility
9-6
Endorser Credibility
• Endorser credibility is important when
message comprehension is low
• Match must exist between product attributes
and endorser attributes
• Credibility is higher when endorser’s
demographic characteristics are similar to
those of target audience
• Endorser credibility is not a substitute for
corporate credibility
9-7
Sleeper
Effect
The idea that both
positive and negative
credibility effects tend
to disappear after a
period of time.
9-8
Barriers to Communication
• Selective Perception
– Wandering, Zipping, and Channel Surfing
– Combat with Road blocking (overcrowding)
• Psychological Noise
– Combat with repeated exposures, contrast in the
copy, and teasers
9-9
Figure 9.3 Comprehensive
Communication Model
Sender
(Source)
Receiver
(Consumer)
Messag
e
Channel
(Medium
)
Decodes
Feedback
Responds
Appropriately
?
Miscomprehends
?
Yes
Yes
No
No
Commercial
Non-Profit
Individual
Formal vs.
Informal
Symbols
Pictures
Words
Images
Verbal vs. Nonverbal
1-sided vs. 2-sided
Factual vs. Emotional
Paid vs. Unpaid
Print, Broadcast, Electronic
Personal vs. Impersonal
Pretests to Ensure Message Will be Received
Posttests to Ensure Message Was Received
Selective
Exposure
Individuals
Target Audience
Intermediary Audience
Unintended Audiences Mediated by:
Involvement
Mood
Experience
Personal Charac.
9-10
Issues in Designing Persuasive
Communications
• Communications strategy
• Media strategy
• Message strategy
9-11
Communications Strategy
Perceptions
Experience
Memory
9-12
Figure 9.4 Perception/ Experience/
Memory Model of Advertising
Pre-experience Exposure
(phase)
Post-experience Exposure
(phase)
Framing (ftn)
Perception
Enhancing
Experience
Organizing
Memory
Expectation (effect)
Anticipation
Interpretation
Cueing
Branding
Interpretation
Sensory
Enhancement
Social
Enhancement
9-13
Media Strategy
• Consumer profiles
• Audience profiles
A cost-effective media choice is one
that closely matches the
advertiser’s consumer profile
with the medium’s audience profile.
(tailoring your message to audience needs)
9-14
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Newspaper)
• Access to large audiences
• Effective for local reach
• Flexible
• Fast
• Feedback possible
through coupon
redemption (release), etc.
• Not selective
• Short message life
• Clutter
(confusion/disorder)
• Cost varies based on
ad size and circulation
9-15
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Magazines)
• Highly selective
• Selective binding possible
• High quality production
• High credibility
• Long message life
• High pass along rate
• Long lead time
• High clutter
• Delayed and indirect
feedback
• Rates vary based on
circulation and
selectivity
9-16
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Television)
• Large audiences possible
• Appeals to many senses
• Emotion and attention
possible
• Demonstration possible
• Very high costs overall
• Long lead time
• High clutter
• Short message life
• Viewers can avoid
exposure with
zapping, etc.
• Day-after recall tests
for feedback
9-17
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Radio)
• High geographic and
demographic selectivity
• Short lead time
• Relatively inexpensive
• Good local coverage
• Short exposure time
• Audio only
• High clutter
• Zapping possible
• Delayed feedback
through day-after
recall tests
9-18
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Internet)
• Potential for audience
selectivity
• Customized tracking
possible and other
feedback tools possible
• Useful for branding and
reinforcement of
messages
• Demographic skew to
audience
• Very high clutter
• Zapping possible
• Great variation in
pricing
• Privacy concerns
9-19
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Direct Mail)
• High audience selectivity
• Personalization possible
• Novel, interesting stimuli
possible
• Low clutter
• Perception of junk
mail
• Feedback possible
through response
• High cost per contact
9-20
Excerpts from Table 9.2 Persuasive
Capabilities and Limitations of Major
Media (Direct Marketing)
• Development of
databases
• High audience selectivity
• Relatively free of clutter
• Privacy concerns
• Measurable responses
• Cost per inquiry, cost
per sale, revenue per
ad can be calculated
9-21
Table 9.3 Buyer Personalities and
Advertising Strategies
Righteous Social Pragmatic
How might advertising be designed
for these three distinct buyer types?
9-22
Involvement Theory and Persuasion
The Elaboration Likelihood Model (ELM)
proposes that marketers use the
•central route to persuasion for high
involvement products and the
•peripheral route to persuasion for low
involvement products
9-23
Figure 9.5
Central Route
to Persuasion
9-24
Issues in Message Presentation
• Resonance
• Message Framing
• One-sided Versus Two-sided Messages
• Comparative Advertising
• Order Effects
• Repetition
9-25
Figure 9.6
Resonance
in
Advertising
9-26
Figure 9.7
Two-Sided
Appeal
9-27
Figure 9.8 Comparative Advertising
9-28
Figure 9.9
Comparative
Advertising
9-29
Emotional Advertising Appeals
Fear
Humor
Abrasive advertising
Sex in advertising
Audience participation
9-30
Figure 9.10
Humor to
Baby Boomers
9-31
Figure 9.11
Sexual
Appeal
9-32
Table 9.4 Impact of Humor on Advertising
•Humor attracts attention.
•Humor does not harm comprehension.
•Humor is not more effective at increasing persuasion.
•Humor does not enhance source credibility.
•Humor enhances liking.
•Humor that is relevant to the product is superior to humor that is
unrelated to the product.
•Audience demographic factors affect the response to humorous
advertising appeals.
•The nature of the product affects the appropriateness of a humorous
treatment.
•Humor is more effective with existing products than with new
products.
•Humor is more appropriate for low-involvement products and feeling-
oriented products than for high-involvement products.

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vdocuments.mx_ch-9-ccommunication-and-consumer-behavior.ppt

  • 1. 9-1 Chapter 9 Consumer Behavior, Eighth Edition SCHIFFMAN & KANUK Communication and Consumer Behavior
  • 2. 9-2 Figure 9.1 Basic Communication Model Sender (Source) Receiver (Consumer) Message Channel (Medium ) Feedback
  • 3. 9-3 Elements of the Communications Process • The Message Initiator (the Source) • The Sender • The Receiver • The Medium • The Message • The Target Audience (the Receivers) • Feedback - the Receiver’s Response
  • 4. 9-4 Figure 9.2 Ad Depicting Non- Verbal Communication
  • 5. 9-5 Issues in Credibility • Credibility of Informal Sources • Credibility of Formal Sources • Credibility of Spokespersons and Endorsers ( supporters ) • Message Credibility
  • 6. 9-6 Endorser Credibility • Endorser credibility is important when message comprehension is low • Match must exist between product attributes and endorser attributes • Credibility is higher when endorser’s demographic characteristics are similar to those of target audience • Endorser credibility is not a substitute for corporate credibility
  • 7. 9-7 Sleeper Effect The idea that both positive and negative credibility effects tend to disappear after a period of time.
  • 8. 9-8 Barriers to Communication • Selective Perception – Wandering, Zipping, and Channel Surfing – Combat with Road blocking (overcrowding) • Psychological Noise – Combat with repeated exposures, contrast in the copy, and teasers
  • 9. 9-9 Figure 9.3 Comprehensive Communication Model Sender (Source) Receiver (Consumer) Messag e Channel (Medium ) Decodes Feedback Responds Appropriately ? Miscomprehends ? Yes Yes No No Commercial Non-Profit Individual Formal vs. Informal Symbols Pictures Words Images Verbal vs. Nonverbal 1-sided vs. 2-sided Factual vs. Emotional Paid vs. Unpaid Print, Broadcast, Electronic Personal vs. Impersonal Pretests to Ensure Message Will be Received Posttests to Ensure Message Was Received Selective Exposure Individuals Target Audience Intermediary Audience Unintended Audiences Mediated by: Involvement Mood Experience Personal Charac.
  • 10. 9-10 Issues in Designing Persuasive Communications • Communications strategy • Media strategy • Message strategy
  • 12. 9-12 Figure 9.4 Perception/ Experience/ Memory Model of Advertising Pre-experience Exposure (phase) Post-experience Exposure (phase) Framing (ftn) Perception Enhancing Experience Organizing Memory Expectation (effect) Anticipation Interpretation Cueing Branding Interpretation Sensory Enhancement Social Enhancement
  • 13. 9-13 Media Strategy • Consumer profiles • Audience profiles A cost-effective media choice is one that closely matches the advertiser’s consumer profile with the medium’s audience profile. (tailoring your message to audience needs)
  • 14. 9-14 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Newspaper) • Access to large audiences • Effective for local reach • Flexible • Fast • Feedback possible through coupon redemption (release), etc. • Not selective • Short message life • Clutter (confusion/disorder) • Cost varies based on ad size and circulation
  • 15. 9-15 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Magazines) • Highly selective • Selective binding possible • High quality production • High credibility • Long message life • High pass along rate • Long lead time • High clutter • Delayed and indirect feedback • Rates vary based on circulation and selectivity
  • 16. 9-16 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Television) • Large audiences possible • Appeals to many senses • Emotion and attention possible • Demonstration possible • Very high costs overall • Long lead time • High clutter • Short message life • Viewers can avoid exposure with zapping, etc. • Day-after recall tests for feedback
  • 17. 9-17 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Radio) • High geographic and demographic selectivity • Short lead time • Relatively inexpensive • Good local coverage • Short exposure time • Audio only • High clutter • Zapping possible • Delayed feedback through day-after recall tests
  • 18. 9-18 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Internet) • Potential for audience selectivity • Customized tracking possible and other feedback tools possible • Useful for branding and reinforcement of messages • Demographic skew to audience • Very high clutter • Zapping possible • Great variation in pricing • Privacy concerns
  • 19. 9-19 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Direct Mail) • High audience selectivity • Personalization possible • Novel, interesting stimuli possible • Low clutter • Perception of junk mail • Feedback possible through response • High cost per contact
  • 20. 9-20 Excerpts from Table 9.2 Persuasive Capabilities and Limitations of Major Media (Direct Marketing) • Development of databases • High audience selectivity • Relatively free of clutter • Privacy concerns • Measurable responses • Cost per inquiry, cost per sale, revenue per ad can be calculated
  • 21. 9-21 Table 9.3 Buyer Personalities and Advertising Strategies Righteous Social Pragmatic How might advertising be designed for these three distinct buyer types?
  • 22. 9-22 Involvement Theory and Persuasion The Elaboration Likelihood Model (ELM) proposes that marketers use the •central route to persuasion for high involvement products and the •peripheral route to persuasion for low involvement products
  • 24. 9-24 Issues in Message Presentation • Resonance • Message Framing • One-sided Versus Two-sided Messages • Comparative Advertising • Order Effects • Repetition
  • 29. 9-29 Emotional Advertising Appeals Fear Humor Abrasive advertising Sex in advertising Audience participation
  • 32. 9-32 Table 9.4 Impact of Humor on Advertising •Humor attracts attention. •Humor does not harm comprehension. •Humor is not more effective at increasing persuasion. •Humor does not enhance source credibility. •Humor enhances liking. •Humor that is relevant to the product is superior to humor that is unrelated to the product. •Audience demographic factors affect the response to humorous advertising appeals. •The nature of the product affects the appropriateness of a humorous treatment. •Humor is more effective with existing products than with new products. •Humor is more appropriate for low-involvement products and feeling- oriented products than for high-involvement products.