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Virtual Memory
Background
• Virtual memory – separation of user logical
memory from physical memory.
– Only part of the program needs to be in memory for
execution.
– Logical address space can therefore be much larger than
physical address space.
– Allows address spaces to be shared by several processes.
– Allows for more efficient process creation.
• Virtual memory can be implemented via:
– Demand paging
– Demand segmentation
Hardware and Control
Structures
• Memory references are dynamically translated
into physical addresses at run time
– A process may be swapped in and out of main
memory such that it occupies different regions
• A process may be broken up into pieces that
do not need to located contiguously in main
memory
– All pieces of a process do not need to be loaded in
main memory during execution
Execution of a Program
• Operating system brings into main
memory a few pieces of the program
• Resident set - portion of process that is
in main memory
• An interrupt is generated when an
address is needed that is not in main
memory
• Operating system places the process in a
blocking state
Execution of a Program
• Piece of process that contains the logical
address is brought into main memory
– Operating system issues a disk I/O Read
request
– Another process is dispatched to run while
the disk I/O takes place
– An interrupt is issued when disk I/O
complete which causes the operating system
to place the affected process in the Ready
state
Advantages of
Breaking up a Process
• More processes may be maintained in
main memory
– Only load in some of the pieces of each
process
– With so many processes in main memory, it
is very likely a process will be in the Ready
state at any particular time
• A process may be larger than all of main
memory
Types of Memory
• Real memory
– Main memory
• Virtual memory
– Memory on disk
– Allows for effective multiprogramming and
relieves the user of tight constraints of main
memory
Thrashing
• Swapping out a piece of a process just
before that piece is needed
• The processor spends most of its time
swapping pieces rather than executing
user instructions
Principle of Locality
• Only a few pieces of a process will be
needed over a short period of time
• Possible to make intelligent guesses
about which pieces will be needed in the
future
• This suggests that virtual memory may
work efficiently
Support Needed for
Virtual Memory
• Hardware must support paging and
segmentation
• Operating system must be able to
management the movement of pages
and/or segments between secondary
memory and main memory
Paging
• Each process has its own page table
• Each page table entry contains the frame
number of the corresponding page in
main memory
• A bit is needed to indicate whether the
page is in main memory or not
Modify Bit in
Page Table
• Another modify bit is needed to indicate
if the page has been altered since it was
last loaded into main memory
• If no change has been made, the page
does not have to be written to the disk
when it needs to be swapped out
Page Table Entries
Virtual memory Chapter 9 simple and easy
Page Tables
• The entire page table may take up too
much main memory
• Page tables are also stored in virtual
memory
• When a process is running, part of its
page table is in main memory
Translation Lookaside Buffer
• Each virtual memory reference can
cause two physical memory accesses
– one to fetch the page table
– one to fetch the data
• To overcome this problem a high-speed
cache is set up for page table entries
– called the TLB - Translation Lookaside
Buffer
Translation Lookaside Buffer
• Contains page table entries that have
been most recently used
• Functions same way as a memory cache
Translation Lookaside Buffer
• Given a virtual address, processor
examines the TLB
• If page table entry is present (a hit), the
frame number is retrieved and the real
address is formed
• If page table entry is not found in the
TLB (a miss), the page number is used
to index the process page table
Translation Lookaside Buffer
• First checks if page is already in main
memory
– if not in main memory a page fault is issued
• The TLB is updated to include the new
page entry
Virtual memory Chapter 9 simple and easy
Virtual memory Chapter 9 simple and easy
Page Size
• Smaller page size, less amount of internal
fragmentation
• Smaller page size, more pages required per
process
• More pages per process means larger page
tables
• Larger page tables means large portion of page
tables in virtual memory
• Secondary memory is designed to efficiently
transfer large blocks of data so a large page size
is better
Page Size
• Small page size, large number of pages
will be found in main memory
• As time goes on during execution, the
pages in memory will all contain
portions of the process near recent
references. Page faults low.
• Increased page size causes pages to
contain locations further from any recent
reference. Page faults rise.
Page Size
• Multiple page sizes provide the
flexibility needed to effectively use a
TLB
• Large pages can be used for program
instructions
• Small pages can be used for threads
• Most operating system support only one
page size
Demand Paging
• Bring a page into memory only when it is
needed.
– Less I/O needed
– Less memory needed
– Faster response
– More users
• Page is needed  reference to it
– invalid reference  abort
– not-in-memory  bring to memory
Transfer of a Paged Memory to
Contiguous Disk Space
Valid-Invalid Bit
• With each page table entry a valid–invalid bit is associated
(1  in-memory, 0  not-in-memory)
• Initially valid–invalid but is set to 0 on all entries.
• Example of a page table
• During address translation, if valid–invalid bit in page table entry is 0 
page fault.
1
1
1
1
0
0
0

Frame # valid-invalid bit
page table
Page Table When Some Pages
Are Not in Main Memory
Page Fault
• If there is ever a reference to a page, first reference will trap to
OS  page fault
• OS looks at another table to decide:
– Invalid reference  abort.
– Just not in memory.
• Get empty frame.
• Swap page into frame.
• Reset tables, validation bit = 1.
• Restart instruction: Least Recently Used
– block move
– auto increment/decrement location
Steps in Handling a Page
Fault
What happens if there is no free
frame?
• Page replacement – find some page in
memory, but not really in use, swap it
out.
– algorithm
– performance – want an algorithm which
will result in minimum number of page
faults.
• Same page may be brought into memory
several times.
Segmentation
• May be unequal, dynamic size
• Simplifies handling of growing data
structures
• Allows programs to be altered and
recompiled independently
• Lends itself to sharing data among
processes
• Lends itself to protection
Segment Tables
• corresponding segment in main memory
• Each entry contains the length of the
segment
• A bit is needed to determine if segment
is already in main memory
• Another bit is needed to determine if the
segment has been modified since it was
loaded in main memory
Segment Table Entries
Combined Paging and
Segmentation
• Paging is transparent to the programmer
• Paging eliminates external fragmentation
• Segmentation is visible to the programmer
• Segmentation allows for growing data
structures, modularity, and support for
sharing and protection
• Each segment is broken into fixed-size
pages
Combined Segmentation and
Paging
Fetch Policy
• Fetch Policy
– Determines when a page should be brought
into memory
– Demand paging only brings pages into main
memory when a reference is made to a
location on the page
• Many page faults when process first started
– Prepaging brings in more pages than needed
• More efficient to bring in pages that reside
contiguously on the disk
Replacement Policy
• Placement Policy
– Which page is replaced?
– Page removed should be the page least
likely to be referenced in the near future
– Most policies predict the future behavior on
the basis of past behavior
Replacement Policy
• Frame Locking
– If frame is locked, it may not be replaced
– Kernel of the operating system
– Control structures
– Associate a lock bit with each frame
Basic Replacement
Algorithms
• Optimal policy
– Selects for replacement that page for which
the time to the next reference is the longest
– Impossible to have perfect knowledge of
future events
Basic Replacement
Algorithms
• Least Recently Used (LRU)
– Replaces the page that has not been
referenced for the longest time
– By the principle of locality, this should be
the page least likely to be referenced in the
near future
– Each page could be tagged with the time of
last reference. This would require a great
deal of overhead.
Basic Replacement
Algorithms
• First-in, first-out (FIFO)
– Treats page frames allocated to a process as
a circular buffer
– Simplest replacement policy to implement
– Page that has been in memory the longest is
replaced
– These pages may be needed again very soon
Basic Replacement
Algorithms
• Clock Policy
– Additional bit called a use bit
– When a page is first loaded in memory, the use bit
is set to 0
– When the page is referenced, the use bit is set to 1
– When it is time to replace a page, the first frame
encountered with the use bit set to 0 is replaced.
– During the search for replacement, each use bit set
to 1 is changed to 0
Virtual memory Chapter 9 simple and easy
Virtual memory Chapter 9 simple and easy
Resident Set Size
• Fixed-allocation
– gives a process a fixed number of pages
within which to execute
– when a page fault occurs, one of the pages
of that process must be replaced
• Variable-allocation
– number of pages allocated to a process
varies over the lifetime of the process
Variable Allocation,
Global Scope
• Easiest to implement
• Adopted by many operating systems
• Operating system keeps list of free
frames
• Free frame is added to resident set of
process when a page fault occurs
• If no free frame, replaces one from
another process
Variable Allocation,
Local Scope
• When new process added, allocate
number of page frames based on
application type, program request, or
other criteria
• When page fault occurs, select page
from among the resident set of the
process that suffers the fault
• Reevaluate allocation from time to time
Cleaning Policy
• Demand cleaning
– a page is written out only when it has been
selected for replacement
• Precleaning
– pages are written out in batches
Load Control
• Determines the number of processes that
will be resident in main memory
• Too few processes, many occasions
when all processes will be blocked and
much time will be spent in swapping
• Too many processes will lead to
thrashing
Process Suspension
• Lowest priority process
• Faulting process
– this process does not have its working set in
main memory so it will be blocked anyway
• Last process activated
– this process is least likely to have its
working set resident
Process Suspension
• Process with smallest resident set
– this process requires the least future effort
to reload
• Largest process
– obtains the most free frames
• Process with the largest remaining
execution window
Operating System Examples
• Windows NT LRU Page Replacement
Policy
• Solaris 2 Clock Page Replacement
Policy
• LINUX Clock Page Replacement
Policy

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Virtual memory Chapter 9 simple and easy

  • 2. Background • Virtual memory – separation of user logical memory from physical memory. – Only part of the program needs to be in memory for execution. – Logical address space can therefore be much larger than physical address space. – Allows address spaces to be shared by several processes. – Allows for more efficient process creation. • Virtual memory can be implemented via: – Demand paging – Demand segmentation
  • 3. Hardware and Control Structures • Memory references are dynamically translated into physical addresses at run time – A process may be swapped in and out of main memory such that it occupies different regions • A process may be broken up into pieces that do not need to located contiguously in main memory – All pieces of a process do not need to be loaded in main memory during execution
  • 4. Execution of a Program • Operating system brings into main memory a few pieces of the program • Resident set - portion of process that is in main memory • An interrupt is generated when an address is needed that is not in main memory • Operating system places the process in a blocking state
  • 5. Execution of a Program • Piece of process that contains the logical address is brought into main memory – Operating system issues a disk I/O Read request – Another process is dispatched to run while the disk I/O takes place – An interrupt is issued when disk I/O complete which causes the operating system to place the affected process in the Ready state
  • 6. Advantages of Breaking up a Process • More processes may be maintained in main memory – Only load in some of the pieces of each process – With so many processes in main memory, it is very likely a process will be in the Ready state at any particular time • A process may be larger than all of main memory
  • 7. Types of Memory • Real memory – Main memory • Virtual memory – Memory on disk – Allows for effective multiprogramming and relieves the user of tight constraints of main memory
  • 8. Thrashing • Swapping out a piece of a process just before that piece is needed • The processor spends most of its time swapping pieces rather than executing user instructions
  • 9. Principle of Locality • Only a few pieces of a process will be needed over a short period of time • Possible to make intelligent guesses about which pieces will be needed in the future • This suggests that virtual memory may work efficiently
  • 10. Support Needed for Virtual Memory • Hardware must support paging and segmentation • Operating system must be able to management the movement of pages and/or segments between secondary memory and main memory
  • 11. Paging • Each process has its own page table • Each page table entry contains the frame number of the corresponding page in main memory • A bit is needed to indicate whether the page is in main memory or not
  • 12. Modify Bit in Page Table • Another modify bit is needed to indicate if the page has been altered since it was last loaded into main memory • If no change has been made, the page does not have to be written to the disk when it needs to be swapped out
  • 15. Page Tables • The entire page table may take up too much main memory • Page tables are also stored in virtual memory • When a process is running, part of its page table is in main memory
  • 16. Translation Lookaside Buffer • Each virtual memory reference can cause two physical memory accesses – one to fetch the page table – one to fetch the data • To overcome this problem a high-speed cache is set up for page table entries – called the TLB - Translation Lookaside Buffer
  • 17. Translation Lookaside Buffer • Contains page table entries that have been most recently used • Functions same way as a memory cache
  • 18. Translation Lookaside Buffer • Given a virtual address, processor examines the TLB • If page table entry is present (a hit), the frame number is retrieved and the real address is formed • If page table entry is not found in the TLB (a miss), the page number is used to index the process page table
  • 19. Translation Lookaside Buffer • First checks if page is already in main memory – if not in main memory a page fault is issued • The TLB is updated to include the new page entry
  • 22. Page Size • Smaller page size, less amount of internal fragmentation • Smaller page size, more pages required per process • More pages per process means larger page tables • Larger page tables means large portion of page tables in virtual memory • Secondary memory is designed to efficiently transfer large blocks of data so a large page size is better
  • 23. Page Size • Small page size, large number of pages will be found in main memory • As time goes on during execution, the pages in memory will all contain portions of the process near recent references. Page faults low. • Increased page size causes pages to contain locations further from any recent reference. Page faults rise.
  • 24. Page Size • Multiple page sizes provide the flexibility needed to effectively use a TLB • Large pages can be used for program instructions • Small pages can be used for threads • Most operating system support only one page size
  • 25. Demand Paging • Bring a page into memory only when it is needed. – Less I/O needed – Less memory needed – Faster response – More users • Page is needed  reference to it – invalid reference  abort – not-in-memory  bring to memory
  • 26. Transfer of a Paged Memory to Contiguous Disk Space
  • 27. Valid-Invalid Bit • With each page table entry a valid–invalid bit is associated (1  in-memory, 0  not-in-memory) • Initially valid–invalid but is set to 0 on all entries. • Example of a page table • During address translation, if valid–invalid bit in page table entry is 0  page fault. 1 1 1 1 0 0 0  Frame # valid-invalid bit page table
  • 28. Page Table When Some Pages Are Not in Main Memory
  • 29. Page Fault • If there is ever a reference to a page, first reference will trap to OS  page fault • OS looks at another table to decide: – Invalid reference  abort. – Just not in memory. • Get empty frame. • Swap page into frame. • Reset tables, validation bit = 1. • Restart instruction: Least Recently Used – block move – auto increment/decrement location
  • 30. Steps in Handling a Page Fault
  • 31. What happens if there is no free frame? • Page replacement – find some page in memory, but not really in use, swap it out. – algorithm – performance – want an algorithm which will result in minimum number of page faults. • Same page may be brought into memory several times.
  • 32. Segmentation • May be unequal, dynamic size • Simplifies handling of growing data structures • Allows programs to be altered and recompiled independently • Lends itself to sharing data among processes • Lends itself to protection
  • 33. Segment Tables • corresponding segment in main memory • Each entry contains the length of the segment • A bit is needed to determine if segment is already in main memory • Another bit is needed to determine if the segment has been modified since it was loaded in main memory
  • 35. Combined Paging and Segmentation • Paging is transparent to the programmer • Paging eliminates external fragmentation • Segmentation is visible to the programmer • Segmentation allows for growing data structures, modularity, and support for sharing and protection • Each segment is broken into fixed-size pages
  • 37. Fetch Policy • Fetch Policy – Determines when a page should be brought into memory – Demand paging only brings pages into main memory when a reference is made to a location on the page • Many page faults when process first started – Prepaging brings in more pages than needed • More efficient to bring in pages that reside contiguously on the disk
  • 38. Replacement Policy • Placement Policy – Which page is replaced? – Page removed should be the page least likely to be referenced in the near future – Most policies predict the future behavior on the basis of past behavior
  • 39. Replacement Policy • Frame Locking – If frame is locked, it may not be replaced – Kernel of the operating system – Control structures – Associate a lock bit with each frame
  • 40. Basic Replacement Algorithms • Optimal policy – Selects for replacement that page for which the time to the next reference is the longest – Impossible to have perfect knowledge of future events
  • 41. Basic Replacement Algorithms • Least Recently Used (LRU) – Replaces the page that has not been referenced for the longest time – By the principle of locality, this should be the page least likely to be referenced in the near future – Each page could be tagged with the time of last reference. This would require a great deal of overhead.
  • 42. Basic Replacement Algorithms • First-in, first-out (FIFO) – Treats page frames allocated to a process as a circular buffer – Simplest replacement policy to implement – Page that has been in memory the longest is replaced – These pages may be needed again very soon
  • 43. Basic Replacement Algorithms • Clock Policy – Additional bit called a use bit – When a page is first loaded in memory, the use bit is set to 0 – When the page is referenced, the use bit is set to 1 – When it is time to replace a page, the first frame encountered with the use bit set to 0 is replaced. – During the search for replacement, each use bit set to 1 is changed to 0
  • 46. Resident Set Size • Fixed-allocation – gives a process a fixed number of pages within which to execute – when a page fault occurs, one of the pages of that process must be replaced • Variable-allocation – number of pages allocated to a process varies over the lifetime of the process
  • 47. Variable Allocation, Global Scope • Easiest to implement • Adopted by many operating systems • Operating system keeps list of free frames • Free frame is added to resident set of process when a page fault occurs • If no free frame, replaces one from another process
  • 48. Variable Allocation, Local Scope • When new process added, allocate number of page frames based on application type, program request, or other criteria • When page fault occurs, select page from among the resident set of the process that suffers the fault • Reevaluate allocation from time to time
  • 49. Cleaning Policy • Demand cleaning – a page is written out only when it has been selected for replacement • Precleaning – pages are written out in batches
  • 50. Load Control • Determines the number of processes that will be resident in main memory • Too few processes, many occasions when all processes will be blocked and much time will be spent in swapping • Too many processes will lead to thrashing
  • 51. Process Suspension • Lowest priority process • Faulting process – this process does not have its working set in main memory so it will be blocked anyway • Last process activated – this process is least likely to have its working set resident
  • 52. Process Suspension • Process with smallest resident set – this process requires the least future effort to reload • Largest process – obtains the most free frames • Process with the largest remaining execution window
  • 53. Operating System Examples • Windows NT LRU Page Replacement Policy • Solaris 2 Clock Page Replacement Policy • LINUX Clock Page Replacement Policy