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Web 2.0 The New Internet generation   Conference   2007 November  Avi Rosenthal Strategic Technologies Consultant
Presentation Goals Understanding what Web 2.0 is Understanding the concepts and architecture experiencing Web 2.0 by examples
 
The Domino Fall Down Video slide shows a typical  YouTube screen including: The video was created by FlippyCat, probably an amateur and not a media expert.  Statistical information about FlippyCat Options for the viewer e.g. adding to PlayList, downloading etc. Flagging option in case of improper content or a content violating Copyrights. Flag is an alert for YouTube to delete the content. The YouTube site could be perceived  as a stage for every amateur to create multimedia content. It could be compared to a “Star was Born” style TV programs. The participants in these programs are non professionals performing publicly. The differences: internet communities are larger than TV audience and the content is accessible anytime. I choose deliberately a video on collapsing (Domino Fall Down) by search engine available in YouTube. The reason for choosing a video clip on that topic will be revealed in one of the next slides.
 
The previous video does not look like an amateur uploading content for a community. It looks like a political initiative by Obama's headquarter and not an innocent supporter publishing her political view. It is not the only political video. The next slide includes the URL for Hillary Clinton’s response to Obama Girl song. Videos of politician presenting their views are available in YouTube as well. The point is that politicians think that YouTube is a valid channel for persuading voters to support them. For the younger generation the Web may be the most effective channel.
 
 
The forth video is neither an amateur post and nor a political post.  This is one of a group of real  training films (black and white) during World War II.  The purpose of these films was to explain to people how to protect themselves against the unknown atomic bomb. Ridiculously, the protection method was “duck and cover”. We should remember that no atomic bomb was yet available. This specific film was designed for children. This is an example of a video post that may have historical value .
Collapse (Fall down)  The year is 2001   DotCOM Collapsed
Time perspective of The Fall down of 2001 Not all DotCom companies collapsed Ebay, Amazon, Google,   Ariba, CommerceOne,   Long Term: Internet use increased  In a brainstorm O’Reilly experts created the term Web 2.0
The companies appearing in  green  were not harmed significantly by the DotCom collapse. For  example, Google was established in 1998 and still succeeding. The companies appearing in  red   were harmed significantly by the DotCom collapse. O’reilly is a company which publish books and e-books and organizes conferences .  The participants in this brainstorm were O’reilly experts (including Dale Dougherty  the creator of this term) and MediaLive employees.
Key brainstorming questions What is the common denominator to the DotCom survivor? What differentiate between the companies which survived 2001 DotCom fall down and the others? Is the 2001 crisis a sign for a new Internet generation? (technologically and culturally)  Previous example of a new generation: The change from hardware centered IT to Software centered IT in the 198X posed a huge challenge to the hardware companies like IBM, HP and Digital. Digital did not survive and after selling lines of products to other companies was finally acquired by Compaq.
NetScape   Webtop   instead of   Desktop The leading browser of the nineties  ( 199 x)   The browser was a commercial products control of browser   APIs  Browser market control as a basis for marketing and selling other software products. Why this model failed? Microsoft The Browser turned into a commodity Focus on layers above the browser infrastructure
Netscape is the representative case of Web 1.0 companies. Its business model is similar to business models of non-Web infrastructure software companies. The company was acquired by AOL prior to the DotCom collapse of 2001. The following slides presents the classical representative of Web 2.0: Google.  The differences between their model and the classical software vendors model as well as Netscape model can be found easily.
Web as a Platform   Applications and Data interconnected   Applications   value dependents upon the dynamic data  Services and not software products   Do not use model of payments for software products usage  Permanent Beta   - no versions Leveraging the Search engine service   as a central portal for other services Open Social API initiative Innovative  search algorithm:  Page Rank
Page Rank is a Recursive Mathematical Algorithm developed by Larry Page as a student in Stanford University. The idea is to assign rank to a page during a search. The rank is based on weighted index. The index take into account two factors: the number of references to that page and importance.  .  Social API is a new initiative by Google for common API accessing Social Networks and communities sites.   MySpace, Linkidn, Bebo, Plaxo and Orkut joined to Google. Non dedicated Web 2.0 vendors Oracle and Saleforce.com also joined.
Blog  service as an example  A user creates content in Blogger site   Free  Hosting services and tools for creating and formatting a Blog supplied by  Google   Pages in Google services includes logo and information about Adsense service for advertisement publishing in the Blog.  Win-Win: Google and Blogger –receive money   advertisers – advertisement  Critical success factors: Google’s ability to direct relevant advertisement, (clicks on advertisements as well as buying activity by readers) Blogger’s ability to attract readers.  Problems: inappropriate content (e.g. Phorno) and clicks on advertisements by the blogger and his friends (The prevailing method of payment is based upon the number of clicks on advertisements). The Advertisement and the content are dynamic
Web 2.0 O’reilly Map
The previous slide depicts the Meme map build in O’reilly’s brainstorming. This is the first and original Web 2.0 Meme map. It should be noted that the model is a developing model with no explicit boundaries. The central part includes the gravitational elements which are definitely the core of Web 2.0 The lower part in near to purple color includes principles, ideas and concepts. The upper part (dark green) includes services examples and principles related specifically to some of them. The next slide shows another Meme Map. I would not analyze this specific Meme Map. The purpose of inclusion of that map is to illustrate that there are many models and O’reilly’s model is not the only model. The multitude of models together with the flexible boundaries enables many vendors to label their services and products as Web 2.0, although in some cases they are very far from the Web 2.0 model.
Another Meme   Map
Web 2.0 characteristics  Uncontrolled standards based platform  Social Computing  Sharing   Communities   Sharing ethics is build in  The Hyperlinks   are the   Network The user controls his data   Multimedia Mashups Long tail
Mashups The origin of Mashups is in Music : Creating a new song by combining songs.  Mashups are applications build by non IT Professionals The User assembles and links services to create an application The services could be data services or could include Business logic functionality The user publish the application in the Web so other users may use it or expand it. Technology:   HTML APIs   XML and simple Web Services
By using JavaScript or other scripting languages the API enables connecting applications or services. The usage of mapping application especially Google Maps as a basic service for a Mashup is very common.  To the mapping service the user adds other information such as: whether casting, banking services, restaurant, apartments  for rent or for sale etc. or locations for hobbies (see next slide), traveling: flights, cars to rent and landscapes
Mashups in action  site which includes information and usage statistics about Mashups http://www.programmableweb.com/apis/directory/1?sort=mashups   http :// www . mashupfeed . com / http://www.programmableweb.com/mashup/1001-secret-fishing-holes
 
 
 
Long Tail  The   Web   is the sum of all sites not only the sum of most popular   sites   It is not based upon a principle of reproduced or clowned product  It is based upon services which may be used for many different purposes and will be bundled with other services in a Loosely Coupled style. This principle enables implementation of a better advertising model by  Google   (Adsense)   and Yahoo(Overtune) eBay’s model of large number of small transactions utilizes the same principle
Characters in Virtual Worlds Not all Wishes are fulfilled  Solution: Acquire a virtual identity which may fulfill your dreams  Avatar in Hindu philosophy and religion  ( and as defined here too ) , an avatar is the physical incarnation of the Supreme  ( or an aspect thereof ). " It derives from the Sanskrit word daveed which means  " descent "  and usually implies a deliberate descent into lower realms of existence for special purposes In virtual worlds the Avatar is 3D  representation of  a human being (or is his Alter Ego)
Virtual Worlds Virtual World is computerized simulation to which Real World laws apply (e.g. Time, Gravitation etc.) Participation is by using an  Avatar Avatar’s communication with other Avatars is by text, sound and motion (gestures)  Second Life  Entropia Universe Single Player Games   Sims Multiple Players Games  World of Warcraft   massively multiplayer online role playing games  ( MMORPG).  Some experts classify Virtual Realities as MMORPG.
Real World and Virtual Worlds  VW1 VW2 VW3 VW4 Real World
Entropia Universe A Virtual World created by the Swedish company  MindArk A space colony build of islands 640,000 registered users (probably not logged on concurrently)  Participant’s role is colony development Local animals (very different from Real World animals) Variety of minerals virtual Crimes
Entropia Universe - Economic Local currency:   PED - Project Entropia Dollars   Exchange rate   10 PED – 1 USD Turnover of 3.6   Billion   PED in 2006 Real World Banks opened Virtual banks in Entropia Universe   Trading and Business initiatives Mike Everest earned 35,000 USD(350,000 PED converted to USDs) operating his Avatar Weapons are rare and expensive
Second life Created by   Linden Labs Metaverse Currency: Linden.  Floating Rates   10 millions registered users  Moving: Walking, Running, Flying, Driving a vehicle  Communication: Text, Voice,  IM Residents building objects
Metaverse “The term  metaverse  comes from  Neal Stephenson ’s 1992 novel  Snow Crash , and is now widely used to describe the vision behind current work on fully immersive 3D virtual spaces. These are environments where humans interact (as  avatars ) with each other (socially and economically) and with  software agents  in a cyber space, that uses the metaphor of the real world, but without its physical limitations” Wikipedia. One person can formally use more than one Avatar. IM (Instant Messaging) enables an Avatar to send a message to a group of Avatars
Second life – business& Culture Virtual lands acquisition Virtual arts  and museums Louvre Concerts performed by real artists  Software & Hardware vendors presenting their real world products  Embassies of Real Countries
Second life - technology Thousands of   Linux servers MySQL   database (34 TB)   Havock   software (3 rd  party) for 3D manipulations on avatars and objects Installed Client component :   Windows Linux, MacOS   Applicative software for building objects (Linden Lab)   LSL  scripting language enabling  Avatar’s movement
SecondLife    Considerations & Challenges  Local Crime Improper Content Pornography Biases in favor of large companies.  Residents get less and pay more.  http :// secondlife . com /
 
The Virtual Grid Avatars crossing boundaries of Virtual Words Similar to citizens of a real country crossing a boarder to another country Will eliminate the necessity to create multi Avatars for one real human being  New initiative  of IBM  &  Linden Labs Initiative of   3D Internet standards IBM   Cisco, Google, Linden Lab, Sony, Intel, Multiverse, Microsoft, Motorola, Linden Labs, Philips, Academic reaserchers
Wikipedia Web 1.0: An encyclopedia is loaded into a Web site Wiki origin is Hawaiian language. Its meaning is quick. In the Web: Wiki is software enabling any user to easily and quickly create edit and link Web pages  Open Source project (It is really more about content than about source code) Communities: adding content, discussing content etc.  Multilingual: English, German, Spanish, Japanese, French, Arabic, Hebrew, Yiddish, Indonesian, Africanas, Esperanto  אספרנטו ,  Technological Infrastructure: Database, Editing and Restoration mechanisms, Search Engine,   Hyperlink  usage Links Hierarchy: Internal, inter Wikipedia (cross languages), external The dynamic nature is the advantage of Wikipedia in comparison to traditional encyclopedias.  http :// he . wikipedia . org / wiki
 
Wikipedia - Challenges Copyrights protection  audits, deleting content Content usage   GNU FDL Content quality Checked by many readers, content addition and correction  Large Variability   of   content   quality Systematic topics coverage Pareto law  ( 80-20 ), Time, Initiatives Intentional content deleting or distorting Tracing, Blocking users, Blocking writing from Open Proxy, Deletion and restoration mechanisms, asking ISPs   to block a user   Responsibility for improper content   Disclaimer,  content checking   Biased Content due to political views and commercial companies involvement  Checking, Restoring, Deleting
GFDL  –  GNU   Free Documentation License The dispute about the quality of the content of an open encyclopedia vs. the quality of the content of an encyclopedia written by experts is similar to the old dispute between Open Source products and commercial software product development practices (mainly Microsoft). For example, Open Source supporters claim that their products (projects) Security is better than Close code Security, due to the number of people checking that source code. They also claim that the development team of Closed Source products is biased, so it will not be able to check its validity properly. Microsoft’s supporters claim that professionals will develop more secure code than the Open Source community.  Research results do not disprove the Open Source community claims.
Blogs Replacement of Web 1.0 personal sites   Blogs sharing a common site (Blogospheere)   Simple way for creating personal or professional log. Tools for creating, updating and formatting a blog supplied  freely  by the Blogosphere owner  (RSS)   Really Simple Syndication  Talkback mechanism Advertisements as the economical model
Blogs http:// www.tapuz.co.il /blog/   http://www.tapuz.co.il/blog/userBlog.asp?FolderName=germaniacapta   http ://avirosenthal.blogspot.com/   http://blog.hbs.edu/faculty/amcafee/index   http://mulikoppel.blogspot.com/
 
 
 
 
Social/Professional Networks People sharing similar interests and/or history Content: personal& professional details,  Blogs   Information sharing Finding again old connections information Business initiatives Facebook Myspace, LInkidn   No membership fees. Income by advertisement
Linkedin Global professional network Profiles, Jobs seeking definitions, Endorsement  Cross-sections according to employment and studies history  First degree Network – people connected to each other.  Creating connection requires availability of e-mail address and approval  Connection to second degree network people is by shared first degree connection https :// www . linkedin . com / home;jsessionid = CDD9E59590615AEDC68C41AAF54F54A2 . app05?session . sign_in
 
 
Digg A site for sharing content: text, video, pictures etc.   The users are the editors by  ranking   content A user can digg content by  single   click   and undigg  ) bury) it if he discover it is not interesting Contents are ranked acording to the number of diggers   Finding community members with similar   diggs patterns  Linking other Web 2.0   communities
Digg  A unique (so far…) model   for referencing any type of content   YouTube is a videos only competitor  More than 1,000,000 registered users A button for digging digg it Easy to create the tag or button by copying and pasting one line of HTML code Could be done easily by Non-IT professionals http :// digg . com /
 
Digg Access rate
Alexa a site rating accesses to other sites is also a Web 2.0 community. The rating is based on accesses by registered Alexa users. This method reveals contribution to the community without any content created by the community member. The only content he supplied includes identifying details enabling Alexa software to identify the user activities in other sites.  A site's ranking is based on a combined measure of reach and pageviews .  Reach is determined by the number of unique Alexa users who visit a site on a given day .  Pageviews are the total number of Alexa user URL requests for a site .  However, multiple requests for the same URL on the same day by the same user are counted as a single pageview .  The site with the highest combination of users and pageviews is ranked #1 .
Digg  Technology LAMP Architecture   Open Source MySQL database More than  100  Linux servers Ajax Efficiency:  started operating with 3   Linux servers
Social networks - approaches  First generation: Connecting People   Linkedin Second generation: Content Centered  The model: connection by content  Flicker Viral Model: Content transmitted by people  YouTube Social News Model: Content ranked by people   Digg
Web 2.0 Considerations  Content Reliability Unreliable data posted   Innocently Discrimination between reliable and Unreliable content  Improper usage by community members  Pornography, Crime Copyrights Intentional biased content & Commercial use  Privacy Support of ad-hoc applications   Mashups
Enterprise 2.0 Partial Web 2.0 technologies and principles   usage within an enterprise   Ajax Wikis, REST   Mostly for Rich Internet Applications (RIA)  Commercial usage of Web 2.0 tools and Communities Blogs writing and reading by corporate employees,   Participation in Social Networks, Participation in Virtual Realities Communities   An example of Virtual World by a bank http :// wellsupdate . wellsfargo . com / m / p / wls / ibk / sc . asp
The objectives of participation in Web 2.0 by commercial companies: New advertisement channel of the business products and services A huge number of teenagers and young people participate in Web 2.0 Social Networks. This channel could be the best channel for  that purpose for those of them who do not read newspapers and watch TV. example: IBM’s island in SecondLife Customers preferences understanding Reading Blogs and participating in Social Networks is done for understanding potential customers needs and way of thinking. Business related Content   creation Content added by companies’ employees may be related to the companies’ business and could be intentionally or unintentionally biased in favor of the companies’ products, services, goals and objectives. The next slide illustrates a revolutionary marketing approach of Wels Fargo bank. The bank created a Virtual World called StagenCoach Island   . Playing includes financial training.  Marketing by creating a Virtual World is directed towards the younger generation.  Wels Fargo is not the only business entity using that marketing strategy.
 
WOA  Business Services Enterprise Resources Integration Services Data Apps. Business Processes Data ERP CRM Consume assemble Innovate
WOA: Web   2.0 & SOA Services assembly in organizational context is similar to  Mashups in social context  The difference:   Governance, Management Runtime   Web 2.0   technologies   usage  Ajax, Mashups,   REST SOA vision: Building SOA applications by  end   users   assembling services Assembling services by  end users for building business applications, requires tools enabling users to build SOA applications in the way users build Mashups . Therefore these tools should support RIA technologies in the Client side.  Robust middleware (ESBs) and Service side is required to ensure Business Service Level. New generation of tools (currently immature tools) is aimed at combining Usability and Robustness IBM, BEA, JackBe
Web   3.0 The Web as a Database The Web as a huge database   with Semantic Metadata  Semantic Web, RDF Semantic Search Engines 3D Web
RDF -  A recommendation from the W3C for creating meta - data structures that define data on the Web .  It is designed to provide a method for classification of data on Web sites in order to improve searching and navigation   The Semantic Web is an extension of the current Web that will allow you to find, share, and combine information more easily .  It relies on machine - readable information and metadata expressed in RDF . Semantic Web project of the W3C in which automated methods based on quality metadata are envisaged to replace much human searching of the web .  Relies on ontologies, XML and RDF .
Links Hebrew Wikipedia   http :// he . wikipedia . org / wiki   WikiIT (Hebrew )   http :// www . wikit . co . il /   Blogs site   https :// www . blogger . com / start   Second life   http :// secondlife . com /   http :// www . mashupfeed . com /   Mashup Feed Digg  http :// digg . com /   My Blog   http :// avirosenthal . blogspot . com /
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Web20 Presentation 1107

  • 1. Web 2.0 The New Internet generation Conference 2007 November Avi Rosenthal Strategic Technologies Consultant
  • 2. Presentation Goals Understanding what Web 2.0 is Understanding the concepts and architecture experiencing Web 2.0 by examples
  • 3.  
  • 4. The Domino Fall Down Video slide shows a typical YouTube screen including: The video was created by FlippyCat, probably an amateur and not a media expert. Statistical information about FlippyCat Options for the viewer e.g. adding to PlayList, downloading etc. Flagging option in case of improper content or a content violating Copyrights. Flag is an alert for YouTube to delete the content. The YouTube site could be perceived as a stage for every amateur to create multimedia content. It could be compared to a “Star was Born” style TV programs. The participants in these programs are non professionals performing publicly. The differences: internet communities are larger than TV audience and the content is accessible anytime. I choose deliberately a video on collapsing (Domino Fall Down) by search engine available in YouTube. The reason for choosing a video clip on that topic will be revealed in one of the next slides.
  • 5.  
  • 6. The previous video does not look like an amateur uploading content for a community. It looks like a political initiative by Obama's headquarter and not an innocent supporter publishing her political view. It is not the only political video. The next slide includes the URL for Hillary Clinton’s response to Obama Girl song. Videos of politician presenting their views are available in YouTube as well. The point is that politicians think that YouTube is a valid channel for persuading voters to support them. For the younger generation the Web may be the most effective channel.
  • 7.  
  • 8.  
  • 9. The forth video is neither an amateur post and nor a political post. This is one of a group of real training films (black and white) during World War II. The purpose of these films was to explain to people how to protect themselves against the unknown atomic bomb. Ridiculously, the protection method was “duck and cover”. We should remember that no atomic bomb was yet available. This specific film was designed for children. This is an example of a video post that may have historical value .
  • 10. Collapse (Fall down) The year is 2001 DotCOM Collapsed
  • 11. Time perspective of The Fall down of 2001 Not all DotCom companies collapsed Ebay, Amazon, Google, Ariba, CommerceOne, Long Term: Internet use increased In a brainstorm O’Reilly experts created the term Web 2.0
  • 12. The companies appearing in green were not harmed significantly by the DotCom collapse. For example, Google was established in 1998 and still succeeding. The companies appearing in red were harmed significantly by the DotCom collapse. O’reilly is a company which publish books and e-books and organizes conferences . The participants in this brainstorm were O’reilly experts (including Dale Dougherty the creator of this term) and MediaLive employees.
  • 13. Key brainstorming questions What is the common denominator to the DotCom survivor? What differentiate between the companies which survived 2001 DotCom fall down and the others? Is the 2001 crisis a sign for a new Internet generation? (technologically and culturally) Previous example of a new generation: The change from hardware centered IT to Software centered IT in the 198X posed a huge challenge to the hardware companies like IBM, HP and Digital. Digital did not survive and after selling lines of products to other companies was finally acquired by Compaq.
  • 14. NetScape Webtop instead of Desktop The leading browser of the nineties ( 199 x) The browser was a commercial products control of browser APIs Browser market control as a basis for marketing and selling other software products. Why this model failed? Microsoft The Browser turned into a commodity Focus on layers above the browser infrastructure
  • 15. Netscape is the representative case of Web 1.0 companies. Its business model is similar to business models of non-Web infrastructure software companies. The company was acquired by AOL prior to the DotCom collapse of 2001. The following slides presents the classical representative of Web 2.0: Google. The differences between their model and the classical software vendors model as well as Netscape model can be found easily.
  • 16. Web as a Platform Applications and Data interconnected Applications value dependents upon the dynamic data Services and not software products Do not use model of payments for software products usage Permanent Beta - no versions Leveraging the Search engine service as a central portal for other services Open Social API initiative Innovative search algorithm: Page Rank
  • 17. Page Rank is a Recursive Mathematical Algorithm developed by Larry Page as a student in Stanford University. The idea is to assign rank to a page during a search. The rank is based on weighted index. The index take into account two factors: the number of references to that page and importance. . Social API is a new initiative by Google for common API accessing Social Networks and communities sites. MySpace, Linkidn, Bebo, Plaxo and Orkut joined to Google. Non dedicated Web 2.0 vendors Oracle and Saleforce.com also joined.
  • 18. Blog service as an example A user creates content in Blogger site Free Hosting services and tools for creating and formatting a Blog supplied by Google Pages in Google services includes logo and information about Adsense service for advertisement publishing in the Blog. Win-Win: Google and Blogger –receive money advertisers – advertisement Critical success factors: Google’s ability to direct relevant advertisement, (clicks on advertisements as well as buying activity by readers) Blogger’s ability to attract readers. Problems: inappropriate content (e.g. Phorno) and clicks on advertisements by the blogger and his friends (The prevailing method of payment is based upon the number of clicks on advertisements). The Advertisement and the content are dynamic
  • 20. The previous slide depicts the Meme map build in O’reilly’s brainstorming. This is the first and original Web 2.0 Meme map. It should be noted that the model is a developing model with no explicit boundaries. The central part includes the gravitational elements which are definitely the core of Web 2.0 The lower part in near to purple color includes principles, ideas and concepts. The upper part (dark green) includes services examples and principles related specifically to some of them. The next slide shows another Meme Map. I would not analyze this specific Meme Map. The purpose of inclusion of that map is to illustrate that there are many models and O’reilly’s model is not the only model. The multitude of models together with the flexible boundaries enables many vendors to label their services and products as Web 2.0, although in some cases they are very far from the Web 2.0 model.
  • 22. Web 2.0 characteristics Uncontrolled standards based platform Social Computing Sharing Communities Sharing ethics is build in The Hyperlinks are the Network The user controls his data Multimedia Mashups Long tail
  • 23. Mashups The origin of Mashups is in Music : Creating a new song by combining songs. Mashups are applications build by non IT Professionals The User assembles and links services to create an application The services could be data services or could include Business logic functionality The user publish the application in the Web so other users may use it or expand it. Technology: HTML APIs XML and simple Web Services
  • 24. By using JavaScript or other scripting languages the API enables connecting applications or services. The usage of mapping application especially Google Maps as a basic service for a Mashup is very common. To the mapping service the user adds other information such as: whether casting, banking services, restaurant, apartments for rent or for sale etc. or locations for hobbies (see next slide), traveling: flights, cars to rent and landscapes
  • 25. Mashups in action site which includes information and usage statistics about Mashups http://www.programmableweb.com/apis/directory/1?sort=mashups http :// www . mashupfeed . com / http://www.programmableweb.com/mashup/1001-secret-fishing-holes
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  • 29. Long Tail The Web is the sum of all sites not only the sum of most popular sites It is not based upon a principle of reproduced or clowned product It is based upon services which may be used for many different purposes and will be bundled with other services in a Loosely Coupled style. This principle enables implementation of a better advertising model by Google (Adsense) and Yahoo(Overtune) eBay’s model of large number of small transactions utilizes the same principle
  • 30. Characters in Virtual Worlds Not all Wishes are fulfilled Solution: Acquire a virtual identity which may fulfill your dreams Avatar in Hindu philosophy and religion ( and as defined here too ) , an avatar is the physical incarnation of the Supreme ( or an aspect thereof ). " It derives from the Sanskrit word daveed which means " descent " and usually implies a deliberate descent into lower realms of existence for special purposes In virtual worlds the Avatar is 3D representation of a human being (or is his Alter Ego)
  • 31. Virtual Worlds Virtual World is computerized simulation to which Real World laws apply (e.g. Time, Gravitation etc.) Participation is by using an Avatar Avatar’s communication with other Avatars is by text, sound and motion (gestures) Second Life Entropia Universe Single Player Games Sims Multiple Players Games World of Warcraft massively multiplayer online role playing games ( MMORPG). Some experts classify Virtual Realities as MMORPG.
  • 32. Real World and Virtual Worlds VW1 VW2 VW3 VW4 Real World
  • 33. Entropia Universe A Virtual World created by the Swedish company MindArk A space colony build of islands 640,000 registered users (probably not logged on concurrently) Participant’s role is colony development Local animals (very different from Real World animals) Variety of minerals virtual Crimes
  • 34. Entropia Universe - Economic Local currency: PED - Project Entropia Dollars Exchange rate 10 PED – 1 USD Turnover of 3.6 Billion PED in 2006 Real World Banks opened Virtual banks in Entropia Universe Trading and Business initiatives Mike Everest earned 35,000 USD(350,000 PED converted to USDs) operating his Avatar Weapons are rare and expensive
  • 35. Second life Created by Linden Labs Metaverse Currency: Linden. Floating Rates 10 millions registered users Moving: Walking, Running, Flying, Driving a vehicle Communication: Text, Voice, IM Residents building objects
  • 36. Metaverse “The term metaverse comes from Neal Stephenson ’s 1992 novel Snow Crash , and is now widely used to describe the vision behind current work on fully immersive 3D virtual spaces. These are environments where humans interact (as avatars ) with each other (socially and economically) and with software agents in a cyber space, that uses the metaphor of the real world, but without its physical limitations” Wikipedia. One person can formally use more than one Avatar. IM (Instant Messaging) enables an Avatar to send a message to a group of Avatars
  • 37. Second life – business& Culture Virtual lands acquisition Virtual arts and museums Louvre Concerts performed by real artists Software & Hardware vendors presenting their real world products Embassies of Real Countries
  • 38. Second life - technology Thousands of Linux servers MySQL database (34 TB) Havock software (3 rd party) for 3D manipulations on avatars and objects Installed Client component : Windows Linux, MacOS Applicative software for building objects (Linden Lab) LSL scripting language enabling Avatar’s movement
  • 39. SecondLife Considerations & Challenges Local Crime Improper Content Pornography Biases in favor of large companies. Residents get less and pay more. http :// secondlife . com /
  • 40.  
  • 41. The Virtual Grid Avatars crossing boundaries of Virtual Words Similar to citizens of a real country crossing a boarder to another country Will eliminate the necessity to create multi Avatars for one real human being New initiative of IBM & Linden Labs Initiative of 3D Internet standards IBM Cisco, Google, Linden Lab, Sony, Intel, Multiverse, Microsoft, Motorola, Linden Labs, Philips, Academic reaserchers
  • 42. Wikipedia Web 1.0: An encyclopedia is loaded into a Web site Wiki origin is Hawaiian language. Its meaning is quick. In the Web: Wiki is software enabling any user to easily and quickly create edit and link Web pages Open Source project (It is really more about content than about source code) Communities: adding content, discussing content etc. Multilingual: English, German, Spanish, Japanese, French, Arabic, Hebrew, Yiddish, Indonesian, Africanas, Esperanto אספרנטו , Technological Infrastructure: Database, Editing and Restoration mechanisms, Search Engine, Hyperlink usage Links Hierarchy: Internal, inter Wikipedia (cross languages), external The dynamic nature is the advantage of Wikipedia in comparison to traditional encyclopedias. http :// he . wikipedia . org / wiki
  • 43.  
  • 44. Wikipedia - Challenges Copyrights protection audits, deleting content Content usage GNU FDL Content quality Checked by many readers, content addition and correction Large Variability of content quality Systematic topics coverage Pareto law ( 80-20 ), Time, Initiatives Intentional content deleting or distorting Tracing, Blocking users, Blocking writing from Open Proxy, Deletion and restoration mechanisms, asking ISPs to block a user Responsibility for improper content Disclaimer, content checking Biased Content due to political views and commercial companies involvement Checking, Restoring, Deleting
  • 45. GFDL – GNU Free Documentation License The dispute about the quality of the content of an open encyclopedia vs. the quality of the content of an encyclopedia written by experts is similar to the old dispute between Open Source products and commercial software product development practices (mainly Microsoft). For example, Open Source supporters claim that their products (projects) Security is better than Close code Security, due to the number of people checking that source code. They also claim that the development team of Closed Source products is biased, so it will not be able to check its validity properly. Microsoft’s supporters claim that professionals will develop more secure code than the Open Source community. Research results do not disprove the Open Source community claims.
  • 46. Blogs Replacement of Web 1.0 personal sites Blogs sharing a common site (Blogospheere) Simple way for creating personal or professional log. Tools for creating, updating and formatting a blog supplied freely by the Blogosphere owner (RSS) Really Simple Syndication Talkback mechanism Advertisements as the economical model
  • 47. Blogs http:// www.tapuz.co.il /blog/ http://www.tapuz.co.il/blog/userBlog.asp?FolderName=germaniacapta http ://avirosenthal.blogspot.com/ http://blog.hbs.edu/faculty/amcafee/index http://mulikoppel.blogspot.com/
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  • 52. Social/Professional Networks People sharing similar interests and/or history Content: personal& professional details, Blogs Information sharing Finding again old connections information Business initiatives Facebook Myspace, LInkidn No membership fees. Income by advertisement
  • 53. Linkedin Global professional network Profiles, Jobs seeking definitions, Endorsement Cross-sections according to employment and studies history First degree Network – people connected to each other. Creating connection requires availability of e-mail address and approval Connection to second degree network people is by shared first degree connection https :// www . linkedin . com / home;jsessionid = CDD9E59590615AEDC68C41AAF54F54A2 . app05?session . sign_in
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  • 56. Digg A site for sharing content: text, video, pictures etc. The users are the editors by ranking content A user can digg content by single click and undigg ) bury) it if he discover it is not interesting Contents are ranked acording to the number of diggers Finding community members with similar diggs patterns Linking other Web 2.0 communities
  • 57. Digg A unique (so far…) model for referencing any type of content YouTube is a videos only competitor More than 1,000,000 registered users A button for digging digg it Easy to create the tag or button by copying and pasting one line of HTML code Could be done easily by Non-IT professionals http :// digg . com /
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  • 60. Alexa a site rating accesses to other sites is also a Web 2.0 community. The rating is based on accesses by registered Alexa users. This method reveals contribution to the community without any content created by the community member. The only content he supplied includes identifying details enabling Alexa software to identify the user activities in other sites. A site's ranking is based on a combined measure of reach and pageviews . Reach is determined by the number of unique Alexa users who visit a site on a given day . Pageviews are the total number of Alexa user URL requests for a site . However, multiple requests for the same URL on the same day by the same user are counted as a single pageview . The site with the highest combination of users and pageviews is ranked #1 .
  • 61. Digg Technology LAMP Architecture Open Source MySQL database More than 100 Linux servers Ajax Efficiency: started operating with 3 Linux servers
  • 62. Social networks - approaches First generation: Connecting People Linkedin Second generation: Content Centered The model: connection by content Flicker Viral Model: Content transmitted by people YouTube Social News Model: Content ranked by people Digg
  • 63. Web 2.0 Considerations Content Reliability Unreliable data posted Innocently Discrimination between reliable and Unreliable content Improper usage by community members Pornography, Crime Copyrights Intentional biased content & Commercial use Privacy Support of ad-hoc applications Mashups
  • 64. Enterprise 2.0 Partial Web 2.0 technologies and principles usage within an enterprise Ajax Wikis, REST Mostly for Rich Internet Applications (RIA) Commercial usage of Web 2.0 tools and Communities Blogs writing and reading by corporate employees, Participation in Social Networks, Participation in Virtual Realities Communities An example of Virtual World by a bank http :// wellsupdate . wellsfargo . com / m / p / wls / ibk / sc . asp
  • 65. The objectives of participation in Web 2.0 by commercial companies: New advertisement channel of the business products and services A huge number of teenagers and young people participate in Web 2.0 Social Networks. This channel could be the best channel for that purpose for those of them who do not read newspapers and watch TV. example: IBM’s island in SecondLife Customers preferences understanding Reading Blogs and participating in Social Networks is done for understanding potential customers needs and way of thinking. Business related Content creation Content added by companies’ employees may be related to the companies’ business and could be intentionally or unintentionally biased in favor of the companies’ products, services, goals and objectives. The next slide illustrates a revolutionary marketing approach of Wels Fargo bank. The bank created a Virtual World called StagenCoach Island . Playing includes financial training. Marketing by creating a Virtual World is directed towards the younger generation. Wels Fargo is not the only business entity using that marketing strategy.
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  • 67. WOA Business Services Enterprise Resources Integration Services Data Apps. Business Processes Data ERP CRM Consume assemble Innovate
  • 68. WOA: Web 2.0 & SOA Services assembly in organizational context is similar to Mashups in social context The difference: Governance, Management Runtime Web 2.0 technologies usage Ajax, Mashups, REST SOA vision: Building SOA applications by end users assembling services Assembling services by end users for building business applications, requires tools enabling users to build SOA applications in the way users build Mashups . Therefore these tools should support RIA technologies in the Client side. Robust middleware (ESBs) and Service side is required to ensure Business Service Level. New generation of tools (currently immature tools) is aimed at combining Usability and Robustness IBM, BEA, JackBe
  • 69. Web 3.0 The Web as a Database The Web as a huge database with Semantic Metadata Semantic Web, RDF Semantic Search Engines 3D Web
  • 70. RDF - A recommendation from the W3C for creating meta - data structures that define data on the Web . It is designed to provide a method for classification of data on Web sites in order to improve searching and navigation The Semantic Web is an extension of the current Web that will allow you to find, share, and combine information more easily . It relies on machine - readable information and metadata expressed in RDF . Semantic Web project of the W3C in which automated methods based on quality metadata are envisaged to replace much human searching of the web . Relies on ontologies, XML and RDF .
  • 71. Links Hebrew Wikipedia http :// he . wikipedia . org / wiki WikiIT (Hebrew ) http :// www . wikit . co . il / Blogs site https :// www . blogger . com / start Second life http :// secondlife . com / http :// www . mashupfeed . com / Mashup Feed Digg http :// digg . com / My Blog http :// avirosenthal . blogspot . com /
  • 72. Q & A