Modular programming involves breaking large programs into smaller modules or blocks. Each module performs a single, well-defined task and has defined inputs and outputs. Modules can be reused across multiple programs, making programs easier to debug. Languages like Modula-2 were designed to support modular programming, which later evolved into object-oriented programming. The document then discusses the basic attributes and control relationships of modular programming, as well as module design requirements and types of communication between modules.