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WEEK 01
Introduction to CF
Course Objectives
 Discuss Fundamental Concepts of Information
Technology (IT)
 Show how Computers are Used as Practical Tools for
Solving Personal, Business, and Academic Problems
 Learn Basic Computer Skills that Enables the Students
Explore IT World
 Enabling students to work with various office software's
Course Contents
 Introduction to IT
 Computing & Communication
 Understanding Computer
Difference between Data & Information
Number System
 Peripheral Devices
 Connectivity, Interactivity & Multimedia
 Internet Access Devices
World Wide Web
 Browsers & Search Engines
 Web Page Basic Design
 Application Software
 Microsoft Office
 System Unit
 Storage Devices
 Input Devices
 Output Devices
 Telecommunications
 Digital Communication
 Networks & Protocols
 Databases
 Computer Security
 E-Commerce
 Artificial Intelligence
 System Development
Operating Systems
 Hardware Technology
Books
 Reference Books
 Peter Norton’s Introduction to Computers latest
Edition
 Computer Fundamentals by P.K. Sinha
 www.howstuffworks.com
 www.whatis.com
Evaluation
Quizzes (10-15 Min.) 15%
Assignments 10%
Mid-terms 25%
Final 50%
Total 100%
Rules
 No late work will be accepted (unless arrangements have
been made in advance)
 Ask questions; participate actively in class
 Turn off Cell Phones in the Class and Lab
 You are responsible for what is covered in class – even if
you don’t show up
 Deficiency in attendance may lead to termination
or relegation
 You are encouraged to help each other with your homework
assignments – but you must turn in your own work
 Plagiarism is not allowed
 If you are found to be cheating, you will fail at least the
assignment / test and perhaps the entire class
Rules
 Quizzes are unannounced
Characteristics of a Computer
 SPEED : In general, no human being can compete
to solving the complex computation, faster than
computer.
 ACCURACY : Since Computer is programmed, so
what ever input we give it gives result with accuracy.
 STORAGE : Computer can store mass storage of
data with appropriate format.
 DILIGENCE : Computer can work for hours
without any break and creating error.
 VERSATILITY : We can use computer to perform
completely different type of work at the same time.
 POWER OF REMEMBERING : It can remember
data for us.
 NO IQ : Computer does not work without
instruction.
 NO FEELING : Computer does not have emotions,
knowledge, experience, feeling.
Computer
• Word computer came from the word ‘compute’ which
means to calculate
• Thereby, computer is an electronic device that performs
arithmetic operations at a very high speed
• Also called data processor because it can process, store and
retrieve data whenever required
Data Processing
 Data is a raw material used as an input and
information is a processed data obtained as an
output of data processing.
Computers In History
 A computer is something that computes.
 Up until the end of World War II, a computer was a person
who computed. She might use a pencil (a pen if she were
particularly confident of her results), and even a
mechanical calculator.
 The early machines for mathematics were once all known as
calculators.
 Charles Babbage, a 19th-century English country gentleman
conceived the idea of a machine that would replace the
human computers used to calculate values.
Computers In History
 Babbage foresaw his mechanical computer-replacement as
having three advantages over those who used pencil and paper:
 The machine would eliminate mistakes.
 it would be faster.
 and it would be cheaper.
 The word computer was first applied to machines after electricity
replaced blood as the working medium inside them.
 The first of these machines—a mechanical computer of which
Babbage would have been proud—was the IBM-financed
Automatic Sequence Controlled Calculator, which is often called
Harvard Mark I. The five-ton design included 750,000 parts,
including switches, relays, and rotating shafts and clutches. It
stretched out for 50 feet and was eight feet tall.
Computers In History
 Many of the fundamentals of today's computers first took
form in the partly electronic, partly mechanical machine
devised by John Vincent Atanasoff at Iowa State College
(now University).
 His ideas and a prototype built with the aid of graduate
student Clifford Berry have become a legend known as
the Atanasoff Berry Computer (with the acronym ABC),
the first electronic digital computer—although it was
never at that period called a "computer." Iowa State
called the device "the world's fastest calculator" as late as
1942.
 It introduced the concept of binary arithmetic and logic
circuits.
Computers In History
 In Britain, crypto-analysts developed a vacuum-tube device they called
Colossus that some people now call the first electronic computer.
Colossus used to decode German secret messages
 In 1943,ENIAC (the most complex vacuum tube-based device ever
made) was first proposed as a collaboration between the United States
Army and the University of Pennsylvania. ENIAC stands for the
Electronic Numerical Integrator and Computer.
 In Hollywood, such thinking machines grew even bigger and took over
the world, at least in 1950s science fiction movies.
 Scientists tried to figure out how to squeeze a room-sized computer into
a space capsule .
 The scientists pretty much figured things out—they created the
microprocessor (1971) .
 Once the microprocessor hit, however, thinkers figured how to make
small computers cheap enough that everyone could afford one.
Computers became personal
Some well-known computers
Computer Generations
 “Generation” in computer talk is a step in
technology. It provides a framework for the growth
of computer industry
 Till today, there are five computer generations
Computer Generations
Week 1- Introduction to computer fundamental .ppt
Week 1- Introduction to computer fundamental .ppt
Week 1- Introduction to computer fundamental .ppt
Basic Operations of a Computer System
 Inputting: entering data and instruction to
computer
 Storing : saving data and instructions to make
them available for processing whenever required
 Processing: performing arithmetic operations or
logical operation to convert data into useful
information
 Outputting: process of producing useful information
to the user
 Controlling: Directing the manner and sequence in
which the operations must be performed
Week 1- Introduction to computer fundamental .ppt
Input Unit
 Accepts instruction and data from outside world
 Converts these instructions in computer readable
form
 Supplies the converted instructions and data to the
computer system for further processing
Input Devices
 Mouse
 Keyboard
 Joystick
 Light pen
 Bar Code
Reader
 Tablet
 Camera
 Microphone
Output Unit
 Accepts the results produced by the computer
( which are in coded form, hence cannot be
understood by us)
 It transforms these instructions to human readable
form
 Supplies the results to outside world
Output Devices
 Printer - laser, inkjet, dotmatrix
 Plotter - flatbed, drum
 Speakers
 Monitor - CRT, LCD, projector
Storage unit
It holds
Data and instructions for processing
Intermediate results of processing
Final results of processing before they are released to
an output device
Types of Storage
 Primary storage
 Secondary Storage
Primary Storage
 Used to hold running program instructions
 Used to hold data, intermediate results and results of
on-going jobs
 Fast in operation
 Small capacity
 Expensive
 Volatile ( looses data on power dissipation)
 RAM: (Random Access memory)
 Electronic scratch pad inside a computer
 RAM holds the data, while CPU works with them
 Volatile
 Tremendous impact on speed
Secondary Storage
 Used to hold Stored program instructions
 Used to hold data and information of Stored
programs
 Slower than primary storage
 Large capacity
 Lot cheaper
 Non-volatile ( retains data even without power)
Storage devices
 Electronic file cabinet
 Storage devices VS Primary Storage(RAM)
 More room in storage devices
 Contents are retained
 Storage devices are much slower
 Magnetic storage(hard disk, floppy disk)
 Optical storage( CDs, DVDs)
Arithmetic Logic Unit
 Where actual executions of the instructions takes
place during processing operation
 It includes arithmetic & logical operations
Control Unit
 Manages and coordinates the operations of all other
components of a computer system
 Acts as a central nervous system
Central Processing Unit
 Brain of a computer
 Responsible for controlling the operations of all
other units of a computer system
Computer System
• Hardware - physical parts of the computer
• Software - instructions to the computer
• Data - raw facts the computer can manipulate
• People - also known as users
Week 1- Introduction to computer fundamental .ppt
Computer Hardware
 Any part of the computer you can touch.
• Processor
• Memory
• Input and Output Devices
• Storage Devices
Output
Some types of hardware devices.
Storage
Input
Processor
Input and
output
Memory
Software
 Software - electronic instructions to the computer.
Also referred to as a “program.”
 Two types:
• System Software(Operating System)
• Application Software
System Software
• Operating Systems
• Windows 95
• Windows 98
• Linux
• Disk Utilities
Application Software:
• Word Processing
• Spreadsheets
• Graphics
• Databases
• Entertainment
• Educational
• Communications
• Presentation
46
So A Computer Is
 an electronic device
 operating under the control of instructions
 stored in its own memory unit
 that can accept data (input)
 process data arithmetically and logically
 produce results (output)
 and store the results for future use
47
So A Computer Is
 Does not create information
 Cannot think (unlike brain).
 Future: Network - Sharing information. (Internet &
Intranet)

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Week 1- Introduction to computer fundamental .ppt

  • 2. Course Objectives  Discuss Fundamental Concepts of Information Technology (IT)  Show how Computers are Used as Practical Tools for Solving Personal, Business, and Academic Problems  Learn Basic Computer Skills that Enables the Students Explore IT World  Enabling students to work with various office software's
  • 3. Course Contents  Introduction to IT  Computing & Communication  Understanding Computer Difference between Data & Information Number System  Peripheral Devices  Connectivity, Interactivity & Multimedia  Internet Access Devices World Wide Web  Browsers & Search Engines  Web Page Basic Design  Application Software  Microsoft Office  System Unit  Storage Devices  Input Devices  Output Devices  Telecommunications  Digital Communication  Networks & Protocols  Databases  Computer Security  E-Commerce  Artificial Intelligence  System Development Operating Systems  Hardware Technology
  • 4. Books  Reference Books  Peter Norton’s Introduction to Computers latest Edition  Computer Fundamentals by P.K. Sinha  www.howstuffworks.com  www.whatis.com
  • 5. Evaluation Quizzes (10-15 Min.) 15% Assignments 10% Mid-terms 25% Final 50% Total 100%
  • 6. Rules  No late work will be accepted (unless arrangements have been made in advance)  Ask questions; participate actively in class  Turn off Cell Phones in the Class and Lab  You are responsible for what is covered in class – even if you don’t show up  Deficiency in attendance may lead to termination or relegation  You are encouraged to help each other with your homework assignments – but you must turn in your own work  Plagiarism is not allowed  If you are found to be cheating, you will fail at least the assignment / test and perhaps the entire class
  • 7. Rules  Quizzes are unannounced
  • 8. Characteristics of a Computer  SPEED : In general, no human being can compete to solving the complex computation, faster than computer.  ACCURACY : Since Computer is programmed, so what ever input we give it gives result with accuracy.  STORAGE : Computer can store mass storage of data with appropriate format.
  • 9.  DILIGENCE : Computer can work for hours without any break and creating error.  VERSATILITY : We can use computer to perform completely different type of work at the same time.  POWER OF REMEMBERING : It can remember data for us.
  • 10.  NO IQ : Computer does not work without instruction.  NO FEELING : Computer does not have emotions, knowledge, experience, feeling.
  • 11. Computer • Word computer came from the word ‘compute’ which means to calculate • Thereby, computer is an electronic device that performs arithmetic operations at a very high speed • Also called data processor because it can process, store and retrieve data whenever required
  • 12. Data Processing  Data is a raw material used as an input and information is a processed data obtained as an output of data processing.
  • 13. Computers In History  A computer is something that computes.  Up until the end of World War II, a computer was a person who computed. She might use a pencil (a pen if she were particularly confident of her results), and even a mechanical calculator.  The early machines for mathematics were once all known as calculators.  Charles Babbage, a 19th-century English country gentleman conceived the idea of a machine that would replace the human computers used to calculate values.
  • 14. Computers In History  Babbage foresaw his mechanical computer-replacement as having three advantages over those who used pencil and paper:  The machine would eliminate mistakes.  it would be faster.  and it would be cheaper.  The word computer was first applied to machines after electricity replaced blood as the working medium inside them.  The first of these machines—a mechanical computer of which Babbage would have been proud—was the IBM-financed Automatic Sequence Controlled Calculator, which is often called Harvard Mark I. The five-ton design included 750,000 parts, including switches, relays, and rotating shafts and clutches. It stretched out for 50 feet and was eight feet tall.
  • 15. Computers In History  Many of the fundamentals of today's computers first took form in the partly electronic, partly mechanical machine devised by John Vincent Atanasoff at Iowa State College (now University).  His ideas and a prototype built with the aid of graduate student Clifford Berry have become a legend known as the Atanasoff Berry Computer (with the acronym ABC), the first electronic digital computer—although it was never at that period called a "computer." Iowa State called the device "the world's fastest calculator" as late as 1942.  It introduced the concept of binary arithmetic and logic circuits.
  • 16. Computers In History  In Britain, crypto-analysts developed a vacuum-tube device they called Colossus that some people now call the first electronic computer. Colossus used to decode German secret messages  In 1943,ENIAC (the most complex vacuum tube-based device ever made) was first proposed as a collaboration between the United States Army and the University of Pennsylvania. ENIAC stands for the Electronic Numerical Integrator and Computer.  In Hollywood, such thinking machines grew even bigger and took over the world, at least in 1950s science fiction movies.  Scientists tried to figure out how to squeeze a room-sized computer into a space capsule .  The scientists pretty much figured things out—they created the microprocessor (1971) .  Once the microprocessor hit, however, thinkers figured how to make small computers cheap enough that everyone could afford one. Computers became personal
  • 18. Computer Generations  “Generation” in computer talk is a step in technology. It provides a framework for the growth of computer industry  Till today, there are five computer generations
  • 23. Basic Operations of a Computer System  Inputting: entering data and instruction to computer  Storing : saving data and instructions to make them available for processing whenever required  Processing: performing arithmetic operations or logical operation to convert data into useful information
  • 24.  Outputting: process of producing useful information to the user  Controlling: Directing the manner and sequence in which the operations must be performed
  • 26. Input Unit  Accepts instruction and data from outside world  Converts these instructions in computer readable form  Supplies the converted instructions and data to the computer system for further processing
  • 27. Input Devices  Mouse  Keyboard  Joystick  Light pen  Bar Code Reader  Tablet  Camera  Microphone
  • 28. Output Unit  Accepts the results produced by the computer ( which are in coded form, hence cannot be understood by us)  It transforms these instructions to human readable form  Supplies the results to outside world
  • 29. Output Devices  Printer - laser, inkjet, dotmatrix  Plotter - flatbed, drum  Speakers  Monitor - CRT, LCD, projector
  • 30. Storage unit It holds Data and instructions for processing Intermediate results of processing Final results of processing before they are released to an output device
  • 31. Types of Storage  Primary storage  Secondary Storage
  • 32. Primary Storage  Used to hold running program instructions  Used to hold data, intermediate results and results of on-going jobs  Fast in operation  Small capacity  Expensive  Volatile ( looses data on power dissipation)
  • 33.  RAM: (Random Access memory)  Electronic scratch pad inside a computer  RAM holds the data, while CPU works with them  Volatile  Tremendous impact on speed
  • 34. Secondary Storage  Used to hold Stored program instructions  Used to hold data and information of Stored programs  Slower than primary storage  Large capacity  Lot cheaper  Non-volatile ( retains data even without power)
  • 35. Storage devices  Electronic file cabinet  Storage devices VS Primary Storage(RAM)  More room in storage devices  Contents are retained  Storage devices are much slower  Magnetic storage(hard disk, floppy disk)  Optical storage( CDs, DVDs)
  • 36. Arithmetic Logic Unit  Where actual executions of the instructions takes place during processing operation  It includes arithmetic & logical operations
  • 37. Control Unit  Manages and coordinates the operations of all other components of a computer system  Acts as a central nervous system
  • 38. Central Processing Unit  Brain of a computer  Responsible for controlling the operations of all other units of a computer system
  • 39. Computer System • Hardware - physical parts of the computer • Software - instructions to the computer • Data - raw facts the computer can manipulate • People - also known as users
  • 41. Computer Hardware  Any part of the computer you can touch. • Processor • Memory • Input and Output Devices • Storage Devices
  • 42. Output Some types of hardware devices. Storage Input Processor Input and output Memory
  • 43. Software  Software - electronic instructions to the computer. Also referred to as a “program.”  Two types: • System Software(Operating System) • Application Software
  • 44. System Software • Operating Systems • Windows 95 • Windows 98 • Linux • Disk Utilities
  • 45. Application Software: • Word Processing • Spreadsheets • Graphics • Databases • Entertainment • Educational • Communications • Presentation
  • 46. 46 So A Computer Is  an electronic device  operating under the control of instructions  stored in its own memory unit  that can accept data (input)  process data arithmetically and logically  produce results (output)  and store the results for future use
  • 47. 47 So A Computer Is  Does not create information  Cannot think (unlike brain).  Future: Network - Sharing information. (Internet & Intranet)