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©Enigma Games 2011
©Enigma Games 2011



• A Sandbox FPS with a sci-fi alien twist.

• Aliens have crashed into and invaded SEEVIC College in the
  year 2035.

• The aliens have decided to set up camp, turning the college
  into a dark and gloomy fortress.

• Fight against the aliens to obtain all four keys which will gain
  you access to the old theatre which has been converted into a
  launch pad for the aliens and their ship.
©Enigma Games 2011




1. First Alien Sandbox FPS Game.

2. The game has an open story where the player
   can visit any area of the game at any time
   giving full freedom.

3. Gather the 4 keys at your own pace using skill
   and stealth to plan your attacks.
©Enigma Games 2011




• Age: 15 – 19 Year Olds

• Gender: Male and Female SEEVIC Students

• Common Interests: Games – FPS and SCI-FI
©Enigma Games 2011
As part of our project we had to create a
questionnaire enabling us to find out information on
how students feel about the college layout. This
helped gain a better understanding when creating our
game to make it more user friendly.
©Enigma Games 2011




• Here is a list of resources we will need to
  create our game:
  • PC Tower                      • Video Camera
  • Monitor                       • Printer
  • Mouse                         • Scanner
  • Keyboard                      • Good Quality Graphics Card
  • FPS Creator                   • Good Quality Sounds Card
  • Microsoft Word & PowerPoint
©Enigma Games 2011




• To complete our project we need a well
  structured team that contains members that
  can offer their individual skills in order to
  complete the project successfully.
  –   Project Manager– Michael Tillson
  –   Vice Manager – Adam Letch
  –   Lead Level Creator – George Towler
  –   Lead Level Designer – Jack Feltham
©Enigma Games 2011




• For the project our team has been assigned a budget of £400. Our project
manager has decided to split the budget evenly amongst the team members.
This means that I would have £100 of the budget as there are four group
members.


ITEM                         AVALIABILITY                HIRE/PRICE (£)
Video Camera                 Only in studio, 1 weeks     £5 per hour (min price)
                             notice required
Transport                    Only during working hours   £5 per route taken
FPS Creator                  Outside developmental       £1 per hour
                             hours
Time in Studio               N/A                         Free
Time Outside Studio          N/A                         £5 per hour
Computer Hire                When not in studio          10p per hour
©Enigma Games 2011


• Here is a table containing our project schedule.
• The schedule includes college periods in which our team is together for
  meetings and time where each member has time to work individually.


              Monday       College Periods 8 & 9
              Tuesday      College Periods 1 & 2
              Wednesday    Individual Time – No College
              Thursday     Individual Time – No Group Meetings
              Friday       College Periods 6 & 7
©Enigma Games 2011



• In the project it is one of my tasks to cover the in game
  lighting.


  Lighting –

  •Dark and gloomy
  •Shadows
  •Low natural light
  •Sense of fear
  •Run down feel
                                        A couple of examples from
                                        mood board
©Enigma Games 2011



• In the project it is also one of my tasks to cover the environment within
  the game, this is in terms of how in game objects and how the overall level
  looks.


•   Achieving the effect –                     The lighting in the game need to
•   Dynamic objects                            compliment the object within
•   Broken glass                               the game to create the key
                                               environment.
•   The sense of deserted rooms
•   Alien objects such as teleports

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Year 1: Group Game Presentation

  • 2. ©Enigma Games 2011 • A Sandbox FPS with a sci-fi alien twist. • Aliens have crashed into and invaded SEEVIC College in the year 2035. • The aliens have decided to set up camp, turning the college into a dark and gloomy fortress. • Fight against the aliens to obtain all four keys which will gain you access to the old theatre which has been converted into a launch pad for the aliens and their ship.
  • 3. ©Enigma Games 2011 1. First Alien Sandbox FPS Game. 2. The game has an open story where the player can visit any area of the game at any time giving full freedom. 3. Gather the 4 keys at your own pace using skill and stealth to plan your attacks.
  • 4. ©Enigma Games 2011 • Age: 15 – 19 Year Olds • Gender: Male and Female SEEVIC Students • Common Interests: Games – FPS and SCI-FI
  • 5. ©Enigma Games 2011 As part of our project we had to create a questionnaire enabling us to find out information on how students feel about the college layout. This helped gain a better understanding when creating our game to make it more user friendly.
  • 6. ©Enigma Games 2011 • Here is a list of resources we will need to create our game: • PC Tower • Video Camera • Monitor • Printer • Mouse • Scanner • Keyboard • Good Quality Graphics Card • FPS Creator • Good Quality Sounds Card • Microsoft Word & PowerPoint
  • 7. ©Enigma Games 2011 • To complete our project we need a well structured team that contains members that can offer their individual skills in order to complete the project successfully. – Project Manager– Michael Tillson – Vice Manager – Adam Letch – Lead Level Creator – George Towler – Lead Level Designer – Jack Feltham
  • 8. ©Enigma Games 2011 • For the project our team has been assigned a budget of £400. Our project manager has decided to split the budget evenly amongst the team members. This means that I would have £100 of the budget as there are four group members. ITEM AVALIABILITY HIRE/PRICE (£) Video Camera Only in studio, 1 weeks £5 per hour (min price) notice required Transport Only during working hours £5 per route taken FPS Creator Outside developmental £1 per hour hours Time in Studio N/A Free Time Outside Studio N/A £5 per hour Computer Hire When not in studio 10p per hour
  • 9. ©Enigma Games 2011 • Here is a table containing our project schedule. • The schedule includes college periods in which our team is together for meetings and time where each member has time to work individually. Monday College Periods 8 & 9 Tuesday College Periods 1 & 2 Wednesday Individual Time – No College Thursday Individual Time – No Group Meetings Friday College Periods 6 & 7
  • 10. ©Enigma Games 2011 • In the project it is one of my tasks to cover the in game lighting. Lighting – •Dark and gloomy •Shadows •Low natural light •Sense of fear •Run down feel A couple of examples from mood board
  • 11. ©Enigma Games 2011 • In the project it is also one of my tasks to cover the environment within the game, this is in terms of how in game objects and how the overall level looks. • Achieving the effect – The lighting in the game need to • Dynamic objects compliment the object within • Broken glass the game to create the key environment. • The sense of deserted rooms • Alien objects such as teleports