SlideShare a Scribd company logo
High Dynamic Range
April. 2015
Presented by Thuong Nguyen
tnguyen@humaxdigital.com
1
2
SDR
3
HDR
Contents
4
 Introduction
 What is Dynamic Range
 Why High Dynamic Range is matter
Improving Video Quality
5
 More pixels: SD – HD –UHD (4k, 8K)
Increase spatial resolution
HDTV
UHDTV
SDTV
Improving Video Quality
6
Increase temporal resolution
 More frame: 24 ~ 300 Fps (sport,
Improving Video Quality
7
 More View (3D): Stereo, Multiple view, free view
Increase views – 3DTV
1 view 2 views M views
…
Improving Video Quality
8
 More pixel’s info (Better pixel)
Higher contrast: SDR vs. HDR
Standard
(SDR)
Enhanced
(EDR)
High
(HDR)
10 16 f-stops
n f-stops = a difference of 2n : 1 contrast ratio
Quantization bit: 8 – 10 – 12
strong contrast between the bright parts and the dark parts of an image
Why?
9
better-looking images/videos
Problem of Dynamic Range
 The Grandma Problem
10
Long Exposure
11
10-6 106
10-6 106
Picture
High dynamic range
Real world
0 to 255
Short Exposure
12
10-6 106
10-6 106
Picture
High dynamic range
Real world
0 to 255
Problem Dynamic
 The real world is high dynamic range
13
A nit is a unit used to
measure brightness
High Dynamic Range
 Making the bright pixels on a TV as bright and vibrant as possi
ble while making the dark pixels as dark as possible.
14
Especially valuable for outdoor scenery and sharp
contrast movie scenes.
High Dynamic Range
 Need around 10.000 nits to satisfied 90% viewer at ideal range
15
Current Color Space (Color Gamut)
is not enough
Moving to HDR
 UHD Alliance: with mission to create (Jan. 2015 at CES)
 New standard to support video technologies including 4K, Higher
resolution, high dynamic range, wider color gamut, and 3D audio
16
Moving to HDR
 (Netflix) HDR is more important for video quality than 4K
17
Moving to HDR
 (Netflix) HDR is more important for video quality than 4K
 “We kind of ran out of more pixels to add,” Neil Hunt,
18
Can notice HDR from
any distance and
screen size, at once
Resolution is only
apparent when you
are close
Dramatic better
visual quality
Moving to HDR
 Who interested?
19
TV manufacturers
….
...
TV manufactures mainlyTV manufacturers + Content creators
Optimistic future
Moving to HDR
 4K (UHD) will support HDR standard in the end of 2015.
 4K + HDR (10/12bit) give less data overhead than 8K itself (8bit)
 MPEG Exploration: HDR and WCM content distribution
 HDMI 2.0a (Apr. 2015): spec update fro HDR support in 4K
 Ultra HD Blu-ray: will support HDR
 Technicolor and Sinclair Demo HDR UHD
Live Over-the-Air Broadcast (Apr. 9, 2015)
 NAB Labs to Demo Super Hi-Vision,
LDM, HDR HFR (NHK’s SHTV). (Apr. 11, 2015)
20
HDMI 2.0a: 18Gbps
SMPTE 2014: Doing HDR With HEVC
HIGH DYNAMIC RANGE
More on
21
HDR in Digital Photography
 Dynamic range describes the ratio between the maximum and
minimum measurable light intensities (white and black, respectively)
 Ratio between lightest and darkest regions (contrast ratio)
 Never have true white or black
 Dynamic range’s concept depends on:
22
Capture device
(camera, scanner)
Display devices
(screen, printer)
Subject
Influence of Light
 Light intensity as incident and reflected light
 Real world is high dynamic range
23
Accurate measure luminance is critical for dynamic range
Digital Cameras
 Light is measured at each pixel in a well (photosite)
 Each photo’s size determine a digital camera dynamic range
 Define darker and white level based on its capacity
 (idea camera) Contrast ratio is
24
dynamic range is generally
higher for digital SLR cameras
compared to compact cameras
due to larger pixel sizes.
Maximum light intensity
measurable ( at pixel saturation)
Minimum light intensity
measurable (above read-out noise)
Comparison
 Dynamic range is commonly measured on a logarithmic scale
25
Printed Media
f-stops
Density
Scanner
Display
devices
Scanners
Digital Camera
f-stops
Density
Scanner
The Human Eye
 Human eye uses the pupil to see darker or brighter images
 Turn smaller to limit coming light to see the brighter
 But cannot see darker & brighter region at same time
 it around 10 – 14 f-stops
26
Bit depth & Dynamic Range
 (bit per pixel)Quantifies how many unique colors are available
 How many unique shades are available in grayscale image
 Most digital cameras us a 10 – 14 bit A/D ~ 10-15 f-stops
 Higher precision A/D converter does not necessarily mean greater
dynamic range
27
Wider Color Gamut
 Current color gamut is limited
 Current HDTV (BT.709) – 1990
 Created for CRT, and HDTV
 Around 100 nits.
 8 bpp
28
Today we have better display
technology: Plasma, LCD, OLED …
More Colors: REC. 2020 for UHDTV
10, 12 bpp.
What the viewer gets?
 Distorts the image from what the director create
29
Content creator see 100 nits Viewer see – 300-500 nits
Gamma
correction
What the viewer gets?
 Distorts the image from what the director create
30
Unpredictable distortion
Color and Brightness
31
Luminance dynamic range for various technologies
Dolby Vision & dual layer HDR
32
“dual-codec” technology that uses the HEVC 10-bit base layer plus an
8-bit AVC enhancement layer or two 8-bit AVC encodes.
Encoder
Dolby Vision & dual layer HDR
33
Decoder
HDR Related SEI in HEVC
 HEVC version 2 include three SEI messages to HDR data
 Chroma resampling filter hint: info for changing color space
 Info: some transformation information to reduce artifact
 Knee function information: info about transform one brightness or
luminance dynamic range to another
 Mastering display color volume: info on color primaries and lumin
ance dynamic rage of the display tha was used to author the
source
34
e.g: from REC 2020 (10-12bit) to REC 708 (8bit)
e.g. convert HDR for 500 nits to 120 nits
HDR Develop ?
 Update gamma function: maps linear light to a specific code
value for a display screen.
 Current system was originally designed to support CRT display
 Standardized signaling a television receiver for HDR’s contents
 New metadata sets, how system delivery and response that.
 Standardized HDR mapping …
 How new HDR signals are carried
 Layered approach – which create different levels of video quality
 Similar to SD/HD enable device?
35
HDR Develop ?
 HEVC compatible to HDR contents (HEVC extension)
 HDR – capable display devices with HEVC decoder
 Workflow to create, encoded and distributable HDR video
36
Conclusion
 High dynamic range is current trends in video technology as
well as industry (broadcasting operator, content provider, TV
manufactures)
 Better visual perception with significant different to SDR
 Small bit overhead
 New HDR-enabled display device is coming
 Very optimistic future – just around the corner
37
References
 R. Diaz, An introduction to High dynamic range HDR and its support
within the H.265/HEVC Standard Extension, Dec. 2014.
 Dolby Laboratories, Dolby vision white paper, 2014.
 http://www.cambridgeincolour.com/tutorials
38
Appendix
 What’s remain
 How to capture HDR?
 How to compress/encode HDR content?
 How to display HDR ?
 Dynamic range convert – Tone mapping ?
 SDR to HDR
 HDR to SDR
39

More Related Content

PDF
Thinking about IP migration
PDF
HDR and WCG Principles-Part 1
PDF
Designing an 4K/UHD1 HDR OB Truck as 12G-SDI or IP-based
PDF
HDR and WCG Principles-Part 2
PDF
HDR and WCG Principles-Part 6
PDF
SDI to IP 2110 Transition Part 1
PDF
Design and Concepts of Android Graphics
PPTX
H.264 vs HEVC
Thinking about IP migration
HDR and WCG Principles-Part 1
Designing an 4K/UHD1 HDR OB Truck as 12G-SDI or IP-based
HDR and WCG Principles-Part 2
HDR and WCG Principles-Part 6
SDI to IP 2110 Transition Part 1
Design and Concepts of Android Graphics
H.264 vs HEVC

What's hot (20)

PDF
High-Dynamic Range (HDR) Demystified
PDF
HDR and WCG Video Broadcasting Considerations.pdf
PDF
HDR and WCG Video Broadcasting Considerations
PPTX
VIDEO QUALITY ENHANCEMENT IN BROADCAST CHAIN, OPPORTUNITIES & CHALLENGES
PDF
Video Compression Part 1 Video Principles
PDF
Broadcast Camera Technology, Part 3
PDF
VVC tutorial at ICME 2020 together with Benjamin Bross
PDF
Latest Technologies in Production & Broadcasting
PDF
Broadcast Camera Technology, Part 1
PDF
HDR and WCG Principles-Part 5
PDF
Broadcast Lens Technology Part 2
PDF
HDR and WCG Principles-Part 4
PDF
Broadcast Camera Technology, Part 2
PDF
An Introduction to Audio Principles
PDF
Modern broadcast camera techniques, set up & operation
PPT
Link Power Budget Calculation and Propagation Factors for Satellite COmmunica...
PPTX
Lec1 Ali - CT Basics _ Physical Priniciples new.pptx
PDF
Broadcast Lens Technology Part 1
PDF
High Dynamic Range Imaging- A Review
PPTX
Radioactivity and nuclear transformation
High-Dynamic Range (HDR) Demystified
HDR and WCG Video Broadcasting Considerations.pdf
HDR and WCG Video Broadcasting Considerations
VIDEO QUALITY ENHANCEMENT IN BROADCAST CHAIN, OPPORTUNITIES & CHALLENGES
Video Compression Part 1 Video Principles
Broadcast Camera Technology, Part 3
VVC tutorial at ICME 2020 together with Benjamin Bross
Latest Technologies in Production & Broadcasting
Broadcast Camera Technology, Part 1
HDR and WCG Principles-Part 5
Broadcast Lens Technology Part 2
HDR and WCG Principles-Part 4
Broadcast Camera Technology, Part 2
An Introduction to Audio Principles
Modern broadcast camera techniques, set up & operation
Link Power Budget Calculation and Propagation Factors for Satellite COmmunica...
Lec1 Ali - CT Basics _ Physical Priniciples new.pptx
Broadcast Lens Technology Part 1
High Dynamic Range Imaging- A Review
Radioactivity and nuclear transformation
Ad

Viewers also liked (12)

PPTX
Refrigeration and Air Conditioning System Components
PDF
Ckcc sign up process
PDF
Air duct system design
PPTX
Tons of Refrigeration
PPTX
Role of HVAC Engineer
PPTX
VRF II VRV
PPTX
VRF Systems comaprison
PDF
Fluke thai 2012-2
PDF
NOW ADVERTISE ON SEARCHO.ORG
PPT
Refrigeration And Air Conditioning
PPTX
HVAC Basic Concepts of Air Conditioning
Refrigeration and Air Conditioning System Components
Ckcc sign up process
Air duct system design
Tons of Refrigeration
Role of HVAC Engineer
VRF II VRV
VRF Systems comaprison
Fluke thai 2012-2
NOW ADVERTISE ON SEARCHO.ORG
Refrigeration And Air Conditioning
HVAC Basic Concepts of Air Conditioning
Ad

Similar to High Dynamic Range: An Introduction (20)

PPTX
4K Display Technology
RTF
HDR Displays Note
PPT
Comparative HDTV Display Technologies
PDF
Elemental high dynamic _ range_video_white_paper
PPTX
4K Technology
PPSX
4K Dispaly Technology
PPSX
4K Display Technology
PPSX
4K Dispaly Technology
PDF
The Complete UHD Guidebook
PPTX
4 k Display Technology
PPTX
4k technology seminar
PPTX
PPT
Deep Colour-XVycc updated viewing TV.ppt
PDF
MOTO HD HandBook
PDF
MOTO HD HandBook
PDF
HDR Insights Article 3: Understanding HDR Tone Mapping
DOCX
HDMI 2.1 vs. 2.0: The Best HD Connection for Your Business
DOCX
HDMI 2.1 vs. 2.0: The Best HD Connection for Your Business
PPTX
Analog TV Systems/Digital TV Systems/3DTV
4K Display Technology
HDR Displays Note
Comparative HDTV Display Technologies
Elemental high dynamic _ range_video_white_paper
4K Technology
4K Dispaly Technology
4K Display Technology
4K Dispaly Technology
The Complete UHD Guidebook
4 k Display Technology
4k technology seminar
Deep Colour-XVycc updated viewing TV.ppt
MOTO HD HandBook
MOTO HD HandBook
HDR Insights Article 3: Understanding HDR Tone Mapping
HDMI 2.1 vs. 2.0: The Best HD Connection for Your Business
HDMI 2.1 vs. 2.0: The Best HD Connection for Your Business
Analog TV Systems/Digital TV Systems/3DTV

Recently uploaded (20)

PPTX
Big Data Technologies - Introduction.pptx
PDF
Encapsulation_ Review paper, used for researhc scholars
PPT
Teaching material agriculture food technology
PPTX
A Presentation on Artificial Intelligence
PDF
Dropbox Q2 2025 Financial Results & Investor Presentation
PPT
“AI and Expert System Decision Support & Business Intelligence Systems”
PPTX
Spectroscopy.pptx food analysis technology
PDF
Electronic commerce courselecture one. Pdf
PDF
Building Integrated photovoltaic BIPV_UPV.pdf
PDF
Network Security Unit 5.pdf for BCA BBA.
PDF
Architecting across the Boundaries of two Complex Domains - Healthcare & Tech...
PDF
Review of recent advances in non-invasive hemoglobin estimation
PDF
Empathic Computing: Creating Shared Understanding
PDF
Reach Out and Touch Someone: Haptics and Empathic Computing
DOCX
The AUB Centre for AI in Media Proposal.docx
PDF
Agricultural_Statistics_at_a_Glance_2022_0.pdf
PDF
A comparative analysis of optical character recognition models for extracting...
PDF
Approach and Philosophy of On baking technology
PDF
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
PDF
Assigned Numbers - 2025 - Bluetooth® Document
Big Data Technologies - Introduction.pptx
Encapsulation_ Review paper, used for researhc scholars
Teaching material agriculture food technology
A Presentation on Artificial Intelligence
Dropbox Q2 2025 Financial Results & Investor Presentation
“AI and Expert System Decision Support & Business Intelligence Systems”
Spectroscopy.pptx food analysis technology
Electronic commerce courselecture one. Pdf
Building Integrated photovoltaic BIPV_UPV.pdf
Network Security Unit 5.pdf for BCA BBA.
Architecting across the Boundaries of two Complex Domains - Healthcare & Tech...
Review of recent advances in non-invasive hemoglobin estimation
Empathic Computing: Creating Shared Understanding
Reach Out and Touch Someone: Haptics and Empathic Computing
The AUB Centre for AI in Media Proposal.docx
Agricultural_Statistics_at_a_Glance_2022_0.pdf
A comparative analysis of optical character recognition models for extracting...
Approach and Philosophy of On baking technology
TokAI - TikTok AI Agent : The First AI Application That Analyzes 10,000+ Vira...
Assigned Numbers - 2025 - Bluetooth® Document

High Dynamic Range: An Introduction

  • 1. High Dynamic Range April. 2015 Presented by Thuong Nguyen tnguyen@humaxdigital.com 1
  • 4. Contents 4  Introduction  What is Dynamic Range  Why High Dynamic Range is matter
  • 5. Improving Video Quality 5  More pixels: SD – HD –UHD (4k, 8K) Increase spatial resolution HDTV UHDTV SDTV
  • 6. Improving Video Quality 6 Increase temporal resolution  More frame: 24 ~ 300 Fps (sport,
  • 7. Improving Video Quality 7  More View (3D): Stereo, Multiple view, free view Increase views – 3DTV 1 view 2 views M views …
  • 8. Improving Video Quality 8  More pixel’s info (Better pixel) Higher contrast: SDR vs. HDR Standard (SDR) Enhanced (EDR) High (HDR) 10 16 f-stops n f-stops = a difference of 2n : 1 contrast ratio Quantization bit: 8 – 10 – 12 strong contrast between the bright parts and the dark parts of an image
  • 10. Problem of Dynamic Range  The Grandma Problem 10
  • 11. Long Exposure 11 10-6 106 10-6 106 Picture High dynamic range Real world 0 to 255
  • 12. Short Exposure 12 10-6 106 10-6 106 Picture High dynamic range Real world 0 to 255
  • 13. Problem Dynamic  The real world is high dynamic range 13 A nit is a unit used to measure brightness
  • 14. High Dynamic Range  Making the bright pixels on a TV as bright and vibrant as possi ble while making the dark pixels as dark as possible. 14 Especially valuable for outdoor scenery and sharp contrast movie scenes.
  • 15. High Dynamic Range  Need around 10.000 nits to satisfied 90% viewer at ideal range 15 Current Color Space (Color Gamut) is not enough
  • 16. Moving to HDR  UHD Alliance: with mission to create (Jan. 2015 at CES)  New standard to support video technologies including 4K, Higher resolution, high dynamic range, wider color gamut, and 3D audio 16
  • 17. Moving to HDR  (Netflix) HDR is more important for video quality than 4K 17
  • 18. Moving to HDR  (Netflix) HDR is more important for video quality than 4K  “We kind of ran out of more pixels to add,” Neil Hunt, 18 Can notice HDR from any distance and screen size, at once Resolution is only apparent when you are close Dramatic better visual quality
  • 19. Moving to HDR  Who interested? 19 TV manufacturers …. ... TV manufactures mainlyTV manufacturers + Content creators Optimistic future
  • 20. Moving to HDR  4K (UHD) will support HDR standard in the end of 2015.  4K + HDR (10/12bit) give less data overhead than 8K itself (8bit)  MPEG Exploration: HDR and WCM content distribution  HDMI 2.0a (Apr. 2015): spec update fro HDR support in 4K  Ultra HD Blu-ray: will support HDR  Technicolor and Sinclair Demo HDR UHD Live Over-the-Air Broadcast (Apr. 9, 2015)  NAB Labs to Demo Super Hi-Vision, LDM, HDR HFR (NHK’s SHTV). (Apr. 11, 2015) 20 HDMI 2.0a: 18Gbps SMPTE 2014: Doing HDR With HEVC
  • 22. HDR in Digital Photography  Dynamic range describes the ratio between the maximum and minimum measurable light intensities (white and black, respectively)  Ratio between lightest and darkest regions (contrast ratio)  Never have true white or black  Dynamic range’s concept depends on: 22 Capture device (camera, scanner) Display devices (screen, printer) Subject
  • 23. Influence of Light  Light intensity as incident and reflected light  Real world is high dynamic range 23 Accurate measure luminance is critical for dynamic range
  • 24. Digital Cameras  Light is measured at each pixel in a well (photosite)  Each photo’s size determine a digital camera dynamic range  Define darker and white level based on its capacity  (idea camera) Contrast ratio is 24 dynamic range is generally higher for digital SLR cameras compared to compact cameras due to larger pixel sizes. Maximum light intensity measurable ( at pixel saturation) Minimum light intensity measurable (above read-out noise)
  • 25. Comparison  Dynamic range is commonly measured on a logarithmic scale 25 Printed Media f-stops Density Scanner Display devices Scanners Digital Camera f-stops Density Scanner
  • 26. The Human Eye  Human eye uses the pupil to see darker or brighter images  Turn smaller to limit coming light to see the brighter  But cannot see darker & brighter region at same time  it around 10 – 14 f-stops 26
  • 27. Bit depth & Dynamic Range  (bit per pixel)Quantifies how many unique colors are available  How many unique shades are available in grayscale image  Most digital cameras us a 10 – 14 bit A/D ~ 10-15 f-stops  Higher precision A/D converter does not necessarily mean greater dynamic range 27
  • 28. Wider Color Gamut  Current color gamut is limited  Current HDTV (BT.709) – 1990  Created for CRT, and HDTV  Around 100 nits.  8 bpp 28 Today we have better display technology: Plasma, LCD, OLED … More Colors: REC. 2020 for UHDTV 10, 12 bpp.
  • 29. What the viewer gets?  Distorts the image from what the director create 29 Content creator see 100 nits Viewer see – 300-500 nits Gamma correction
  • 30. What the viewer gets?  Distorts the image from what the director create 30 Unpredictable distortion
  • 31. Color and Brightness 31 Luminance dynamic range for various technologies
  • 32. Dolby Vision & dual layer HDR 32 “dual-codec” technology that uses the HEVC 10-bit base layer plus an 8-bit AVC enhancement layer or two 8-bit AVC encodes. Encoder
  • 33. Dolby Vision & dual layer HDR 33 Decoder
  • 34. HDR Related SEI in HEVC  HEVC version 2 include three SEI messages to HDR data  Chroma resampling filter hint: info for changing color space  Info: some transformation information to reduce artifact  Knee function information: info about transform one brightness or luminance dynamic range to another  Mastering display color volume: info on color primaries and lumin ance dynamic rage of the display tha was used to author the source 34 e.g: from REC 2020 (10-12bit) to REC 708 (8bit) e.g. convert HDR for 500 nits to 120 nits
  • 35. HDR Develop ?  Update gamma function: maps linear light to a specific code value for a display screen.  Current system was originally designed to support CRT display  Standardized signaling a television receiver for HDR’s contents  New metadata sets, how system delivery and response that.  Standardized HDR mapping …  How new HDR signals are carried  Layered approach – which create different levels of video quality  Similar to SD/HD enable device? 35
  • 36. HDR Develop ?  HEVC compatible to HDR contents (HEVC extension)  HDR – capable display devices with HEVC decoder  Workflow to create, encoded and distributable HDR video 36
  • 37. Conclusion  High dynamic range is current trends in video technology as well as industry (broadcasting operator, content provider, TV manufactures)  Better visual perception with significant different to SDR  Small bit overhead  New HDR-enabled display device is coming  Very optimistic future – just around the corner 37
  • 38. References  R. Diaz, An introduction to High dynamic range HDR and its support within the H.265/HEVC Standard Extension, Dec. 2014.  Dolby Laboratories, Dolby vision white paper, 2014.  http://www.cambridgeincolour.com/tutorials 38
  • 39. Appendix  What’s remain  How to capture HDR?  How to compress/encode HDR content?  How to display HDR ?  Dynamic range convert – Tone mapping ?  SDR to HDR  HDR to SDR 39

Editor's Notes

  • #9: 10 f-stops = a difference of 210 = 1024: 1 contrast ratio. 14 f-stops = a difference of 214 = 16,384: 1 contrast ratio. 16 f-stops = a difference of 216 = 65,536: 1 contrast ratio. 100,000:1 is normally regarded as approximately the range that the eye can see in a scene with no adaptation. 20 f-stops = a difference of 220 = 1,048,576: 1 contrast ratio. 1,000,000:1 is normally regarded as approximately the range that the eye can see in a scene with minimal (no noticeable) adaptation.
  • #14: The candela per square metre (cd/m2) is the derived SI unit of luminance. The unit is based on the candela, the SI unit of luminous intensity, and the square metre, the SI unit of area. As a measure of light emitted per unit area, this unit is frequently used to specify the brightness of a display device.
  • #19: “I would much rather have a dynamic 2K HDTV than more pixels. Something with great blacks or great HDR, that is more impactful. Resolution is only apparent when you are close” Fundamentally, the video expert believes that 4K is just the tip of the iceberg and the least impressive part of what we should soon be seeing with video display technology.
  • #20: “I would much rather have a dynamic 2K HDTV than more pixels. Something with great blacks or great HDR, that is more impactful. Resolution is only apparent when you are close” Fundamentally, the video expert believes that 4K is just the tip of the iceberg and the least impressive part of what we should soon be seeing with video display technology.
  • #23: Therefore the concept of dynamic range becomes more complicated, and depends on whether you are describing a capture device (such as a camera or scanner), a display device (such as a print or computer display), or the subject itself. In fact, another device not shown above is our eyes, which also have their own dynamic range.
  • #24: Scenes with high variation in reflectivity, such as those containing black objects in addition to strong reflections, may actually have a greater dynamic range than scenes with large incident light variation. Photography under either scenario can easily exceed the dynamic range of your camera — particularly if the exposure is not spot on.
  • #25: Photosites can be thought of as buckets which hold photons as if they were water. Therefore, if the bucket becomes too full, it will overflow. A photosite which overflows is said to have become saturated, and is therefore unable to discern between additional incoming photons — thereby defining the camera's white level.
  • #26: Scanner express dynamic range in terms of density This is useful because it is conceptually similar to how pigments create tones in printed media, as shown below.
  • #29: For example, a light bulb can have more than 10,000 cd/m2, surfaces lit in the sunlight can have brightness upwards of hundreds of thousands of cd/m2, while the night sky can be 0.005 cd/m2 or lower. In color reproduction, including computer graphics and photography, the gamut, or color gamut /ˈɡæmət/, is a certain complete subset of colors. The most common usage refers to the subset of colors which can be accurately represented in a given circumstance, such as within a given color space or by a certain output device.
  • #32: The human eye uses the pupil to allow it to see darker or brighter images. If the pupil gets smaller, then less light enters the eye. This means that the eye can look at brighter areas without overwhelming the eye with too much light. But this comes with a tradeoff: when the pupil is small, less light means that the eye cannot see dark areas as well. The total range from darkest to brightest visible at the same time does not change significantly for the eye, but the eye can adjust the pupil to optimize the overall viewing conditions and adjust to varying amounts of light.