This document provides a design guide for the game Impending Delusion. It takes place on an inhabited planet called Kalokt, where humans are exploring but find indigenous lifeforms. Players control champions to complete missions by moving around the game board, battling robots, and solving puzzles with key cards. The guide describes gameplay mechanics like turn order, movement, combat, and victory conditions. It also includes appendices with examples of the different card types used in the game.