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A Minimal Viable Product that works
How to take the first steps
without wasting your time
Olga Pavlovsky @Lplatebigcheese
What are we going to talk about today?
You & the why
Get some inspiration
(a little about me, and my best guess at why I’m in front of you)
and then…
The best method I have found to date of testing whether your
customers really will buy that thing you’re convinced is great.
What are you trying to do?
Your product / Your service
The centre of your company.
The thing you do best. The thing no one else does better than you.
For who? Your customers. YOUR customers. Not someone else’s.
Your product is you. Like your company is you.
And. Therefore.
Your product must be aligned with your vision and your aspirations.
Do the right thing (for you)
Take a look at your life - where do you really want it to go?
• where do you want to live?
• what kind of relationship do you want to have with your
customers?
• do you want to be managing a company of 50 people?  or do
you want it to just be you?
• what exactly is the innovation you’re passionate about?  How
does the product address the innovation best?
How important is this?
How does it fit into your business model?
And where does the MVP fit with this? (clue - it’s the flip side)
High level business models - some
examples
For most things in life there are stereotypes
Lifestyle business (i.e. freelancer or home online business)
Services company (i.e. IT consultancy, carpenter, delivery company)
Product company (i.e. Codacy, Swatch, Innocent smoothis)
Charity / not for profit (i.e. Save the Children, The Brooke)
Retailer (i.e. IKEA, Amazon, ASOS)
Market place (i.e. ebay, AirBnB, Nakes Wines, Plenty of Fish)
Let’s discuss the pros, cons and examples of these
Some inspiration
Everything is possible
Marcus Frind, Founder of the dating website Plenty of Fish
Frind has set up his company so that doing everything else amounts
to doing almost nothing at all. "I usually accomplish everything in
the first hour," he says, before pausing for a moment to think this
over. "Actually, in the first 10 or 15 minutes.”
Plenty of Fish sold in July 2015 to Match Group for $575 million in
cash.
Decide what you want.
Use the MVP to see if it stacks up
Your Minimal Viable Product is simply a tool to help you decide if the
business that you have in mind will actually work.
Your goal is simple yet profound: decide upon what you are going to
spend a chunk of your life.
It’s important to be very, very honest with yourself during this
process.
You might be asking
yourself:
Why should I listen to you?
Bootstrap Business Seminar 3: Designing a Minimum Viable Product (MVP)
Learned between then and now
Mindset and motivation matter most.
Your business partners matter a lot. But you can not change them.
Be positive, but be prepared.
Be truly resourceful, be creative, never prejudge.
Your vision and your pitch are vital. They will get you the first
successes, not to mention the future successes.
Back to the MVP
Your goals and the MVP process
1. Create something you can SHOW to people (create MVP1)
2. Get an OPINION on whether you have a business idea that solves
a real problem that people will pay for (show MVP1)
3. Set the list of features which will get REAL DATA (plan MVP2)
4. Make money with your MVP (create and release MVP2)
Your non-goals
1. Waste time
2. Waste money
3. Fail for completely avoidable reasons because you are listening to
your social conditioning, bad advice from people who don’t know
what they’re talking about or just forgetting your goals.
Many books will tell you an MVP matter, and go into deep details.
What I wasn't to share with you is a process that I’ve seen work.
Most common mistakes I see founders
making at MVP phase
1. Spending time on creation of the product instead of doing one
big thing they don’t like to do: selling
2. Communicating features and not the vision when they talk about
the product
3. Getting defensive about problems people point out, not learning
from feedback
Everything in life is a trade-off.
The MVP is really easy to hide behind.
The sales pitch is not easy to refine and deliver.
But you must do both to succeed as fast as you can.
Remember: the goal of MVP1 is to gather OPINION
Success is a process
Front of mind: the design lozenge
The best process I have see to date
Research
1. Industry research (benchmark)
2. User research


Strategy
3. Value proposition


Planning & implementation
4. User journeys
5. Moodboard
6. Design
7. Technical plan
1. Industry benchmark
What are all the alternatives?
Where is the gap? Is it real?
2. User research
Who are your target clients/customer? Early adopters?
What are their motivations? What is their top problem? Can you solve it?
3. Value Proposition
What is the value proposition for your target users?
Which one is the easiest to deliver and attracts the right people?
This is the best tool I have seen to help you do this
3. Value Proposition
This is now your vision, on paper.
Invest time in the pitch.
Go and tell everyone about it. Do it as soon as possible.
Listen to their feedback. Iterate.
Methodologies and guides
Customer Development - Steve Blank
(Ultra) Lean Startup - Eric Reis
Dream, Design, Surf - Marcelo Bravo
3. Value Proposition = features list
What does each feature of the product or service drive?
Acquisition - Retention - Revenue - Remarkability
Refined feature list
VALUE
PROPOSITION
Specific to this
audience
GOALS
to activate
the value
proposition
LOCATION
of user when
needing your
product’s help
to achieve
goal
PROCESS
What steps
must user
take to
achieve goal?
EXPERIENCE
How can you
make each of
those
processes
really simple?
FEATURE
What’s the
feature you’re
going to
build?
Acquisition Retention Revenue Remarkability #
Audience
1
(Name)
Goal 1
Device(s) in
use:
Goal 2
Device(s) in
use:
Goal 3
Device(s) in
use:
3. Features list = refined features list
“If I had more time, I would have written a shorter letter”
- Hemingway, Cicero, Voltaire, Mark Twain and/or Blaise Pascal
4. User journeys
What do your users need to do to “get” the value proposition?
Can you shorten and simplify this? What can users get in one click?
CATALOG | COLLECTED COVVERS
CATALOG | COLLECTED COVVERS
Description
blablablablablablablabl
ablablablablablablabla
blablablablablablabla
Name
Sharing options
Private | Public
View Mode
Edit Covver
CREATE | CATALOG | DISCOVER | STORE
Account Name | Inbox
Description
blablablablablabl
ablablablablabla
blablablablablabl
ablablablablabla
Name
View
Mode
ADD TO MY ACCOUNT
CREATE ACCOUNT | SIGN UP
CATALOG ONE-VIEWCREATION TOOL
Owner's view
User 1 shares
with user 2
Description
blablablablablabla
blablablablablabla
blablablablablabla
blablablabla
Name
View Mode
ADD INSIDE PAGES
CREATE | CATALOG | DISCOVER | STORE
Account Name | Inbox
Toolbar V2
User 1
creates
User 1
view
User 2
Add to account
Visitor's view
5. Moodboard
Really useful, especially for helping you pitch your vision.
Honestly, if done efficiently, this is not wasted time.
6. Graphic Design
Option 1: design the interfaces and make them work
Sell the vision and help people imagine their problem is being solved
6. Graphic Design
For MVP1, graphic design should be as far as you go.
For MVP2, design should be as simple as possible, but you should use a pro.
Option 2
Design a Brochure
Use Hippoprint or MOO to print
Design a landing page with video, or a prototype
Use Launchrock and YouTube
6. Graphic Design: tools for prototyping
There are literally hundreds of tools which can help you create sketches and
wireframes which are “interactive”.
You need to choose one which matches your team capabilities and needs:
Ask:
1. Will I, or a qualified designer be using it?
2. Will I be doing this for the web or mobile?
3. Will I be branding it, or just telling a nice story?
4. Will the OPINIONS I gather from MVP1 help me decide to move onto
MPV2 where I gather real data by trying to sell people something?
Get out of the office and ask:
Do people really have the problem you’re convinced is there?
How do they solve it now?
Would they pay to solve it?
How much would they pay to solve it?
Observe: who will actually pay to solve it? How much?
Survey as many people as possible. 

Be honest with yourself about the results.
But remember: this is just OPINION
Now, go out and test MVP1
DO NOT go straight to MVP2
If all goes well, if you prove your
assumptions through OPINION…
Then GO TO MVP2
7. Technical plan
This is for MVP2 where you want to actually put something on the web or
mobile to see if people will part with their time and cash.
You need to be aware of the following stack
Make the right choice given your confidence in the idea following MVP1,
your team’s technical capabilities and financial circumstances
Product(

(Shopify)
Super(fast Very(rigid
Framework(
(Ruby(on(Rails)
Speeds(you(up
Flexible(for(a(defined(
purpose
Language(
(Ruby)
Pretty(slow Completely(flexible
Remember our friend, the design lozenge
How much should you spend on MVPs?
MVP1: keep it to a few hundred pounds at most.
MVP2: try to keep it to one month of development, or maximum of two.
[NB if you have a CTO or are really approaching this with a solid
understanding of technology, the architecture will take more time. But I
strongly recommend your first features take just a month or two to build).
Why should you keep the spend low?
In my experience, two things usually happen:
1. You will throw the first product away
2. You will discover you could have done things much, much more
simply than you did, and you’ll change a lot.
How much do real people spend?
I have observed that there is a calculation that can be done to see if your
MVP costs are aligned with your place in the product’s journey.
MVP cost = customer expectations + idea confidence + circumstances
£2,000 = (huge problem, low expectations) + (founder new to market) 

+ (needs investment to continue building product)
£100,000 = (customers are CEOs of banks) 

+ (founder has excellent connections) + (founder has cash to invest)
In both cases, it took about 12 months of full time work from day 1 for the
businesses to be self-sufficient (i.e. allowing the founders to focus on them
full time)
If you take two things away today
Make it this
And do what’s right for you
Thank you!
@Lplatebigcheese
Olga Pavlovsky

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Bootstrap Business Seminar 3: Designing a Minimum Viable Product (MVP)

  • 1. A Minimal Viable Product that works How to take the first steps without wasting your time Olga Pavlovsky @Lplatebigcheese
  • 2. What are we going to talk about today? You & the why Get some inspiration (a little about me, and my best guess at why I’m in front of you) and then… The best method I have found to date of testing whether your customers really will buy that thing you’re convinced is great.
  • 3. What are you trying to do?
  • 4. Your product / Your service The centre of your company. The thing you do best. The thing no one else does better than you. For who? Your customers. YOUR customers. Not someone else’s. Your product is you. Like your company is you. And. Therefore. Your product must be aligned with your vision and your aspirations.
  • 5. Do the right thing (for you) Take a look at your life - where do you really want it to go? • where do you want to live? • what kind of relationship do you want to have with your customers? • do you want to be managing a company of 50 people?  or do you want it to just be you? • what exactly is the innovation you’re passionate about?  How does the product address the innovation best? How important is this? How does it fit into your business model? And where does the MVP fit with this? (clue - it’s the flip side)
  • 6. High level business models - some examples For most things in life there are stereotypes Lifestyle business (i.e. freelancer or home online business) Services company (i.e. IT consultancy, carpenter, delivery company) Product company (i.e. Codacy, Swatch, Innocent smoothis) Charity / not for profit (i.e. Save the Children, The Brooke) Retailer (i.e. IKEA, Amazon, ASOS) Market place (i.e. ebay, AirBnB, Nakes Wines, Plenty of Fish) Let’s discuss the pros, cons and examples of these
  • 7. Some inspiration Everything is possible Marcus Frind, Founder of the dating website Plenty of Fish Frind has set up his company so that doing everything else amounts to doing almost nothing at all. "I usually accomplish everything in the first hour," he says, before pausing for a moment to think this over. "Actually, in the first 10 or 15 minutes.” Plenty of Fish sold in July 2015 to Match Group for $575 million in cash.
  • 8. Decide what you want. Use the MVP to see if it stacks up Your Minimal Viable Product is simply a tool to help you decide if the business that you have in mind will actually work. Your goal is simple yet profound: decide upon what you are going to spend a chunk of your life. It’s important to be very, very honest with yourself during this process.
  • 9. You might be asking yourself: Why should I listen to you?
  • 11. Learned between then and now Mindset and motivation matter most. Your business partners matter a lot. But you can not change them. Be positive, but be prepared. Be truly resourceful, be creative, never prejudge. Your vision and your pitch are vital. They will get you the first successes, not to mention the future successes.
  • 12. Back to the MVP
  • 13. Your goals and the MVP process 1. Create something you can SHOW to people (create MVP1) 2. Get an OPINION on whether you have a business idea that solves a real problem that people will pay for (show MVP1) 3. Set the list of features which will get REAL DATA (plan MVP2) 4. Make money with your MVP (create and release MVP2)
  • 14. Your non-goals 1. Waste time 2. Waste money 3. Fail for completely avoidable reasons because you are listening to your social conditioning, bad advice from people who don’t know what they’re talking about or just forgetting your goals. Many books will tell you an MVP matter, and go into deep details. What I wasn't to share with you is a process that I’ve seen work.
  • 15. Most common mistakes I see founders making at MVP phase 1. Spending time on creation of the product instead of doing one big thing they don’t like to do: selling 2. Communicating features and not the vision when they talk about the product 3. Getting defensive about problems people point out, not learning from feedback Everything in life is a trade-off. The MVP is really easy to hide behind. The sales pitch is not easy to refine and deliver. But you must do both to succeed as fast as you can. Remember: the goal of MVP1 is to gather OPINION
  • 16. Success is a process Front of mind: the design lozenge
  • 17. The best process I have see to date Research 1. Industry research (benchmark) 2. User research 
 Strategy 3. Value proposition 
 Planning & implementation 4. User journeys 5. Moodboard 6. Design 7. Technical plan
  • 18. 1. Industry benchmark What are all the alternatives? Where is the gap? Is it real?
  • 19. 2. User research Who are your target clients/customer? Early adopters? What are their motivations? What is their top problem? Can you solve it?
  • 20. 3. Value Proposition What is the value proposition for your target users? Which one is the easiest to deliver and attracts the right people? This is the best tool I have seen to help you do this
  • 21. 3. Value Proposition This is now your vision, on paper. Invest time in the pitch. Go and tell everyone about it. Do it as soon as possible. Listen to their feedback. Iterate. Methodologies and guides Customer Development - Steve Blank (Ultra) Lean Startup - Eric Reis Dream, Design, Surf - Marcelo Bravo
  • 22. 3. Value Proposition = features list What does each feature of the product or service drive? Acquisition - Retention - Revenue - Remarkability
  • 23. Refined feature list VALUE PROPOSITION Specific to this audience GOALS to activate the value proposition LOCATION of user when needing your product’s help to achieve goal PROCESS What steps must user take to achieve goal? EXPERIENCE How can you make each of those processes really simple? FEATURE What’s the feature you’re going to build? Acquisition Retention Revenue Remarkability # Audience 1 (Name) Goal 1 Device(s) in use: Goal 2 Device(s) in use: Goal 3 Device(s) in use:
  • 24. 3. Features list = refined features list “If I had more time, I would have written a shorter letter” - Hemingway, Cicero, Voltaire, Mark Twain and/or Blaise Pascal
  • 25. 4. User journeys What do your users need to do to “get” the value proposition? Can you shorten and simplify this? What can users get in one click? CATALOG | COLLECTED COVVERS CATALOG | COLLECTED COVVERS Description blablablablablablablabl ablablablablablablabla blablablablablablabla Name Sharing options Private | Public View Mode Edit Covver CREATE | CATALOG | DISCOVER | STORE Account Name | Inbox Description blablablablablabl ablablablablabla blablablablablabl ablablablablabla Name View Mode ADD TO MY ACCOUNT CREATE ACCOUNT | SIGN UP CATALOG ONE-VIEWCREATION TOOL Owner's view User 1 shares with user 2 Description blablablablablabla blablablablablabla blablablablablabla blablablabla Name View Mode ADD INSIDE PAGES CREATE | CATALOG | DISCOVER | STORE Account Name | Inbox Toolbar V2 User 1 creates User 1 view User 2 Add to account Visitor's view
  • 26. 5. Moodboard Really useful, especially for helping you pitch your vision. Honestly, if done efficiently, this is not wasted time.
  • 27. 6. Graphic Design Option 1: design the interfaces and make them work Sell the vision and help people imagine their problem is being solved
  • 28. 6. Graphic Design For MVP1, graphic design should be as far as you go. For MVP2, design should be as simple as possible, but you should use a pro. Option 2 Design a Brochure Use Hippoprint or MOO to print Design a landing page with video, or a prototype Use Launchrock and YouTube
  • 29. 6. Graphic Design: tools for prototyping There are literally hundreds of tools which can help you create sketches and wireframes which are “interactive”. You need to choose one which matches your team capabilities and needs: Ask: 1. Will I, or a qualified designer be using it? 2. Will I be doing this for the web or mobile? 3. Will I be branding it, or just telling a nice story? 4. Will the OPINIONS I gather from MVP1 help me decide to move onto MPV2 where I gather real data by trying to sell people something?
  • 30. Get out of the office and ask: Do people really have the problem you’re convinced is there? How do they solve it now? Would they pay to solve it? How much would they pay to solve it? Observe: who will actually pay to solve it? How much? Survey as many people as possible. 
 Be honest with yourself about the results. But remember: this is just OPINION Now, go out and test MVP1 DO NOT go straight to MVP2
  • 31. If all goes well, if you prove your assumptions through OPINION… Then GO TO MVP2
  • 32. 7. Technical plan This is for MVP2 where you want to actually put something on the web or mobile to see if people will part with their time and cash. You need to be aware of the following stack Make the right choice given your confidence in the idea following MVP1, your team’s technical capabilities and financial circumstances Product(
 (Shopify) Super(fast Very(rigid Framework( (Ruby(on(Rails) Speeds(you(up Flexible(for(a(defined( purpose Language( (Ruby) Pretty(slow Completely(flexible
  • 33. Remember our friend, the design lozenge
  • 34. How much should you spend on MVPs? MVP1: keep it to a few hundred pounds at most. MVP2: try to keep it to one month of development, or maximum of two. [NB if you have a CTO or are really approaching this with a solid understanding of technology, the architecture will take more time. But I strongly recommend your first features take just a month or two to build). Why should you keep the spend low? In my experience, two things usually happen: 1. You will throw the first product away 2. You will discover you could have done things much, much more simply than you did, and you’ll change a lot.
  • 35. How much do real people spend? I have observed that there is a calculation that can be done to see if your MVP costs are aligned with your place in the product’s journey. MVP cost = customer expectations + idea confidence + circumstances £2,000 = (huge problem, low expectations) + (founder new to market) 
 + (needs investment to continue building product) £100,000 = (customers are CEOs of banks) 
 + (founder has excellent connections) + (founder has cash to invest) In both cases, it took about 12 months of full time work from day 1 for the businesses to be self-sufficient (i.e. allowing the founders to focus on them full time)
  • 36. If you take two things away today Make it this
  • 37. And do what’s right for you