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T.DEEPIKA
MSC(INFO-TECH)
NADAR SARASWATHI COLLEGE OF ARTS AND
SCIENCE
 Old way (Win32 API and COM):
MyFunction()
{
error_1 = doSomething();
if (error_1)
display error
else
{
continue processing
if (error_2)
display error
else
continue processing
}
}
 It uses Exceptions
 Exception handling enables programmers to remove
error-handling code from the “main line” of the program’s
execution.
 Examples:
◦ Without exceptions: DivideByZeroNoExceptionHandling.cs
◦ With exceptions: DivideByZeroTest.sln
try {
// code that requires common cleanup or
// exception-recovery operations
}
catch (InvalidOperationException) {
//code that recovers from an InvalidOperationException
// (or any exception type derived from it)
}
catch (SomeOtherException) {
// code that recovers from an SomeOtherException
// (or any exception type derived from it)
}
catch {
// code that recovers from any kind of exception
// when you catch any exception, you usually re-throw
throw;
}
finally {
// code that cleans up any operations started
// within the try block. This code ALWAYS executes.
}
 A try block contains code that requires common cleanup or
exception-recovery operations.
 The cleanup code should be put in a single finally block.
 The exception recovery code should be put in one or more
catch blocks.
◦ Create one catch block for each kind of type you want to handle.
 A try block must have at least one catch or finally
block.
 A catch block contains code to execute in response to
an exception.
 If the code in a try block doesn’t cause an exception to
be thrown, the CLR will never execute the code in any of
its catch blocks.
 You may or may not specify a catch type in
parantheses after catch :
◦ The catch type must be of type System.Exception or a type
that derived from System.Exception
◦ If there is no catch type specified, that catch block handles any
exception. This is equivalent to having a catch block that
specifies System.Exception as a catch type.
◦ CLR searches for a matching catch type from top to bottom.
◦ If CLR cannot find any catch type that matches the exception, CLR
continues searching up the callstack to find a catch type.
 Once the catch block that matches the exception is
found, you have 3 choices:
1. Re-throw the same exception, notifying the higher-up call stack
of the exception
2. Throw a different exception, giving richer exception information
to code higher-up in the call stack
3. Let the code continue from the bottom of the catch block
 In choices 1-2, an exception is thrown and code starts
looking for a catch block whose type matches the
exception thrown
 In choice 3, the finally block is executed
 You can also specify a variable name like
catch(Exception e) to access information specific
to the exception.
 The CLR does not completely eliminate memory leaks. Why?
 Even though GC does automatic memory clean-up, it only
cleans up if there are no references kept on the object.
 Even then there may be a delay until the memory is required.
 Thus, memory leaks can occur if programmers inadvertently
keep references to unwanted objects.
 C# provides the finally block, which is guaranteed to
execute regardless of whether an exception occurs.
If the try block executes without throwing, the finally block
executes.
If the try block throws an exception, the finally block still executes
regardless of whether the exception is caught.
 This makes the finally block ideal to release resources from
the corresponding try block.
 Example: UsingExceptions.cs
 Local variables in a try block cannot be accessed in the
corresponding finally block, so variables that must be
accessed in both should be declared before the try block.
 Placing the finally block before a catch block is a syntax
error.
 A try block does not require a finally block, sometimes no
clean-up is needed.
 A try block can have no more than one finally block.
 Avoid putting code that might throw in a finally block.
◦ Exception handling will still work but the CLR will not keep the information
about the first exception just thrown in the corresponding try block.
The using statement simplifies writing code in which you
obtain a resource.
The general form of a using statement is:
using ( ExampleObject e = new ExampleObject() )
{
e.SomeMethod();
}
This using statement code is equivalent to:
{
ExampleObject e = new ExampleObject();
try
{
e.SomeMethod();
}
finally
{
if ( e != null )
( ( IDisposable ) e ).Dispose();
}
}
 In .NET, only objects of class Exception and its derived
classes may be thrown and caught.
 Exceptions thrown in other .NET languages can be caught with
the general catch clause.
 Class Exception is the base class of .NET’s exception class
hierarchy.
 A catch block can use a base-class type to catch a hierarchy
of related exceptions.
 A catch block that specifies a parameter of type
Exception can catch all exceptions.
Class Exception’s properties are used to formulate error
messages indicating a caught exception.
Property Message stores the error message associated with an
Exception object.
Property StackTrace contains a string that represents the method-
call stack.
When an exception occurs, a programmer might use a
different error message or indicate a new exception type.
The original exception object is stored in the InnerException
property.
Other properties:
HelpLink specifies the location of a help file that describes the
problem.
Source specifies the name of the application or object that caused
the exception.
TargetSite specifies the method where the exception originated.
The CLR generates SystemExceptions, derived from class
Exception, which can occur at any point during program
execution.
If a program attempts to access an out-of-range array index,
the CLR throws an exception of type
IndexOutOfRangeException.
Attempting to use a null reference causes a
NullReferenceException.
 System.Exception
System.ApplicationException
System.SystemException
System.AccessViolationException
System.ArgumentException
System.ArgumentNullException
System.ArgumentOutOfRangeException
System.FormatException
System.IndexOutOfRangeException
System.InvalidCastException
System.IO.IOException
System.IO.FileNotFoundException
System.NotImplementedException
System.NullReferenceException
System.OutOfMemoryException
Example: Convert.ToInt32
Search for “Convert.ToInt32” in the Index of the
Visual Studio online documentation.
Select the document entitled Convert.ToInt32 Method.
In the document that describes the method, click the link
ToInt32(String).
The Exceptions section indicates that method
Convert.ToInt32 throws two exception types.
 They are not an “exceptional event”, a rare event that occurs.
 They are not just errors.
 They are specific results returned when a method could not
complete its task.
 Example: when should Transfer throw?
public class Account {
public void Transfer(Account from, Account to,
decimal amount) {
…
}
}
 When the Transfer method detects any of such possible
conditions and cannot transfer the money, then it should
notify the caller that it failed by throwing an exception.
 When implementing your own methods, you should throw an
exception when the method cannot complete its task.
 Associating each type of malfunction with an appropriately
named exception class improves program clarity.
1. What Exception-derived type are you going to throw?
 You must select a meaningful type
 You can select a type defined in FCL that matches your semantics
 If not, you may need to define your own type
 Your exception type hierarchy should be shallow and wide: that is, create
as few base classes as possible
1. What string message are you going to pass to the exception
type’s constructor?
 If the exception is handled, no one will see this exception message.
 If the exception is unhandled, then the code will probably log this
message and a developer would want to understand what went wrong
using this message. So the message should give enough detail as
possible.
 Message does not need to be localized.
 User-defined exception classes should derive directly or
indirectly from class Exception of namespace System.
 Exceptions should be documented so that other
developers will know how to handle them.
 User-defined exceptions should define three constructors:
◦ a parameterless constructor
◦ a constructor that receives a string argument
(the error message)
◦ a constructor that receives a string argument and an Exception
argument (the error message and the inner exception object)
 SquareRootTest
try {
// code that might fail…
}
catch (Exception) {
…
}
 How can you write code that can recover from all
situations???
 A class library should never ever swallow all exceptions. The
application should get a chance to handle the exception.
 You can catch all exceptions only if you are going to process it
and re-throw it again.
 The ability to keep cleanup code in a dedicated location and making sure
this cleanup code will execute
 The ability to keep code that deals with exceptional situations in a central
place
 The ability to locate and fix bugs in the code
 Unified error handling: all .NET Framework classes throw exceptions to
handle error cases
 Old Win32 APIs and COM returns a 32-bit error code. Exceptions include
a string description of the problem.
 Exceptions also include a stack trace that tells you the path application
took until the error occurred.
 You can also put any information you want in a user-defined exception of
your own.
 The caller could ignore the error returned by a Win32 API, now the caller
cannot continue with exceptions. If the application cannot handle the
exception, CLR can terminate the application.
THANK YOU

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Exceptions

  • 2.  Old way (Win32 API and COM): MyFunction() { error_1 = doSomething(); if (error_1) display error else { continue processing if (error_2) display error else continue processing } }
  • 3.  It uses Exceptions  Exception handling enables programmers to remove error-handling code from the “main line” of the program’s execution.  Examples: ◦ Without exceptions: DivideByZeroNoExceptionHandling.cs ◦ With exceptions: DivideByZeroTest.sln
  • 4. try { // code that requires common cleanup or // exception-recovery operations } catch (InvalidOperationException) { //code that recovers from an InvalidOperationException // (or any exception type derived from it) } catch (SomeOtherException) { // code that recovers from an SomeOtherException // (or any exception type derived from it) } catch { // code that recovers from any kind of exception // when you catch any exception, you usually re-throw throw; } finally { // code that cleans up any operations started // within the try block. This code ALWAYS executes. }
  • 5.  A try block contains code that requires common cleanup or exception-recovery operations.  The cleanup code should be put in a single finally block.  The exception recovery code should be put in one or more catch blocks. ◦ Create one catch block for each kind of type you want to handle.  A try block must have at least one catch or finally block.
  • 6.  A catch block contains code to execute in response to an exception.  If the code in a try block doesn’t cause an exception to be thrown, the CLR will never execute the code in any of its catch blocks.  You may or may not specify a catch type in parantheses after catch : ◦ The catch type must be of type System.Exception or a type that derived from System.Exception ◦ If there is no catch type specified, that catch block handles any exception. This is equivalent to having a catch block that specifies System.Exception as a catch type. ◦ CLR searches for a matching catch type from top to bottom. ◦ If CLR cannot find any catch type that matches the exception, CLR continues searching up the callstack to find a catch type.
  • 7.  Once the catch block that matches the exception is found, you have 3 choices: 1. Re-throw the same exception, notifying the higher-up call stack of the exception 2. Throw a different exception, giving richer exception information to code higher-up in the call stack 3. Let the code continue from the bottom of the catch block  In choices 1-2, an exception is thrown and code starts looking for a catch block whose type matches the exception thrown  In choice 3, the finally block is executed  You can also specify a variable name like catch(Exception e) to access information specific to the exception.
  • 8.  The CLR does not completely eliminate memory leaks. Why?  Even though GC does automatic memory clean-up, it only cleans up if there are no references kept on the object.  Even then there may be a delay until the memory is required.  Thus, memory leaks can occur if programmers inadvertently keep references to unwanted objects.  C# provides the finally block, which is guaranteed to execute regardless of whether an exception occurs. If the try block executes without throwing, the finally block executes. If the try block throws an exception, the finally block still executes regardless of whether the exception is caught.  This makes the finally block ideal to release resources from the corresponding try block.  Example: UsingExceptions.cs
  • 9.  Local variables in a try block cannot be accessed in the corresponding finally block, so variables that must be accessed in both should be declared before the try block.  Placing the finally block before a catch block is a syntax error.  A try block does not require a finally block, sometimes no clean-up is needed.  A try block can have no more than one finally block.  Avoid putting code that might throw in a finally block. ◦ Exception handling will still work but the CLR will not keep the information about the first exception just thrown in the corresponding try block.
  • 10. The using statement simplifies writing code in which you obtain a resource. The general form of a using statement is: using ( ExampleObject e = new ExampleObject() ) { e.SomeMethod(); } This using statement code is equivalent to: { ExampleObject e = new ExampleObject(); try { e.SomeMethod(); } finally { if ( e != null ) ( ( IDisposable ) e ).Dispose(); } }
  • 11.  In .NET, only objects of class Exception and its derived classes may be thrown and caught.  Exceptions thrown in other .NET languages can be caught with the general catch clause.  Class Exception is the base class of .NET’s exception class hierarchy.  A catch block can use a base-class type to catch a hierarchy of related exceptions.  A catch block that specifies a parameter of type Exception can catch all exceptions.
  • 12. Class Exception’s properties are used to formulate error messages indicating a caught exception. Property Message stores the error message associated with an Exception object. Property StackTrace contains a string that represents the method- call stack. When an exception occurs, a programmer might use a different error message or indicate a new exception type. The original exception object is stored in the InnerException property. Other properties: HelpLink specifies the location of a help file that describes the problem. Source specifies the name of the application or object that caused the exception. TargetSite specifies the method where the exception originated.
  • 13. The CLR generates SystemExceptions, derived from class Exception, which can occur at any point during program execution. If a program attempts to access an out-of-range array index, the CLR throws an exception of type IndexOutOfRangeException. Attempting to use a null reference causes a NullReferenceException.
  • 15. Example: Convert.ToInt32 Search for “Convert.ToInt32” in the Index of the Visual Studio online documentation. Select the document entitled Convert.ToInt32 Method. In the document that describes the method, click the link ToInt32(String). The Exceptions section indicates that method Convert.ToInt32 throws two exception types.
  • 16.  They are not an “exceptional event”, a rare event that occurs.  They are not just errors.  They are specific results returned when a method could not complete its task.  Example: when should Transfer throw? public class Account { public void Transfer(Account from, Account to, decimal amount) { … } }  When the Transfer method detects any of such possible conditions and cannot transfer the money, then it should notify the caller that it failed by throwing an exception.
  • 17.  When implementing your own methods, you should throw an exception when the method cannot complete its task.  Associating each type of malfunction with an appropriately named exception class improves program clarity. 1. What Exception-derived type are you going to throw?  You must select a meaningful type  You can select a type defined in FCL that matches your semantics  If not, you may need to define your own type  Your exception type hierarchy should be shallow and wide: that is, create as few base classes as possible 1. What string message are you going to pass to the exception type’s constructor?  If the exception is handled, no one will see this exception message.  If the exception is unhandled, then the code will probably log this message and a developer would want to understand what went wrong using this message. So the message should give enough detail as possible.  Message does not need to be localized.
  • 18.  User-defined exception classes should derive directly or indirectly from class Exception of namespace System.  Exceptions should be documented so that other developers will know how to handle them.  User-defined exceptions should define three constructors: ◦ a parameterless constructor ◦ a constructor that receives a string argument (the error message) ◦ a constructor that receives a string argument and an Exception argument (the error message and the inner exception object)
  • 20. try { // code that might fail… } catch (Exception) { … }  How can you write code that can recover from all situations???  A class library should never ever swallow all exceptions. The application should get a chance to handle the exception.  You can catch all exceptions only if you are going to process it and re-throw it again.
  • 21.  The ability to keep cleanup code in a dedicated location and making sure this cleanup code will execute  The ability to keep code that deals with exceptional situations in a central place  The ability to locate and fix bugs in the code  Unified error handling: all .NET Framework classes throw exceptions to handle error cases  Old Win32 APIs and COM returns a 32-bit error code. Exceptions include a string description of the problem.  Exceptions also include a stack trace that tells you the path application took until the error occurred.  You can also put any information you want in a user-defined exception of your own.  The caller could ignore the error returned by a Win32 API, now the caller cannot continue with exceptions. If the application cannot handle the exception, CLR can terminate the application.

Editor's Notes

  • #17: from or to could be null from or to object might not refer to an open account from account might have insufficient funds to account might cause an overflow  the amount might be 0 or negative