This document discusses the Digital Differential Analyzer (DDA) algorithm, which is a basic line drawing algorithm used in computer graphics. The DDA algorithm uses slope-intercept form (y=mx+b) to incrementally calculate pixel positions along the line between two points. It handles cases where the slope is less than or greater than 1 by incrementing either the x or y coordinate by 1 at each step. The DDA algorithm is simple to implement but requires floating point calculations and has orientation dependency issues.