This document provides an overview of creating games for Windows Phone 7 using XNA Game Studio. It discusses reasons for using the Windows Phone platform, introduces XNA and basic game programming concepts like the game loop and using textures and sprites. It also covers input handling, trial mode integration, performance optimization, and publishing games to the Windows Phone Marketplace. The document is meant to guide developers through the process of dreaming up an idea, building a prototype, polishing the game, and getting it into players' hands.