This document provides an assignment brief for a computer games design qualification. The assignment involves producing audio assets and a cut sequence for a computer game. It includes 11 tasks that cover sound design principles, script writing, recording audio, editing audio using effects, and programming sounds into a game. The tasks aim to develop skills across 3 units on sound design, pre-production techniques, and communication skills. Learners will research sound design, analyze existing game audio, write and record a script, and use software to edit, manipulate and synthesize sounds to create a 2-minute cut sequence. They will then program sounds from the sequence into their own computer game. The deadline for completion is June 5th, 2015.