Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

Deadpool

Provide detailed descriptions from chosen examples that establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

The game could be set in the future as one of the characters mention time-travel
and then dire warning from the future and you can hear some sort of teleporting
sound.

The sound of the teleporting was probably
recorded.

Mood

The mood sounds as if it is a comical type of game because there is at least one
voice constantly making fun of one of the other characters. Although it sounds
comical it uses serious talking within parts.0

They would of just recorded the voice actors
reading from the script.

Game genre

The game could be a shooter because right at the end you hear what could be a gun
shot.

It could have been recorded on a field.

Narrative

One of the characters sounds very serious while three other voices are less serious,
for example, near the end of the clip, you can hear murmured blah’s and then
someone says “Make it stop!”

The murmurs audio would have had the volume
quieten down so that it is clear what the other
characters are saying.

More Related Content

DOCX
Task 2 work number 3
DOCX
Ig1 task 2 analysis work sheet (1)
DOCX
Ig1 task 2 analysis work sheet grand theft auto 5
DOCX
Sound design in computer games analysis work sheet
DOCX
Ig1 task 2 analysis work sheet 02
DOCX
Ig1 task 2 analysis work sheet 5
DOCX
Halo 4 analysis
DOCX
Ig1 task 2 analysis work sheet 06
Task 2 work number 3
Ig1 task 2 analysis work sheet (1)
Ig1 task 2 analysis work sheet grand theft auto 5
Sound design in computer games analysis work sheet
Ig1 task 2 analysis work sheet 02
Ig1 task 2 analysis work sheet 5
Halo 4 analysis
Ig1 task 2 analysis work sheet 06

What's hot (18)

DOCX
Ig1 task 2 halo 4
DOCX
Ig1 task 2 analysis work sheet Assassin's Creed Black Flag
DOCX
Deadpool sound analysis
DOCX
Ig1 task 2 analysis work sheet kid icarus uprising
DOCX
GoW sound analysis
DOCX
Gears of war
DOCX
Task 2 analysis work sheet
DOCX
Ig1 task 2 analysis work sheet Assassins Creed IV Black Flag
DOCX
Ig1 task 2 analysis work sheet 8
DOCX
F3 ar
DOCX
Ig1 task 2 analysis work sheet Hitman Absolution
DOCX
Task 2 analysis gears of war 3
DOCX
Ig1 task 2 analysis work sheet Watch Dogs
DOCX
Ig1 task 2 analysis work sheet halo reach ending
DOCX
Ig1 task 2 analysis work sheet pikmin 3 intro & opening cutscene
DOCX
Ig1 task 2 analysis worksheet
DOCX
Gears of war analysis
DOCX
Task 2 analysis gears of war 3
Ig1 task 2 halo 4
Ig1 task 2 analysis work sheet Assassin's Creed Black Flag
Deadpool sound analysis
Ig1 task 2 analysis work sheet kid icarus uprising
GoW sound analysis
Gears of war
Task 2 analysis work sheet
Ig1 task 2 analysis work sheet Assassins Creed IV Black Flag
Ig1 task 2 analysis work sheet 8
F3 ar
Ig1 task 2 analysis work sheet Hitman Absolution
Task 2 analysis gears of war 3
Ig1 task 2 analysis work sheet Watch Dogs
Ig1 task 2 analysis work sheet halo reach ending
Ig1 task 2 analysis work sheet pikmin 3 intro & opening cutscene
Ig1 task 2 analysis worksheet
Gears of war analysis
Task 2 analysis gears of war 3
Ad

Viewers also liked (7)

PPTX
Shannon clarke 10 questions
PPTX
Textual Analysis Deadpool
PPTX
Research Question 7
PPTX
Deadpool
PPTX
Film industry, production of deadpool
PPTX
Marketing techniques used to promote the film: Deadpool
PPTX
Marketing of deadpool
Shannon clarke 10 questions
Textual Analysis Deadpool
Research Question 7
Deadpool
Film industry, production of deadpool
Marketing techniques used to promote the film: Deadpool
Marketing of deadpool
Ad

Similar to Ig1 task 2 analysis work sheet Deadpool (20)

DOCX
Battleffield 3
DOCX
Ig1 task 2 analysis work sheet (1)
DOCX
Ig1 task 2 analysis work sheet [Prototype 2]
DOCX
Dead island 2
DOCX
IG1 task 2 analysis work sheet GTA 5
DOCX
Ig1 task 2 analysis work sheet 967
DOCX
Ig1 task 2 analysis work sheet devil may cry 3
DOCX
Jake sound design in computer games analysis work sheet saw 2
DOCX
Ig1 task 2 analysis work sheet Ghost Recon Future Soldier
DOCX
The last of us
DOCX
Ig1 task 2 analysis work sheet 4
DOCX
Ig1 task 2 far cry 3
DOCX
Skyrim analysis
DOCX
Skyrim analysis
DOCX
Ig1 task 2 analysis work sheet Assassin's Creed IV Black Flag
DOCX
Ig1 task 2 analysis work sheet resident evil
DOCX
Ig1 task 2 analysis work sheet lollipop chainsaw
DOCX
Ig1 task 2 analysis work sheet 5
DOCX
Dead space 3
DOCX
Ig1 task 2 analysis work sheet 8
Battleffield 3
Ig1 task 2 analysis work sheet (1)
Ig1 task 2 analysis work sheet [Prototype 2]
Dead island 2
IG1 task 2 analysis work sheet GTA 5
Ig1 task 2 analysis work sheet 967
Ig1 task 2 analysis work sheet devil may cry 3
Jake sound design in computer games analysis work sheet saw 2
Ig1 task 2 analysis work sheet Ghost Recon Future Soldier
The last of us
Ig1 task 2 analysis work sheet 4
Ig1 task 2 far cry 3
Skyrim analysis
Skyrim analysis
Ig1 task 2 analysis work sheet Assassin's Creed IV Black Flag
Ig1 task 2 analysis work sheet resident evil
Ig1 task 2 analysis work sheet lollipop chainsaw
Ig1 task 2 analysis work sheet 5
Dead space 3
Ig1 task 2 analysis work sheet 8

More from copelandadam (20)

DOC
L3 Games Design HA12 Marionette
DOC
Legal & ethical
ODT
Character mood board
DOCX
Final major project production diary
DOCX
IG5 Assignment Final Major Project 2014-2015
DOCX
3D Engine Workflow
DOCX
Work Flow
DOCX
Engine Terminology 1
DOCX
Engine Terminology
DOCX
Ig1 task 2 analysis work sheet Ghost Recon Future Soldier
DOCX
Ig1 task 2 analysis work sheet Watch_Dogs
DOCX
Ig1 task 2 analysis work sheet Wolfenstein The New Order
DOCX
Ig1 task 2 analysis work sheet wolfenstein the new order
DOC
Cv template
DOCX
Table of setting up games
DOCX
Annotated screenshots game maker
DOCX
Review of Project
DOC
Unit 66 Production Log
DOC
HA5 Project Charter
DOCX
Adam copeland ig2 task 1 work sheet
L3 Games Design HA12 Marionette
Legal & ethical
Character mood board
Final major project production diary
IG5 Assignment Final Major Project 2014-2015
3D Engine Workflow
Work Flow
Engine Terminology 1
Engine Terminology
Ig1 task 2 analysis work sheet Ghost Recon Future Soldier
Ig1 task 2 analysis work sheet Watch_Dogs
Ig1 task 2 analysis work sheet Wolfenstein The New Order
Ig1 task 2 analysis work sheet wolfenstein the new order
Cv template
Table of setting up games
Annotated screenshots game maker
Review of Project
Unit 66 Production Log
HA5 Project Charter
Adam copeland ig2 task 1 work sheet

Ig1 task 2 analysis work sheet Deadpool

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title Deadpool Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The game could be set in the future as one of the characters mention time-travel and then dire warning from the future and you can hear some sort of teleporting sound. The sound of the teleporting was probably recorded. Mood The mood sounds as if it is a comical type of game because there is at least one voice constantly making fun of one of the other characters. Although it sounds comical it uses serious talking within parts.0 They would of just recorded the voice actors reading from the script. Game genre The game could be a shooter because right at the end you hear what could be a gun shot. It could have been recorded on a field. Narrative One of the characters sounds very serious while three other voices are less serious, for example, near the end of the clip, you can hear murmured blah’s and then someone says “Make it stop!” The murmurs audio would have had the volume quieten down so that it is clear what the other characters are saying.