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presented by Dr. Peter Leong  “ Ikaika Miles” in SL Assistant Professor Educational Technology University of Hawaii - Manoa Introduction to:   Teaching in Second Life
Why?   You’re excited Your students could use some excitement
Why?   Second Life is  SPECIAL . Not just another web-based tool
What is Second Life?   Multi-User Virtual Environment (MUVE) created by Linden Lab June 23, 2003
Second Life is… “ a persistent 3D graphical environment accessed over the Internet which allows a large number of concurrent users, represented by their ‘avatars’ to interact synchronously”  (Salt, Atkins & Blackall, 2008)
UH Holds Classes in Virtual World While not created specifically for educational purposes, educators are using it for teaching & learning
Ikaika Miles Dr. Peter Leong Ikaika Miles in SL Educational Technology Wist Hall 228 [email_address] http://www.hawaii.edu/malamalama/2009/10/second-life/
Course goal: To design,   develop, and evaluate instruction in SL
Synchronous in-world SL sessions; Laulima; Ning discussion; Blog
Basic  fundamentals of building in SL: focus on building simple educational objects
Students learn how to use pairs of prims at right angles to create realistic looking plants
Virtual field trips: Explore educational SL builds to evaluate the design
Guest speakers in SL
Final project: the creation of a virtual world instructional module by student teams
Popcorn & soft drinks being enjoyed during Spanish Vocabulary Clothing Walking Tour
Critical Preparation #1 TEACHER  Equipment
Critical Preparation #2 TEACHER  Pre-built orientations
Critical Preparation #3 TEACHER  Practice Communication Voice Text /practice!
Critical Preparation #4 TEACHER  Object Interactions Touch Create Open Edit... More Pay Take Sit Here anybody have a clue what to do in here?
Critical Preparation #5 TEACHER  Get use to multitasking help! which  window to look at??
Critical Preparation #6 TEACHER  Buy some Linden $
Critical Preparation #7 TEACHER  Tell them something Use notecards
Critical Preparation #8 TEACHER  Tell them where Use landmarks
Critical Preparation #9 TEACHER  Make it worth the trip Excite, Explore, Experiment
Critical Preparation #10 TEACHER  Find a home for your class ISTE NMC
Getting students ready   Why? Not as tech savvy as you think;  SL is extremely complex  help! I’m sitting “in” the floor…
Critical Preparation #1 STUDENT  Require visit to a decent orientation
Critical Preparation #2 STUDENT  Snapshots (Screenshots)
Critical Preparation #3 STUDENT  Controlled Exploration Be specific Set goals
BEFORE  YOUR CLASS STARTS in SL 12 Critical Orientations Summary Equipment & connection Pre-built orientations  Communication Object interactions Multi-tasking Linden dollars Create a notecard Create/Share landmark Immersive content Found a home Snapshots/screenshot  Explored many sims
Best Practices I need help! Where can I get that? Don’t  assume anything
Best Practices Content  not technology wonder why those avatars are all hunched over?
Best Practices Syllabus is complete wish I’d known I’d have to wear a stupid costume For this course, all students must demonstrate that they have the following required equipment: PC Computer Windows XP or Vista 1.5 ghz processor 1 GB RAM Graphics Cards: (at least one of these) --NVIDIA Graphics Card 6600+ -- ATI Graphics Card 1600-1900; 2600/2900; 3650/3850  High Speed DIRECT Internet Connection (wi-fi is unstable) *Approximately TWO WEEKS of class will be spent in required explorations before class begins.  All students will be required to demonstrate that they have the basic skills needed to participate fully in a virtual class session.
Best Practices Try a unit of instruction - before a full semester Integrate Second Life slowly
Best Practices Safety Instructions Set Boundaries & Limitations Hey..how do we get outa this thing? I dunno
Best Practices Socialization – get students  to join groups, attend social events Hey..how do we get outa this thing? Love to  dance
Best Practices Watch out for  Wi-Fi connections If possible, do a F2F orientation in lab
In conclusion Don’t need to be an expert Won’t have to reinvent the wheel Do take advantage of the immersive  & interactive environment
UH Second Life  http://www.hawaii.edu/secondlife/ Construction Junction wiki  http://constructionjunction.wikispaces.com/ Second Life Education wiki  http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki   SLED listserv  https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators   SL resources to get you started
Discussion Questions or Comments
Acknowledgments Rebecca Meeder aka Professor Swarz Graduate Assistant Dr. Barbara McLain aka Professor Lilliehook
Mahalo!

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iFacilitate: Intro to Teaching in Second Life

  • 1. presented by Dr. Peter Leong “ Ikaika Miles” in SL Assistant Professor Educational Technology University of Hawaii - Manoa Introduction to: Teaching in Second Life
  • 2. Why? You’re excited Your students could use some excitement
  • 3. Why? Second Life is SPECIAL . Not just another web-based tool
  • 4. What is Second Life? Multi-User Virtual Environment (MUVE) created by Linden Lab June 23, 2003
  • 5. Second Life is… “ a persistent 3D graphical environment accessed over the Internet which allows a large number of concurrent users, represented by their ‘avatars’ to interact synchronously” (Salt, Atkins & Blackall, 2008)
  • 6. UH Holds Classes in Virtual World While not created specifically for educational purposes, educators are using it for teaching & learning
  • 7. Ikaika Miles Dr. Peter Leong Ikaika Miles in SL Educational Technology Wist Hall 228 [email_address] http://www.hawaii.edu/malamalama/2009/10/second-life/
  • 8. Course goal: To design, develop, and evaluate instruction in SL
  • 9. Synchronous in-world SL sessions; Laulima; Ning discussion; Blog
  • 10. Basic fundamentals of building in SL: focus on building simple educational objects
  • 11. Students learn how to use pairs of prims at right angles to create realistic looking plants
  • 12. Virtual field trips: Explore educational SL builds to evaluate the design
  • 14. Final project: the creation of a virtual world instructional module by student teams
  • 15. Popcorn & soft drinks being enjoyed during Spanish Vocabulary Clothing Walking Tour
  • 16. Critical Preparation #1 TEACHER Equipment
  • 17. Critical Preparation #2 TEACHER Pre-built orientations
  • 18. Critical Preparation #3 TEACHER Practice Communication Voice Text /practice!
  • 19. Critical Preparation #4 TEACHER Object Interactions Touch Create Open Edit... More Pay Take Sit Here anybody have a clue what to do in here?
  • 20. Critical Preparation #5 TEACHER Get use to multitasking help! which window to look at??
  • 21. Critical Preparation #6 TEACHER Buy some Linden $
  • 22. Critical Preparation #7 TEACHER Tell them something Use notecards
  • 23. Critical Preparation #8 TEACHER Tell them where Use landmarks
  • 24. Critical Preparation #9 TEACHER Make it worth the trip Excite, Explore, Experiment
  • 25. Critical Preparation #10 TEACHER Find a home for your class ISTE NMC
  • 26. Getting students ready Why? Not as tech savvy as you think; SL is extremely complex help! I’m sitting “in” the floor…
  • 27. Critical Preparation #1 STUDENT Require visit to a decent orientation
  • 28. Critical Preparation #2 STUDENT Snapshots (Screenshots)
  • 29. Critical Preparation #3 STUDENT Controlled Exploration Be specific Set goals
  • 30. BEFORE YOUR CLASS STARTS in SL 12 Critical Orientations Summary Equipment & connection Pre-built orientations Communication Object interactions Multi-tasking Linden dollars Create a notecard Create/Share landmark Immersive content Found a home Snapshots/screenshot Explored many sims
  • 31. Best Practices I need help! Where can I get that? Don’t assume anything
  • 32. Best Practices Content not technology wonder why those avatars are all hunched over?
  • 33. Best Practices Syllabus is complete wish I’d known I’d have to wear a stupid costume For this course, all students must demonstrate that they have the following required equipment: PC Computer Windows XP or Vista 1.5 ghz processor 1 GB RAM Graphics Cards: (at least one of these) --NVIDIA Graphics Card 6600+ -- ATI Graphics Card 1600-1900; 2600/2900; 3650/3850 High Speed DIRECT Internet Connection (wi-fi is unstable) *Approximately TWO WEEKS of class will be spent in required explorations before class begins. All students will be required to demonstrate that they have the basic skills needed to participate fully in a virtual class session.
  • 34. Best Practices Try a unit of instruction - before a full semester Integrate Second Life slowly
  • 35. Best Practices Safety Instructions Set Boundaries & Limitations Hey..how do we get outa this thing? I dunno
  • 36. Best Practices Socialization – get students to join groups, attend social events Hey..how do we get outa this thing? Love to dance
  • 37. Best Practices Watch out for Wi-Fi connections If possible, do a F2F orientation in lab
  • 38. In conclusion Don’t need to be an expert Won’t have to reinvent the wheel Do take advantage of the immersive & interactive environment
  • 39. UH Second Life http://www.hawaii.edu/secondlife/ Construction Junction wiki http://constructionjunction.wikispaces.com/ Second Life Education wiki http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki SLED listserv https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators SL resources to get you started
  • 41. Acknowledgments Rebecca Meeder aka Professor Swarz Graduate Assistant Dr. Barbara McLain aka Professor Lilliehook

Editor's Notes

  • #16: Dr. Peter Leong, Education Professor, designed this course to provide students with the opportunity to explore the use of virtual worlds, primarily Second Life, for teaching and learning. Students identify and analyze emerging research, as well as tools, pedagogy, SL teaching environments, content resources, and available assessments for virtual world teaching. The course provides “hands-on” experiential learning with the objective of enabling graduate students to design, facilitate, and evaluate instruction in Second Life. As well as leveraging Second Life as a distance learning tool, the students and Dr. Leong research the various ways that Second Life can be leveraged for instructional purposes, such as exploring other educational SL builds ((virtual field trips) and assessing the design of those sims for educational purposes. The course also covers basic fundamentals of building in SL with a focus on building simple educational objects/tools (how to deliver content), e.g. materials dispenser (prim givers), media screen, slideshow, URL loader, book, etc. as well as on how to promote interactivity in SL. The ultimate goal is for the students to design, facilitate & evaluate instruction in SL that leverages SL. There are also asynchronous components of this completely online. UHs online learning tool Laulima (Sakai) provides a document repository, while weekly readings and online discussions are placed on a Ning social networking site where students can also post photos/videos, etc. Furthermore students are required to blog their SL learning experience using blogging tools of their choice. The final project is the creation of a class module by student teams, however there is a strong research component with students being required to research and compile a list of SL educational resources (both in-world & online) as well as develop an annotated bibliography of research on virtual world teaching.