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WEARABLES
STUDIO
SESSION
11
TARGET
TEAM
TECH
TOOLS
TASKS
TARGET
Services We Offer at the Studio
Application
Modernization
Bring existing
applications onto
new architecture
platforms and
migrate to cloud.
Innovation and Design
Thinking Workshops
Ideate with studio
residents.
Emerging Tech
Experimentation and
Prototyping
Accelerate solutions for the
Internet of Things and
wearables.
Rapid Application
Development
Build applications in days
using liquid architecture
principles, cloud
infrastructure and modern
delivery methods.
Architecture
Assessment
Assess and create a
roadmap to
modernize
architecture.
Cloud Migration
Migrate applications
and infrastructure to
PaaS, IaaS or a
virtualized
infrastructure.
Intelligent
Automation
Apply robotic
process automation,
analytics and
artificial intelligence
to dramatically
reduce cycle time.
Product and Platform
Engineering
End-to-end services to
launch, scale and operate
software products and
platforms.
Studio Session #11 | Accenture Liquid Studio
Tele Medicine
Warehouse
Logistics
Remote
Support
Training 2 Way Video
Quality
Assurance
Business Apps
Studio Session #11 | Accenture Liquid Studio
OPINION
The best
part of
being on
the
wearables
team?
“I get to play with
new toys a lot which
is probably the
coolest part -
nobody else gets to
use it and sometimes
its not even out
yet”
TEAM
OUR TEAM
blumbr01 brentblum
Brent Blum
G L O B A L W E A R A B L E L E A D & S E N I O R P R I N C I P A L
~2K followers on LinkedIn. Founded the Wearable Technology Practice at Accenture and
leads day-to-day operations. Work within enterprise wearables has been recognized by
Forbes, CBS, CIO Magazine, the WSJ, TechCrunch and others. Holds a degree in
Management Information Systems from Wake Forest University.
AJ_Bubb ajbubbajbubb.com
AJ Bubb
N O R T H A M E R I C A N W E A R A B L E S P R A C T I C E A N D L I Q U I D S T U D I O L E A D
ENTREPRENEUR, SPEAKER, AND TECHNOLOGIST located in the Silicon Valley, specializing in
emerging technologies such as Wearables and Internet of Things, including Augmented
Reality, Virtual Reality, and systems integration platforms. Recipient of Philadelphia
Business Journal’s Top 40 Under 40.
g_carre guillaumecarre
Guillaume Carre
E T A N D W E A R A B L E S T E C H A R C H C O N S U L T A N T
Enthusiastic team player committed to delivering results and bilingual. Holds a BS in
Robotics and a MS in Artificial Intelligence from Heriot Watt University in Edinburgh,
Scotland. In charge of the entire life cycle of high visibility R&D systems using wearable or
mobile devices such as smart glasses, smart watches, tablet or mobile phone.
curtiswilcox
Curtis Wilcox
W E A R A B L E S T E C H A R C H S R . A N A L Y S T
Computer Engineer experienced in several technologies. Currently part of the Wearables
team at Accenture, focusing on delivering solutions for enterprise clients using wearable
technology. Graduated from Santa Clara University with both an MS and a BS in Computer
Science & Engineering.
thatvrguy davearendashthatvrguy.com
Dave Arendash
T E C H A R C H M A N A G E R
Prior to joining Accenture he was an independent consultant helping various AR and VR
startups in the San Francisco Bay area with rapid prototyping and guidance, building on
nearly two decades of experience working on AR, VR, 3D simulations, and others using
game technology for real-world solutions.
BenHolfeld benholfeldbenholfeld.com
Ben Holfeld
A P P C O N S U L T A N T
Thousands of followers. Tons of mobile language apps. With a profound scientific-
technological and business-management background, Benjamin Holfeld is pursuing a
career as a consultant with focus on mobile solutions. His main strengths are problem-
solving, creativity, perseverance and a focused-efficient work style.
TECH
• first fully untethered, see-
through holographic computer
• enables high-definition
holograms to come to life
• seamlessly integrates with
physical places, spaces, and
things
• capable of support 3D content
with stereoscopic imagery
• runs custom version of Android
KitKat, dubbed ReticleOS
• device was built to be robust and
potentially used in rough
environments
• wearable computer with optical
head-mounted display
• displays info in smartphone
hands-free format with voice
commands
• failed to produce mass-market
ubiquitous solution
• world’s first commercially
available smart glasses
• focused on enterprise
applications before Google Glass
• Android-based wearable
computer enhanced with
wearable monocular display and
onboard processor
• started to ship in April of 2015
• sold 12 million last year at an
avg. price of $500
• 3 editions: Apple Watch, Apple
Sport, and Apple Watch Edition
A LOT
OF TOYS
TOOLS
Studio Session #11 | Accenture Liquid Studio
Languages
Applications
Platforms
Augmented Reality vs Virtual Reality
Studio Session #11 | Accenture Liquid Studio
AR vs VR
Potential of
AR
in Enterprise
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Potential of
VR
in Enterprise
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
Studio Session #11 | Accenture Liquid Studio
The last form factor
before we figure
out how to connect
a computer to our
brains
TASKS
Example Dev Workflow in 5 Steps
OPTIONALMAYBE
Preview
Terminal FranzChromeADB
Chrome Unity SourceTreeMonoDevelop
Spotify
1. Clone the project from Newsource
2. Open project in Unity.
3. Make changes! 🔨
4. Build and Install
Pull up app’s backdrop
5. Push changes to Newsource!
CELEBRATE NEW CHANGES!!!
Random
Workflow
Tips
Use Terminal for ADB Commands
adb devices adb ls sdcard
abd push file /sdcard
abd pull sdcard/file
adb install apkpath
adb uninstall apkname
Use Chrome ADB for GUI
Use Franz to communicate
Use Spotify for music
Use Alfred 3 for faster workflows
Studio Session #11 | Accenture Liquid Studio
Use BetterSnapTool For Easy Snapping
Studio Session #11 | Accenture Liquid Studio
FIN
fvcproductions fvcproductionsfvcproductions.com
Frances Coronel
S U M M E R 2 0 1 6 W E A R A B L E S I N T E R N
Upcoming M.Eng in CS student at Cornell Tech in NYC. Like to dabble with things that
ought to be dabbled with. Developer with a design background who gets a lot of personal
satisfaction out of helping her local tech community through varied skill set.
CREDITS
Thanks!

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Studio Session #11 | Accenture Liquid Studio

  • 4. Services We Offer at the Studio Application Modernization Bring existing applications onto new architecture platforms and migrate to cloud. Innovation and Design Thinking Workshops Ideate with studio residents. Emerging Tech Experimentation and Prototyping Accelerate solutions for the Internet of Things and wearables. Rapid Application Development Build applications in days using liquid architecture principles, cloud infrastructure and modern delivery methods. Architecture Assessment Assess and create a roadmap to modernize architecture. Cloud Migration Migrate applications and infrastructure to PaaS, IaaS or a virtualized infrastructure. Intelligent Automation Apply robotic process automation, analytics and artificial intelligence to dramatically reduce cycle time. Product and Platform Engineering End-to-end services to launch, scale and operate software products and platforms.
  • 6. Tele Medicine Warehouse Logistics Remote Support Training 2 Way Video Quality Assurance Business Apps
  • 8. OPINION The best part of being on the wearables team? “I get to play with new toys a lot which is probably the coolest part - nobody else gets to use it and sometimes its not even out yet”
  • 11. blumbr01 brentblum Brent Blum G L O B A L W E A R A B L E L E A D & S E N I O R P R I N C I P A L ~2K followers on LinkedIn. Founded the Wearable Technology Practice at Accenture and leads day-to-day operations. Work within enterprise wearables has been recognized by Forbes, CBS, CIO Magazine, the WSJ, TechCrunch and others. Holds a degree in Management Information Systems from Wake Forest University.
  • 12. AJ_Bubb ajbubbajbubb.com AJ Bubb N O R T H A M E R I C A N W E A R A B L E S P R A C T I C E A N D L I Q U I D S T U D I O L E A D ENTREPRENEUR, SPEAKER, AND TECHNOLOGIST located in the Silicon Valley, specializing in emerging technologies such as Wearables and Internet of Things, including Augmented Reality, Virtual Reality, and systems integration platforms. Recipient of Philadelphia Business Journal’s Top 40 Under 40.
  • 13. g_carre guillaumecarre Guillaume Carre E T A N D W E A R A B L E S T E C H A R C H C O N S U L T A N T Enthusiastic team player committed to delivering results and bilingual. Holds a BS in Robotics and a MS in Artificial Intelligence from Heriot Watt University in Edinburgh, Scotland. In charge of the entire life cycle of high visibility R&D systems using wearable or mobile devices such as smart glasses, smart watches, tablet or mobile phone.
  • 14. curtiswilcox Curtis Wilcox W E A R A B L E S T E C H A R C H S R . A N A L Y S T Computer Engineer experienced in several technologies. Currently part of the Wearables team at Accenture, focusing on delivering solutions for enterprise clients using wearable technology. Graduated from Santa Clara University with both an MS and a BS in Computer Science & Engineering.
  • 15. thatvrguy davearendashthatvrguy.com Dave Arendash T E C H A R C H M A N A G E R Prior to joining Accenture he was an independent consultant helping various AR and VR startups in the San Francisco Bay area with rapid prototyping and guidance, building on nearly two decades of experience working on AR, VR, 3D simulations, and others using game technology for real-world solutions.
  • 16. BenHolfeld benholfeldbenholfeld.com Ben Holfeld A P P C O N S U L T A N T Thousands of followers. Tons of mobile language apps. With a profound scientific- technological and business-management background, Benjamin Holfeld is pursuing a career as a consultant with focus on mobile solutions. His main strengths are problem- solving, creativity, perseverance and a focused-efficient work style.
  • 17. TECH
  • 18. • first fully untethered, see- through holographic computer • enables high-definition holograms to come to life • seamlessly integrates with physical places, spaces, and things
  • 19. • capable of support 3D content with stereoscopic imagery • runs custom version of Android KitKat, dubbed ReticleOS • device was built to be robust and potentially used in rough environments
  • 20. • wearable computer with optical head-mounted display • displays info in smartphone hands-free format with voice commands • failed to produce mass-market ubiquitous solution
  • 21. • world’s first commercially available smart glasses • focused on enterprise applications before Google Glass • Android-based wearable computer enhanced with wearable monocular display and onboard processor
  • 22. • started to ship in April of 2015 • sold 12 million last year at an avg. price of $500 • 3 editions: Apple Watch, Apple Sport, and Apple Watch Edition
  • 24. TOOLS
  • 29. Augmented Reality vs Virtual Reality
  • 44. The last form factor before we figure out how to connect a computer to our brains
  • 45. TASKS
  • 46. Example Dev Workflow in 5 Steps
  • 48. 1. Clone the project from Newsource
  • 49. 2. Open project in Unity.
  • 51. 4. Build and Install
  • 52. Pull up app’s backdrop
  • 53. 5. Push changes to Newsource!
  • 56. Use Terminal for ADB Commands adb devices adb ls sdcard abd push file /sdcard abd pull sdcard/file adb install apkpath adb uninstall apkname
  • 57. Use Chrome ADB for GUI
  • 58. Use Franz to communicate
  • 60. Use Alfred 3 for faster workflows
  • 62. Use BetterSnapTool For Easy Snapping
  • 64. FIN
  • 65. fvcproductions fvcproductionsfvcproductions.com Frances Coronel S U M M E R 2 0 1 6 W E A R A B L E S I N T E R N Upcoming M.Eng in CS student at Cornell Tech in NYC. Like to dabble with things that ought to be dabbled with. Developer with a design background who gets a lot of personal satisfaction out of helping her local tech community through varied skill set.