The document discusses different 3D display methods including parallel projection, perspective projection, depth cueing, visible line identification, visible surface identification, surface rendering, and material properties and shadows. Parallel projection preserves proportions but not realistic views, while perspective projection produces realistic views but not proportions. Depth cueing and visible surface identification are used to determine which surfaces are visible from a given viewing position. Surface rendering applies lighting effects to obscure hidden surfaces. Material properties and shadows can further enhance realism.
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