The document summarizes two experiments the author conducted for a game design project. The first experiment involved creating a still image for a side-scrolling game where the player dodges items to get to class on time. The author created the image in Photoshop and was pleased with the detailed, cartoon-like outcome. A simple repeated tune was made for the theme music. The second experiment involved a puzzle game made in Photoshop. The author realized they prefer creating more detailed designs and want to focus on production for the final project. A faster, more repetitive theme was made to match the single-screen puzzle game. Elements the author wants to include are a detailed design, careful use of color, and avoiding annoyingly repetitive