This proposal outlines a mystery/adventure side-scroll video game called "Amnesia" where a boy wakes up with amnesia in his post-apocalyptic hometown. He collects 10 diary pages around the abandoned town to piece together what happened. The target audience is teenagers and young adults interested in storytelling and dystopian settings. Legal considerations include ensuring the game does not include offensive material or restrict younger audiences inappropriately. The proposal also addresses using original artwork and having a sufficiently different product than existing works called "Amnesia."