This document summarizes an exercise for introducing students to algorithmic thinking and parametric design. The exercise includes:
1) Explaining parametric logic and constraints-based modeling using Grasshopper.
2) Exercises in digitally morphing spatial configurations and decoding Piet Mondrian paintings through iterative rule-based systems.
3) Student works applying these concepts such as deriving shell geometry from cross-referenced points and decoding paintings.
The goal is to familiarize students with parametric design techniques, data exchange between physical and digital models, and documenting design experiments.