This working paper by Niamh O'Riordan explores the phenomenon of crowdfunding, highlighting its rise and significance in supporting innovative projects, especially in gaming and technology, exemplified by the game 'Star Citizen' which raised over $17 million. The document discusses the changing roles of customers as investors, the challenges in corporate governance, and calls for further empirical research to fill existing knowledge gaps in crowdfunding platforms and their impact on entrepreneurial activities. Key research questions identified include the motivations of investors, the evaluation of crowdfunding projects, and the potential for equity crowdfunding to formalize investor rights.
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