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Architecture  for  Integrating  Real  
Objects  with  Virtual  
Academic  Communities  
	
J.A. Villanueva, J.D. Márquez, Z. M.
Solarte, A. García D.
agdavalos@uao.edu.co
Internet  of  Things  (IoT)	
“Things having identities and virtual
personalities operating in smart
spaces using intelligent interfaces to
connect and communicate within
social, environmental, and user
contexts”. [1]
IoT  and  Education	
- The IoT applications have
been adopted in many
different domains.
IoT on Education:
- Smart objects are becoming
ubiquitous in education.
- Students are more willing to
use technology (platforms and
devices)
Smart  objects	
Microprocessor	
 Memory	
Communications  
interface	
Software	
Smart  Object
Virtual  Academic  Community	
“It is formed by one or more
groups of individuals who are
linked by common interests, and
are engaged in a continuous
learning process, and its main
objective is to build knowledge-
sharing using ICT”. [5]
Problem	
¿How to integrate smart objects that are available at
educational environment (e.g. laboratories) with the
VAC to facilitate learning processes?
Solution:  A  Model  of  Integration	
A model of integration of
VAC with objects that are
available at the learning
scenarios, based on
t e c h n o l o g i e s a n d
concepts of the IoT.
T h e n e w m o d e l
integration could be
implemented in learning
scenarios where converge
the virtual and physical
world seamlessly.
Architecture	
It is based on the paradigm of
layered architectures and
architectural styles such as REST.
Implementing  Architecture
Architecture  Testing	
Three objects have been
implemented:
-  Virtual object (Moodle)
-  Social object (Mediator
object)
-  Smart object (Measuring
element).
Architecture  Testing:  Case  study	
Case study:
practical classes of a digital
electronics course for
engineering undergraduate
students.
Students of the group: 15
Test:  practical  class
Test:  Outcomes  
Students  Perception  	
¿Are   the   devices   deployed   to  
support   the   work   at   the   lab   were  
helpful  for  the  development  of  the  
practical  classes?
Students  Perception  	
¿Does   using   technological  
elements   on   the   stage   of   practical  
classes   and   virtual   elements  
motivated   you   to   perform   more  
comfortably  the  activities  at  lab?
Conclusions	
•  The integration of smart objects to the VAC enables:
gathering more data about activities at labs and
new ways of interaction between actors in the VAC
and objects.
•  The objects go from being passive elements in labs
to be more involved in supporting the teaching-
learning activities.
•  IoT could help to improve teaching and learning
experiences, especially for courses that involve
working at labs.
References	
[1] L. Tan, N. Wang, Future internet: the internet of things, in: 2010 3rd International Conference
on Advanced Computer Theory and Engineering (ICACTE), IEEE, Chengdu, China, 2010, pp.
376–380,
[2] Atzori, L., Iera, A., & Morabito, G. (2010). “The Internet of Things: A survey”. Computer
Networks, 542787-2805. doi:10.1016/j.comnet.2010.05.010.
[3] Atzori, L., Iera, A., Morabito, G. (2014) “From “smart objects” to “social objects”: The next
evolutionary step of the internet of things”. IEEE Communications Magazine, 52(1), pp. 97-105.
[4] González, G. R., Organero, M. M., & Kloos, C. D, “Early Infrastructure of an Internet of
Things in Spaces for Learning”, ICALT (pp. 381-383), July 2008.
[5] Campo, W, Chanchí, G, & Arciniegas, J., (2013), “Arquitectura de Software para el
Soporte de Comunidades Académicas Virtuales en Ambientes de Televisión Digital
Interactiva”. (Spanish)', Formación Universitaria, 6, 2, pp. 3-14,
[6] Pascual Espada, J., Sanjuán Martínez, O., Cueva Lovelle, J. M., Gbustelo, B. P., Álvarez
Álvarez, M., & González García, A. (2011). “Modeling architecture for collaborative virtual
objects based on Services”. Journal Of Network And Computer Applications, 34
(Dependable Multimedia Communications: Systems, Services, and Applications), 1634-1647
References	
[7] Miao Wu; Ting-Jie Lu; Fei-Yang Ling; Jing Sun; Hui-Ying Du, "Research on the architecture of
Internet of Things”, Advanced Computer Theory and Engineering (ICACTE), 2010 3rd
International Conference on , vol.5, no., pp.V5-484,V5-487, 20-22 Aug. 2010.
[8] Domingo, M. G., & Forner, J. A. M., “Expanding the Learning Environment: Combining
Physicality and Virtuality - The Internet of Things for eLearning”, IEEE Advanced Learning
Technologies (ICALT), 2010 IEEE 10th International Conference on (pp. 730-731), July 2010.
Architecture for Integrating Real Objects with VirtualAcademic Communities

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Architecture for Integrating Real Objects with Virtual Academic Communities

  • 1.         Architecture  for  Integrating  Real   Objects  with  Virtual   Academic  Communities   J.A. Villanueva, J.D. Márquez, Z. M. Solarte, A. García D. agdavalos@uao.edu.co
  • 2. Internet  of  Things  (IoT) “Things having identities and virtual personalities operating in smart spaces using intelligent interfaces to connect and communicate within social, environmental, and user contexts”. [1]
  • 3. IoT  and  Education - The IoT applications have been adopted in many different domains. IoT on Education: - Smart objects are becoming ubiquitous in education. - Students are more willing to use technology (platforms and devices)
  • 4. Smart  objects Microprocessor Memory Communications   interface Software Smart  Object
  • 5. Virtual  Academic  Community “It is formed by one or more groups of individuals who are linked by common interests, and are engaged in a continuous learning process, and its main objective is to build knowledge- sharing using ICT”. [5]
  • 6. Problem ¿How to integrate smart objects that are available at educational environment (e.g. laboratories) with the VAC to facilitate learning processes?
  • 7. Solution:  A  Model  of  Integration A model of integration of VAC with objects that are available at the learning scenarios, based on t e c h n o l o g i e s a n d concepts of the IoT. T h e n e w m o d e l integration could be implemented in learning scenarios where converge the virtual and physical world seamlessly.
  • 8. Architecture It is based on the paradigm of layered architectures and architectural styles such as REST.
  • 10. Architecture  Testing Three objects have been implemented: -  Virtual object (Moodle) -  Social object (Mediator object) -  Smart object (Measuring element).
  • 11. Architecture  Testing:  Case  study Case study: practical classes of a digital electronics course for engineering undergraduate students. Students of the group: 15
  • 14. Students  Perception   ¿Are   the   devices   deployed   to   support   the   work   at   the   lab   were   helpful  for  the  development  of  the   practical  classes?
  • 15. Students  Perception   ¿Does   using   technological   elements   on   the   stage   of   practical   classes   and   virtual   elements   motivated   you   to   perform   more   comfortably  the  activities  at  lab?
  • 16. Conclusions •  The integration of smart objects to the VAC enables: gathering more data about activities at labs and new ways of interaction between actors in the VAC and objects. •  The objects go from being passive elements in labs to be more involved in supporting the teaching- learning activities. •  IoT could help to improve teaching and learning experiences, especially for courses that involve working at labs.
  • 17. References [1] L. Tan, N. Wang, Future internet: the internet of things, in: 2010 3rd International Conference on Advanced Computer Theory and Engineering (ICACTE), IEEE, Chengdu, China, 2010, pp. 376–380, [2] Atzori, L., Iera, A., & Morabito, G. (2010). “The Internet of Things: A survey”. Computer Networks, 542787-2805. doi:10.1016/j.comnet.2010.05.010. [3] Atzori, L., Iera, A., Morabito, G. (2014) “From “smart objects” to “social objects”: The next evolutionary step of the internet of things”. IEEE Communications Magazine, 52(1), pp. 97-105. [4] González, G. R., Organero, M. M., & Kloos, C. D, “Early Infrastructure of an Internet of Things in Spaces for Learning”, ICALT (pp. 381-383), July 2008. [5] Campo, W, Chanchí, G, & Arciniegas, J., (2013), “Arquitectura de Software para el Soporte de Comunidades Académicas Virtuales en Ambientes de Televisión Digital Interactiva”. (Spanish)', Formación Universitaria, 6, 2, pp. 3-14, [6] Pascual Espada, J., Sanjuán Martínez, O., Cueva Lovelle, J. M., Gbustelo, B. P., Álvarez Álvarez, M., & González García, A. (2011). “Modeling architecture for collaborative virtual objects based on Services”. Journal Of Network And Computer Applications, 34 (Dependable Multimedia Communications: Systems, Services, and Applications), 1634-1647
  • 18. References [7] Miao Wu; Ting-Jie Lu; Fei-Yang Ling; Jing Sun; Hui-Ying Du, "Research on the architecture of Internet of Things”, Advanced Computer Theory and Engineering (ICACTE), 2010 3rd International Conference on , vol.5, no., pp.V5-484,V5-487, 20-22 Aug. 2010. [8] Domingo, M. G., & Forner, J. A. M., “Expanding the Learning Environment: Combining Physicality and Virtuality - The Internet of Things for eLearning”, IEEE Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on (pp. 730-731), July 2010.