SlideShare a Scribd company logo
Principles of 

interface design
BASIC PRINCIPLES OF

INTERFACE

DESIGN
http://afflatus.me/wp-content/uploads/2015/03/Digital_Menu-by-Cosmin-Capitanu.jpg
USER CENTERED DESIGN
User Centered Design is an iterative
methodology that puts the user at the
center of all design decisions
The ultimate goal of UCD is to optimize a user's
experience of a system, product, or process.
The philosophy is to “fail fast” to uncover problem areas earlier
using UCD methods instead of discovering the problems late in
development stages of the project.
What is UCD?
What is UCD?
Engeneering-driven design
History: designed what was
feasible and appropriate for
the system not what users
want and what was pleasure
for them.
UCD PRINCIPLES
UCD BENEFITS
ITERATIVE DESIGN
It is virtually impossible to design a
user interface that has no usability
problems from the start
Iteration = to step through one design version after
another. Conduct a usability evaluation (testing) for each
version and revise the next one based on findings.
ITERATIVE DESIGN
DesignDiscover Define
ITERATIVE DESIGN
Repeat as necessary
Design Prototype
Test & Evaluate
Design without analysis won’t solve
the right problem.
DISCOVER / RESEARCH
You need to know WHY they want to fire a gun.
Get know the users
User perspectives:
1. Needs and wants
2. Goals, motivations, triggers
3. Obstacles and limitations
4. Tasks, activities and behaviors
Understanding the perspective a user brings to a system
enables us to design that system to meet their needs.
DISCOVER / RESEARCH
5. Geography and language
6. Environment and gear
7. Work life and experience
How to do it?

(Qualitative methods)
• User interviews

• Focus Groups
Ethnographic
studiesRecommended Movie:
Kitchen stories
Learn from
NUMBERS
How to do it? (Quantitative)
Questionars / surveys

• Analytics

• Clickheat
Questionars
ANALYTICS
Google Analytics
CLICKHEAT
DEFINE / CONCEPT
clean up the messcreate personas
DEFINE / CONCEPT
Fictional characters based
on real user research
WHY CREATE THEM?
• We’re not always designing for ourselves
• Personas help us to prioritize the design consideration
• Build understanding and empathy - common shared
understanding of the user group
DEFINE / PERSONAS
Basic Principles of Interface design
Basic Principles of Interface design
Basic Principles of Interface design
Name and Intent
Goals
• From the user’s perspective (Wants and Needs)
Behaviors and attitudes
• How does this person make purchases,
approach the Internet, etc.
• What does this person think about your type of
services, product etc.
Scenarios
• Detailed situations where your site could help
PERSONA Ingredients
DESIGN!
DESIGN!
Sketch a lot of different ideas, FAST!

Then throw MOST of them away.

Look at the big picture first - people see the forest before the trees.
WIREFRAME
It states plainly and clearly what should go where.
It’s just like an architectural blueprint of a house.
WIREFRAME
• Communicate initial ideas
• Stay focused on the right issues
• Try design alternatives
• Identify major usability issues early
• Allow testing in design process
Uses for wireframes
PROTOTYPE
Any time during design cycle

Early stages
• Fewer resources spent
• People are open to change 

Late stages
• Require substantial work & resources
• People are more resistant to change
When to do prototyping
PROTOTYPE Evolution
LOW-FI MED-FI HI-FI
LO-FIDELITY prototype example
LO-FIDELITY prototype example
MID-FIDELITY prototype example
Prototyping using a software
Basic Principles of Interface design
Prototyping TOOLS
BALSAMIQ

http://balsamiq.com/
PROTOSHARE

http://www.protoshare.com
AXURE

http://www.axure.com
UX PIN

http://www.uxpin.com/
PROTO

http://www.proto.io
INVISION

http://www.invisonapp.com
Design Studio
A way to generate many ideas and
solutions to a problem quickly through
sketching, iteration, and critique.
Design Studio
Collaborative and iterative workshop

Place for active discussion 

over the design
Design Studio
Why it works?

• Combination of solitary and group work

• Strict critique rules

• Ideas come from everyone and anywhere

• Brings the whole team together

• Speeds design

• Creates a shared understanding & ownership
Design Studio Flow
Round #1
Round #2
Round #3
Design Phase
Everyone
can DRAW
Don’t be afraid and shy!
SKETCHING shouldn’t be
perfect or pretty!
Critique Phase
Critique Phase: 



YOU PRESENT,

team members critique
Green for Good ideas
Red for Bad ideas
? for “not sure” - needs
to be tested
TEAM CAN ASK: Why?
For whom? How? What?
PAPER Prototypes
TESTING Setup
TESTING paper prototypes
•Pick someone to be the facilitator
•Give user the intro and demonstration
•Give user tasks one at a time
•Pick someone to be the computer
•Pick someone to be the user
•Remaining people will be observers and note takers
Let’s test your prototype
TESTING paper prototypes
•Stays neutral and quiet during the testing session
•Keeps neutral body language (poker face)
•No grunting, sighing, etc.
•No explaining
•Have the same person play computer in every session
The “computer”
https://www.youtube.com/watch?v=GrV2SZuRPv0
TESTING paper prototypes
https://www.youtube.com/watch?v=zJqiZrnJSuw
GAME PAPER PROTOTYPE
EVALUATE!
Make SURE the design WORKS
Evaluation is not about SUCCESS. It is about FAILURE.
Test EARLY and OFTEN!
USABILITY TESTING
is the technique that Lets you check whether the design works
for real users, diagnose problems and learn how to fix it.
STEP #1: Plan the test
• Sketch / Paper prototype
• HTML prototype
• Old design
• Competitor’s design
• Your own final website
EVERYTHING
What to test?
STEP #1: Plan the test


Recruit users
◦ Who is your target audience? - user profile
Why to test with real users?
Product managers, designer and developers are not typical users.
To identify a design's most important usability problems, testing
5 users is typically enough
STEP #1: Plan the test
How many users to test?
STEP #1: Plan the test
Tasks tips
1) Don’t use industry jargon
2) Ask specific questions to get specific answers
3) Ask about firsthand experiences
4) Define the timeline
You need to ask the right question in the right way.
You want results you can trust.
Prepare Environment
USABILITY LAB EXAMPLE
Usability LAB
USABILITY LAB EXAMPLE
Usability LAB
SIMPLE USABILITY LAB
EXAMPLE
Usability LAB
OBSERVERS ROOM
Usability LAB
the environment should be
as real as it is possible
Encourage participant to speak aloud
Don't rescue participants when they get stuck
Don't react negatively to mistakes
Avoid your body language and voice reactions
STEP #2: Run the test
Don’t make the user feel
guilty or dumb

Key properties of a usability professional: CURIOSITY & HUMILITY
Go through your notes and identify common problems
WRITE REPORT
• summarize your findings
• keep it simple
• focus just on fixing 2-3 things
STEP #3: Analyze findings
Modify design by findings
STEP #4: Modify & repeat
TEST AGAIN
Testing what’s obviously WRONG is a
WASTE of time and money.
Learn from FAILURE
More about Usability:

www.usability.gov



Design Patterns that work:

http://goodui.org

Free WebExpo conference speeches:

http://webexpo.cz/videa/en/
USEFUL LINKS
Zdeněk Lanc
UX designer
web:
www.yd.cz
e-mail:

yd@yd.cz


twitter:
@ZdenekLanc
Thank you!

More Related Content

PPTX
User interface design: definitions, processes and principles
PDF
UI design for mobile apps
PPTX
Ui ux designing principles
PDF
UX Experience Design: Processes and Strategy
PPTX
i/o extended: Intro to <UX> Design
PPTX
UI/UX presentation by Roshan Karunarathna
PPTX
UX is not UI!
PPTX
UI/UX Design
User interface design: definitions, processes and principles
UI design for mobile apps
Ui ux designing principles
UX Experience Design: Processes and Strategy
i/o extended: Intro to <UX> Design
UI/UX presentation by Roshan Karunarathna
UX is not UI!
UI/UX Design

What's hot (20)

PPT
What Is Interaction Design
PPTX
Heuristic evaluation
PDF
UX/UI Introduction
PDF
UX/UI Design 101
PPTX
[UX Series] 1 - UX Introduction
PDF
UX design
PDF
UX Bootcamp
PDF
Ux design process
PPTX
User profiles. Personas
PPTX
The Importance of UX
PDF
Principles of User Interface Design
PPTX
Introduction to UI UX
PPTX
Storyboarding
PPTX
UI/UX Fundamentals
PPTX
Basic Visual Design Principles and UI Design Best Practices
PPTX
Why UX #FAILS (with notes)
PPTX
UI UX DESIGN.pptx
PPTX
Interaction Design
PDF
Mobile Development Lifecycle
PDF
UX RULES: 10 ESSENTIAL PRINCIPLES
What Is Interaction Design
Heuristic evaluation
UX/UI Introduction
UX/UI Design 101
[UX Series] 1 - UX Introduction
UX design
UX Bootcamp
Ux design process
User profiles. Personas
The Importance of UX
Principles of User Interface Design
Introduction to UI UX
Storyboarding
UI/UX Fundamentals
Basic Visual Design Principles and UI Design Best Practices
Why UX #FAILS (with notes)
UI UX DESIGN.pptx
Interaction Design
Mobile Development Lifecycle
UX RULES: 10 ESSENTIAL PRINCIPLES
Ad

Viewers also liked (20)

PDF
HCI Basics
PDF
Usability basics
PPT
User interface design(sommerville) bangalore university
PDF
Design for neonatology - Dominika Potuzakova
PDF
Usability 101
PDF
IA basics
PPT
Basic principles of design
PDF
Exams Oct10 Timetable
PPTX
User Interface Design Principles
PPTX
ADDIE - The Analyze Phase
PPT
Design & Usability Basics
PPTX
User interface design
PDF
UI Design Principles : 20 Essential Rules for User Interface Design
PDF
Journey Through Visual Design Natalie Hansen
PDF
Responsive Web Design
PDF
A C Aravinth - Portfolio
PDF
Technical Excellence - OOP Munich 2015
PPT
Unity, Balance, Proportion, Scale, Rhythm & Emphasis - Chapter 3
PDF
7 Deadly Sins in Design
PPT
User Interface Design in Practice
HCI Basics
Usability basics
User interface design(sommerville) bangalore university
Design for neonatology - Dominika Potuzakova
Usability 101
IA basics
Basic principles of design
Exams Oct10 Timetable
User Interface Design Principles
ADDIE - The Analyze Phase
Design & Usability Basics
User interface design
UI Design Principles : 20 Essential Rules for User Interface Design
Journey Through Visual Design Natalie Hansen
Responsive Web Design
A C Aravinth - Portfolio
Technical Excellence - OOP Munich 2015
Unity, Balance, Proportion, Scale, Rhythm & Emphasis - Chapter 3
7 Deadly Sins in Design
User Interface Design in Practice
Ad

Similar to Basic Principles of Interface design (20)

PDF
More Than Usability
PDF
Introduction to Design Thinking
PDF
Intro to Design (Lecture)
KEY
Discussing Design: The Art of Critique
PDF
Design Thinking to Co-Design Solutions: Presented at ACMP 2018
PDF
Rapid Prototyping for XR: Lecture 1 Introduction to Prototyping
PPTX
User Experience Basics for Product Management
PPTX
Intro to Lean UX with UserTesting
PDF
User Experience Design: an Overview
PDF
Collaboration Within A Multidisciplinary Team
PPTX
Why Can't We All Just Get Along? Improving Designer/Developer Collaboration
PDF
Guiding UX Principles 3/20/12
PPTX
Running Effective Design Sprints
PDF
Product design - a designer's perspective
PDF
User Experience Design: 5 Techniques for Creating Better Websites and Applica...
PPTX
Rapid Prototyping in UX Design
PDF
Dual Track Agile & Data Driven Design
PPTX
UserZoom Education Series - Research Deep Dive - Advanced - Task-Based TOL (P...
PDF
Jan Moons at WUD16
PPT
1.6- User-Centered Design - Introduction
More Than Usability
Introduction to Design Thinking
Intro to Design (Lecture)
Discussing Design: The Art of Critique
Design Thinking to Co-Design Solutions: Presented at ACMP 2018
Rapid Prototyping for XR: Lecture 1 Introduction to Prototyping
User Experience Basics for Product Management
Intro to Lean UX with UserTesting
User Experience Design: an Overview
Collaboration Within A Multidisciplinary Team
Why Can't We All Just Get Along? Improving Designer/Developer Collaboration
Guiding UX Principles 3/20/12
Running Effective Design Sprints
Product design - a designer's perspective
User Experience Design: 5 Techniques for Creating Better Websites and Applica...
Rapid Prototyping in UX Design
Dual Track Agile & Data Driven Design
UserZoom Education Series - Research Deep Dive - Advanced - Task-Based TOL (P...
Jan Moons at WUD16
1.6- User-Centered Design - Introduction

Recently uploaded (20)

PDF
Emailing DDDX-MBCaEiB.pdf DDD_Europe_2022_Intro_to_Context_Mapping_pdf-165590...
PDF
Integrated-2D-and-3D-Animation-Bridging-Dimensions-for-Impactful-Storytelling...
PPTX
HPE Aruba-master-icon-library_052722.pptx
PDF
Facade & Landscape Lighting Techniques and Trends.pptx.pdf
PPTX
YV PROFILE PROJECTS PROFILE PRES. DESIGN
PDF
Design Thinking - Module 1 - Introduction To Design Thinking - Dr. Rohan Dasg...
PDF
Benefits_of_Cast_Aluminium_Doors_Presentation.pdf
PDF
SEVA- Fashion designing-Presentation.pdf
PPTX
AC-Unit1.pptx CRYPTOGRAPHIC NNNNFOR ALL
PPTX
An introduction to AI in research and reference management
PPTX
ANATOMY OF ANTERIOR CHAMBER ANGLE AND GONIOSCOPY.pptx
PDF
BRANDBOOK-Presidential Award Scheme-Kenya-2023
PPTX
areprosthodontics and orthodonticsa text.pptx
PPTX
Tenders & Contracts Works _ Services Afzal.pptx
PDF
The Advantages of Working With a Design-Build Studio
PDF
High-frequency high-voltage transformer outline drawing
PPTX
6- Architecture design complete (1).pptx
PDF
YOW2022-BNE-MinimalViableArchitecture.pdf
PPTX
Wisp Textiles: Where Comfort Meets Everyday Style
PDF
Interior Structure and Construction A1 NGYANQI
Emailing DDDX-MBCaEiB.pdf DDD_Europe_2022_Intro_to_Context_Mapping_pdf-165590...
Integrated-2D-and-3D-Animation-Bridging-Dimensions-for-Impactful-Storytelling...
HPE Aruba-master-icon-library_052722.pptx
Facade & Landscape Lighting Techniques and Trends.pptx.pdf
YV PROFILE PROJECTS PROFILE PRES. DESIGN
Design Thinking - Module 1 - Introduction To Design Thinking - Dr. Rohan Dasg...
Benefits_of_Cast_Aluminium_Doors_Presentation.pdf
SEVA- Fashion designing-Presentation.pdf
AC-Unit1.pptx CRYPTOGRAPHIC NNNNFOR ALL
An introduction to AI in research and reference management
ANATOMY OF ANTERIOR CHAMBER ANGLE AND GONIOSCOPY.pptx
BRANDBOOK-Presidential Award Scheme-Kenya-2023
areprosthodontics and orthodonticsa text.pptx
Tenders & Contracts Works _ Services Afzal.pptx
The Advantages of Working With a Design-Build Studio
High-frequency high-voltage transformer outline drawing
6- Architecture design complete (1).pptx
YOW2022-BNE-MinimalViableArchitecture.pdf
Wisp Textiles: Where Comfort Meets Everyday Style
Interior Structure and Construction A1 NGYANQI

Basic Principles of Interface design