This document provides instructions for a classroom game called "Beat the Clock" where students earn more points for correctly guessing a keyword within 12 seconds. The teacher selects a keyword and picture to insert into a slide. Two point values are layered so the higher value is revealed if guessed on time, and the lower value appears if time runs out. The teacher clicks enter to start the clock and students raise hands to guess. Clicking enter or the outta time button reveals the answer and advances the slide.