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Behavior Toolkit
                           James Fritzler            Susan G. Friedman, Ph. D.
                           James.Fritzler@live.com   www.behaviorworks.org
Teaching new behaviors to learners in your care is not rocket science: It's behavior science!
Anyone can be a successful teacher when they know how behavior works. Follow the steps
and the flowchart below to improve your teaching outcomes.

Part 1: Tool Assembly
Use the following steps to define the behavior the learner WILL DO; arrange their
environment to make the right behavior easier; and, identify short-term and long-term
reinforcers to teach and maintain the new behavior.


            1. Define the behavior you want the learner to do; this is the target
               behavior:
                What does this behavior look like?
                Can you describe it without saying what the behavior isn't? Without
                 saying "Stop being X" or "Stop [verb]ing"?
                Can you describe it without using any "labels"? (see List 1)

            2. Split the target behavior into smaller steps to shape:
                Think of ways the behavior can be divided into smaller responses to
                 make the behavior easier to learn.

            3. Create a supportive environment before the behavior occurs:
                What in the environment has prevented this behavior in the past?
                What can you change in the surroundings to make the behavior easier to
                 do?
                What cues will signal the learner to do the behavior?
                What prompts will clarify the target behavior, e.g. modeling, verbal
                 instructions, or physical assistance?

            4. Identify long-term reinforcers, i.e., the naturally occurring benefits
               of this behavior for the learner:
                What is the natural outcome of this behavior?
                Is it worthwhile enough for the learner to maintain the behavior in the
                  long run?
                Consider the different types of reinforcers: tangible items, social
                  interaction, activities, sensory stimulus and escape from aversive events

            5. Identify short-term "jump-start" (contrived) reinforcers for
               teaching this behavior:
                What extraordinary reinforcers will initially motivate the learner to do
                  this behavior?
                Are these reinforcers specific and customized to this learner?
                Can these reinforcers be faded-out as the behavior is mastered, so that
                  only naturally occurring reinforcers maintain the behavior?
                Examples: praise, edible treats, gentle touch, toy, etc.
           2010, JF, SGF
Part 2
Teaching      Preparation: Observe and Define
Flowchart         Behavior                        Naturally Occurring Reinforcers
                  Environment                     Jump-Start Reinforcers



                             Throughout the Process:
                              Ensure Naturally Occurring Reinforcers.
                              Deliver well-timed Jump-Start Reinforcers
                               every time the behavior occurs.




                                                                   Shape the behavior
                                                                     by reinforcing
                Arrange environment
                                                                   smaller responses
                    for success.
                                                                  that lead to the final
                                                                        behavior.


              Deliver the cue or note the
            signals that cue the behavior.




                                                       No
              Did the behavior occur?


                                    Yes




      Emphasize Naturally
      Occurring Reinforcers.                         Yes     Is a Jump-Start Reinforcer
                                                                  required for every
                                                                     occurrence?


      Watch for opportunities to                                              No
       slowly fade out Jump-
         Start Reinforcers.




                                          Maintain environment for mastery and
             2010, JF, SGF
                                          transition to Naturally Occurring Reinforcers.
List 1. Commonly used labels that don't describe behavior
None of the following words describe behavior in a functional way. Refer to
this list as you describe the behavior to check if you've used a label. Create
your description in terms of what the behavior looks like.
abnormal                    horrific                     relentless
aggression                  hyper                        resent
aggressive                  hyperactive                  resentful
always                      immodest                     rowdy
angrily                     impatient                    rude
angry                       impolite                     savage
antics                      incorrect                    shy
argumentative               indecent                     silly
arrogant                    infantile                    slob
bashful                     intention                    sloppy
bossy                       intentional                  sly
careless                    intentionally                snarky
chaotic                     intentions                   sneaky
cheerful                    irreverent                   stern
childish                    irritable                    strange
childlike                   jealous                      stubborn
clingy                      kind                         submissive
cocky                       king                         tame
confused                    loyal                        terrible
constantly                  mean                         territorial
controllable                messing                      testing
controlling                 messy                        testy
crazy                       micromanage                  tidy
cross                       micromanaged                 timid
decent                      micromanaging                touchy
derogatory                  modest                       tough
despondent                  nasty                        tyrannical
dictating                   neurotic                     unattached
dictator                    never                        unbelievable
difficult                   normal                       uncaring
disagree                    obedient                     uncontrollable
disagreeable                odd                          unfocused
disloyal                    oppressive                   unhappy
disobedient                 ornery                       unkind
disobey                     overbearing                  unlimited
disorderly                  patient                      unreal
disorganized                pesky                        unrealistic
distracted                  polite                       unrealistic
dominate                    presumptuous                 unreasonable
dominating                  pretentious                  unrelenting
domineering                 prince                       unreliable
emotional                   princess                     unresponsive
emotionally                 proud                        unruly
emotions                    psychotic                    untidy
expectation                 pushy                        unwilling
expectations                queen                        upset
expecting                   questioning                  vague
expects                     quirky                       weird
funny                       radical                      wild
grudge                      rash                         wildly
grudgingly                  refusal                      wrong
happy                       refuse                       wrongly
hates                       refuses

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Behavior Toolkit

  • 1. Behavior Toolkit James Fritzler Susan G. Friedman, Ph. D. James.Fritzler@live.com www.behaviorworks.org Teaching new behaviors to learners in your care is not rocket science: It's behavior science! Anyone can be a successful teacher when they know how behavior works. Follow the steps and the flowchart below to improve your teaching outcomes. Part 1: Tool Assembly Use the following steps to define the behavior the learner WILL DO; arrange their environment to make the right behavior easier; and, identify short-term and long-term reinforcers to teach and maintain the new behavior. 1. Define the behavior you want the learner to do; this is the target behavior:  What does this behavior look like?  Can you describe it without saying what the behavior isn't? Without saying "Stop being X" or "Stop [verb]ing"?  Can you describe it without using any "labels"? (see List 1) 2. Split the target behavior into smaller steps to shape:  Think of ways the behavior can be divided into smaller responses to make the behavior easier to learn. 3. Create a supportive environment before the behavior occurs:  What in the environment has prevented this behavior in the past?  What can you change in the surroundings to make the behavior easier to do?  What cues will signal the learner to do the behavior?  What prompts will clarify the target behavior, e.g. modeling, verbal instructions, or physical assistance? 4. Identify long-term reinforcers, i.e., the naturally occurring benefits of this behavior for the learner:  What is the natural outcome of this behavior?  Is it worthwhile enough for the learner to maintain the behavior in the long run?  Consider the different types of reinforcers: tangible items, social interaction, activities, sensory stimulus and escape from aversive events 5. Identify short-term "jump-start" (contrived) reinforcers for teaching this behavior:  What extraordinary reinforcers will initially motivate the learner to do this behavior?  Are these reinforcers specific and customized to this learner?  Can these reinforcers be faded-out as the behavior is mastered, so that only naturally occurring reinforcers maintain the behavior?  Examples: praise, edible treats, gentle touch, toy, etc. 2010, JF, SGF
  • 2. Part 2 Teaching Preparation: Observe and Define Flowchart  Behavior  Naturally Occurring Reinforcers  Environment  Jump-Start Reinforcers Throughout the Process:  Ensure Naturally Occurring Reinforcers.  Deliver well-timed Jump-Start Reinforcers every time the behavior occurs. Shape the behavior by reinforcing Arrange environment smaller responses for success. that lead to the final behavior. Deliver the cue or note the signals that cue the behavior. No Did the behavior occur? Yes Emphasize Naturally Occurring Reinforcers. Yes Is a Jump-Start Reinforcer required for every occurrence? Watch for opportunities to No slowly fade out Jump- Start Reinforcers. Maintain environment for mastery and 2010, JF, SGF transition to Naturally Occurring Reinforcers.
  • 3. List 1. Commonly used labels that don't describe behavior None of the following words describe behavior in a functional way. Refer to this list as you describe the behavior to check if you've used a label. Create your description in terms of what the behavior looks like. abnormal horrific relentless aggression hyper resent aggressive hyperactive resentful always immodest rowdy angrily impatient rude angry impolite savage antics incorrect shy argumentative indecent silly arrogant infantile slob bashful intention sloppy bossy intentional sly careless intentionally snarky chaotic intentions sneaky cheerful irreverent stern childish irritable strange childlike jealous stubborn clingy kind submissive cocky king tame confused loyal terrible constantly mean territorial controllable messing testing controlling messy testy crazy micromanage tidy cross micromanaged timid decent micromanaging touchy derogatory modest tough despondent nasty tyrannical dictating neurotic unattached dictator never unbelievable difficult normal uncaring disagree obedient uncontrollable disagreeable odd unfocused disloyal oppressive unhappy disobedient ornery unkind disobey overbearing unlimited disorderly patient unreal disorganized pesky unrealistic distracted polite unrealistic dominate presumptuous unreasonable dominating pretentious unrelenting domineering prince unreliable emotional princess unresponsive emotionally proud unruly emotions psychotic untidy expectation pushy unwilling expectations queen upset expecting questioning vague expects quirky weird funny radical wild grudge rash wildly grudgingly refusal wrong happy refuse wrongly hates refuses