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Cataloguing of learning
objects using social
tagging
XL Conferencia Latinoamericana en Informática
Anderson Roque do Amaral, Luciana A. M. Zaina and José F. Rodrigues Jr.
Universidade Federal de São
Carlos – Sorocaba
Available in: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6965111
Agenda
 introduction
 Motivation and Objectives
 Concepts
 Social web
 Folksonomy
 Learning Objects
 General Findings of Sistematic Review
 Social Tagging x Visualization Perspective
 Social Tagging x Recommendation Perspective
 Social Tagging x Learning Objects Pespective
 Social Tagging x Generation Tags Perspective
 Conclusions
Introduction
 Web Social
Recent years have seen a proliferation of applications
related Social Web, which are characterized by relating people
and knowledge developed by the users.
 Social Tagging
Social tagging in the Web allows the user to have
freedom to create vocabularies that classify
a given object.
Folksonomy = folks(peoples) + taxonomy (classification)
A folksonomy is the process of social tagging where users freely
chosen keywords (also called tags) to identify and describe
resources.
 Learning Environments
Learning environments electronics has sought to adapt to the
characteristics of this generation of Web applications to become
more attractive and acceding to students
Motivation
 Search for new ways of cataloging, indexing and searching web
content
 Challenge of applying new techniques emerged in the Web 2.0 in
learning environments
 The dynamics of social tagging is based on the triad of People x
Resources x Tags
Objectives
 Make a survey of existing solutions involving social
tagging and learning objects
 Analyze the works found from 4 perspectives that we
consider fundamental to social tagging in e-learning:
Visualization, Recommendation, Learning Objects and
Generation of Tags
 Identify potential topics of folksonomy to be explored in
education area
Cataloguing of learning objects using social tagging
Selected Works
Articles in bold refer to
Systematic Reviews
A – Vizualization
B – Recomendation
C – Learning Objects
D – Generation of Tags
Visualization Techniques
In a social tagging or folksonomy system,
the display of tags is crucial to support
research, navigation and discovery of
information for users. Studies have been
developed to improve techniques that
allow a visualization of the vocabulary and
the relationships between tags.
Tag Cloud
The tags are presented as a set of word
sizes, different colors or fonts according to
the weight of each, usually measured by
frequency of use or popularity of the tags
Elastic Maps
Visualizes the emerging relationships
between tags. The algorithm places the
tags that are frequently used together in
the same 2D plane. During the rollover
effect, tags that tend to co-occur with
the selected tag, are brought forward.
Clicking on a tag, you can check the
semantic context of the same
6 PLi
It is a visualization tool designed to be used with the site del.ico.us. Users can
navigate through your own tags in an interactive network that employs different
methods of 2D, 3D and circles image. You can choose the type of relationship
between tags and resources are listed in the right part of the interface.
Other visualization techniques
 Concept Map;
 Hyperbolic visualization;
 Hierarchical diagrams;
 Multiple Inheritance;
 Evolution of tags.
Recommendation Perspective
The technique of collaborative filtering is a technique that has been adopted
in most recommendation systems of tags. It is based on filtering information
based not only on the content of information but also in the assessment of
people. Besides this technique, other algorithms have been applied on the
recommendation of tags.
Recommendation algorithms
Algorithm Authors Techinique
PLSA Hofmann (1999), Cohn and Hofmann (2000),
Jin(2004), Gui-Rong(2008), Arenas-
García(2007), Hotho(2006) Wetzker(2009)
Based on probability.
Extension with Tags Tso-Sutter KHL (2008) adopts a model of non-directed
graphs where nodes are tags and
the edges are the relationships
between tags
FolkRank Algorithm Brin and
Page(1998),Kleinberg(1999),Xi(2004),Hotho(20
06)
adopts a model of non-directed
graphs where nodes are tags and
the edges are the relationships
between tags
Tensor factorization Symeonidis(2008),Rendle(2009)
tag-based profile
construction with a
vector of weighted
tags
Noll e Meinel(2007),Diederich and Iofciu(2006),
Stoyanovich(2008), Yeung(2008), Szomszor et
al. (2007)
Infer the user's interests through
the tags most often used by him
Naive Michlmayr(2007),Szomszor(2007),Dorigo and
Caro (1999)
is based on the frequency of use
of tags
WebDCC Godoy e Amandi(2006),Michalski and Stepp
(1983),Thompson e Langley (1991).
Recommendation by grouping
tags
Quadratic concept Jelassi et al(2012) QC = (U,T,R,P), Profile clusters
Learning Objects
A learning object can be defined as an entity to be used within the teaching
learning process. Among other things, we mention videos, pictures and
simulators. Within the scope of e-learning what you want is to create digital
content that can be reusable in different learning objectives
The term Learning Objects (LO) was first used
around 1992 by Wayne Hodgins, who through an
analogy with pieces of 'lego', noted that individual
objects represent knowledge that can be reused,
shared and combined with other objects and each
new combination new knowledge is created
Generation of tags
In order to describe, understand and analyze tags and marking systems,
several models were proposed generation of tags. These models study
various factors that influence the generation of a tag, such as previous
markings suggested by others, the knowledge of users, content resources
and community influence.
What sets these techniques of recommender systems is that objects
that have not been marked, receive generated tags or invented by the
system from some criteria.
Models
 Polya Urn. This model uses a simulation technique to capture
previously assigned tags that are more likely to be selected again.
The basic idea of the simulation is to place similar tags together in
the same storage location (urn). In each simulation step, the
selected tags are rearranged until a stabilization of vocabulary
occur.
 The Simon-Yule model. the model is an extension of Polya Urn and
its characteristic 'invent' new tags to add them into a stream of low
probability. Thus, at each step of the simulation, it is verified which
of the existing tags on the 'Urn' is more likely to come to be
assigned to an object that was never marked by her
Conclusion
It was observed through the study in this article that the prospects for
visualization and recommendation generation of tags are little explored
jointly. Combine the various technologies related to social tagging this work
with the aim of favoring the cataloging, indexing, browsing and
recommendation of the various types of learning resources in order to
facilitate the whole process of teaching and learning is certainly an area that
can be more explored.
Applications that support the cataloging of learning objects through the
social tagging can be developed by combining technologies that implement
the four aspects presented in this review. These applications will support for
experimentation
where it is possible to analyze the process of cataloging learning objects in
various sectors of education.
ACKNOWLEDGMENT
The authors thank Centro Paula Souza , the
State Government of Sao Paulo and CAPES for the
financial support to this study
Thank you!
anderson.amaral@etec.sp.gov.br,
lzaina@ufscar.br
junio@icmc.usp.br

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Cataloguing of learning objects using social tagging

  • 1. Cataloguing of learning objects using social tagging XL Conferencia Latinoamericana en Informática Anderson Roque do Amaral, Luciana A. M. Zaina and José F. Rodrigues Jr. Universidade Federal de São Carlos – Sorocaba Available in: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6965111
  • 2. Agenda  introduction  Motivation and Objectives  Concepts  Social web  Folksonomy  Learning Objects  General Findings of Sistematic Review  Social Tagging x Visualization Perspective  Social Tagging x Recommendation Perspective  Social Tagging x Learning Objects Pespective  Social Tagging x Generation Tags Perspective  Conclusions
  • 3. Introduction  Web Social Recent years have seen a proliferation of applications related Social Web, which are characterized by relating people and knowledge developed by the users.  Social Tagging Social tagging in the Web allows the user to have freedom to create vocabularies that classify a given object. Folksonomy = folks(peoples) + taxonomy (classification) A folksonomy is the process of social tagging where users freely chosen keywords (also called tags) to identify and describe resources.  Learning Environments Learning environments electronics has sought to adapt to the characteristics of this generation of Web applications to become more attractive and acceding to students
  • 4. Motivation  Search for new ways of cataloging, indexing and searching web content  Challenge of applying new techniques emerged in the Web 2.0 in learning environments  The dynamics of social tagging is based on the triad of People x Resources x Tags
  • 5. Objectives  Make a survey of existing solutions involving social tagging and learning objects  Analyze the works found from 4 perspectives that we consider fundamental to social tagging in e-learning: Visualization, Recommendation, Learning Objects and Generation of Tags  Identify potential topics of folksonomy to be explored in education area
  • 7. Selected Works Articles in bold refer to Systematic Reviews A – Vizualization B – Recomendation C – Learning Objects D – Generation of Tags
  • 8. Visualization Techniques In a social tagging or folksonomy system, the display of tags is crucial to support research, navigation and discovery of information for users. Studies have been developed to improve techniques that allow a visualization of the vocabulary and the relationships between tags.
  • 9. Tag Cloud The tags are presented as a set of word sizes, different colors or fonts according to the weight of each, usually measured by frequency of use or popularity of the tags Elastic Maps Visualizes the emerging relationships between tags. The algorithm places the tags that are frequently used together in the same 2D plane. During the rollover effect, tags that tend to co-occur with the selected tag, are brought forward. Clicking on a tag, you can check the semantic context of the same
  • 10. 6 PLi It is a visualization tool designed to be used with the site del.ico.us. Users can navigate through your own tags in an interactive network that employs different methods of 2D, 3D and circles image. You can choose the type of relationship between tags and resources are listed in the right part of the interface.
  • 11. Other visualization techniques  Concept Map;  Hyperbolic visualization;  Hierarchical diagrams;  Multiple Inheritance;  Evolution of tags.
  • 12. Recommendation Perspective The technique of collaborative filtering is a technique that has been adopted in most recommendation systems of tags. It is based on filtering information based not only on the content of information but also in the assessment of people. Besides this technique, other algorithms have been applied on the recommendation of tags.
  • 13. Recommendation algorithms Algorithm Authors Techinique PLSA Hofmann (1999), Cohn and Hofmann (2000), Jin(2004), Gui-Rong(2008), Arenas- García(2007), Hotho(2006) Wetzker(2009) Based on probability. Extension with Tags Tso-Sutter KHL (2008) adopts a model of non-directed graphs where nodes are tags and the edges are the relationships between tags FolkRank Algorithm Brin and Page(1998),Kleinberg(1999),Xi(2004),Hotho(20 06) adopts a model of non-directed graphs where nodes are tags and the edges are the relationships between tags Tensor factorization Symeonidis(2008),Rendle(2009) tag-based profile construction with a vector of weighted tags Noll e Meinel(2007),Diederich and Iofciu(2006), Stoyanovich(2008), Yeung(2008), Szomszor et al. (2007) Infer the user's interests through the tags most often used by him Naive Michlmayr(2007),Szomszor(2007),Dorigo and Caro (1999) is based on the frequency of use of tags WebDCC Godoy e Amandi(2006),Michalski and Stepp (1983),Thompson e Langley (1991). Recommendation by grouping tags Quadratic concept Jelassi et al(2012) QC = (U,T,R,P), Profile clusters
  • 14. Learning Objects A learning object can be defined as an entity to be used within the teaching learning process. Among other things, we mention videos, pictures and simulators. Within the scope of e-learning what you want is to create digital content that can be reusable in different learning objectives The term Learning Objects (LO) was first used around 1992 by Wayne Hodgins, who through an analogy with pieces of 'lego', noted that individual objects represent knowledge that can be reused, shared and combined with other objects and each new combination new knowledge is created
  • 15. Generation of tags In order to describe, understand and analyze tags and marking systems, several models were proposed generation of tags. These models study various factors that influence the generation of a tag, such as previous markings suggested by others, the knowledge of users, content resources and community influence. What sets these techniques of recommender systems is that objects that have not been marked, receive generated tags or invented by the system from some criteria.
  • 16. Models  Polya Urn. This model uses a simulation technique to capture previously assigned tags that are more likely to be selected again. The basic idea of the simulation is to place similar tags together in the same storage location (urn). In each simulation step, the selected tags are rearranged until a stabilization of vocabulary occur.  The Simon-Yule model. the model is an extension of Polya Urn and its characteristic 'invent' new tags to add them into a stream of low probability. Thus, at each step of the simulation, it is verified which of the existing tags on the 'Urn' is more likely to come to be assigned to an object that was never marked by her
  • 17. Conclusion It was observed through the study in this article that the prospects for visualization and recommendation generation of tags are little explored jointly. Combine the various technologies related to social tagging this work with the aim of favoring the cataloging, indexing, browsing and recommendation of the various types of learning resources in order to facilitate the whole process of teaching and learning is certainly an area that can be more explored. Applications that support the cataloging of learning objects through the social tagging can be developed by combining technologies that implement the four aspects presented in this review. These applications will support for experimentation where it is possible to analyze the process of cataloging learning objects in various sectors of education.
  • 18. ACKNOWLEDGMENT The authors thank Centro Paula Souza , the State Government of Sao Paulo and CAPES for the financial support to this study