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VECTORS AND
THE GEOMETRY OF SPACE
12
VECTORS AND THE GEOMETRY OF SPACE
So far, we have added
two vectors and multiplied
a vector by a scalar.
VECTORS AND THE GEOMETRY OF SPACE
The question arises:
 Is it possible to multiply two vectors
so that their product is a useful quantity?
One such product is the dot
product, which we will discuss
in this section.
VECTORS AND THE GEOMETRY OF SPACE
Another is the cross product,
which we will discuss in Section
12.4
VECTORS AND THE GEOMETRY OF SPACE
12.3
The Dot Product
In this section, we will learn about:
Various concepts related to the dot product
and its applications.
VECTORS AND THE GEOMETRY OF SPACE
If a = ‹a1, a2, a3› and b = ‹b1, b2, b3›, then
the dot product of a and b is the number a • b
given by:
a • b = a1b1 + a2b2 + a3b3
THE DOT PRODUCT Definition 1
Thus, to find the dot product of a and b,
we multiply corresponding components
and add.
DOT PRODUCT
The result is not a vector.
It is a real number, that is, a scalar.
 For this reason, the dot product is sometimes
called the scalar product (or inner product).
SCALAR PRODUCT
Though Definition 1 is given for three-
dimensional (3-D) vectors, the dot product
of two-dimensional vectors is defined in
a similar fashion:
‹a1, a2› ∙ ‹b1, b2› = a1b1 + a2b2
DOT PRODUCT
‹2, 4› ∙ ‹3, – 1› = 2(3) + 4(–1) = 2
‹–1, 7, 4› ∙ ‹6, 2, –½› = (–1)(6) + 7(2) + 4(–½)
= 6
(i + 2j – 3k) ∙ (2j – k) = 1(0) + 2(2) + (–3)(–1)
= 7
DOT PRODUCT Example 1
The dot product obeys many of the laws
that hold for ordinary products of real
numbers.
 These are stated in the following theorem.
DOT PRODUCT
If a, b, and c are vectors in V3 and c is
a scalar, then
PROPERTIES OF DOT PRODUCT
2
1. =| |
2.
3. ( )
4. ( ) ( ) ( )
5. 0 0
c c c

  
     
    
 
a a a
a b b a
a b c a b a c
a b a b a b
a
Theorem 2
These properties are easily proved
using Definition 1.
 For instance, the proofs of Properties 1 and 3
are as follows.
DOT PRODUCT PROPERTIES
a ∙ a
= a1
2 + a2
2 + a3
2
= |a|2
DOT PRODUCT PROPERTY 1 Proof
a • (b + c)
= ‹a1, a2, a3› ∙ ‹b1 + c1, b2 + c2, b3 + c3›
= a1(b1 + c1) + a2(b2 + c2) + a3(b3 + c3)
= a1b1 + a1c1 + a2b2 + a2c2 + a3b3 + a3c3
= (a1b1 + a2b2 + a3b3) + (a1c1 + a2c2 + a3c3)
= a ∙ b + a ∙ c
DOT PRODUCT PROPERTY 3 Proof
The proofs of the remaining
properties are left as exercises.
DOT PRODUCT PROPERTIES
The dot product a • b can be given
a geometric interpretation in terms of
the angle θ between a and b.
 This is defined to be the angle between
the representations of a and b that start
at the origin, where 0 ≤ θ ≤ π.
GEOMETRIC INTERPRETATION
In other words, θ is the angle between
the line segments and here.
 Note that if a and b
are parallel vectors,
then θ = 0 or θ = π.
GEOMETRIC INTERPRETATION
OA OB
The formula in the following theorem
is used by physicists as the definition
of the dot product.
DOT PRODUCT
If θ is the angle between the vectors
a and b, then
a ∙ b = |a||b| cos θ
DOT PRODUCT—DEFINITION Theorem 3
If we apply the Law of Cosines to triangle OAB
here, we get:
|AB|2 = |OA|2 + |OB|2 – 2|OA||OB| cos θ
 Observe that
the Law of Cosines
still applies in
the limiting cases
when θ = 0 or π, or
a = 0 or b = 0
DOT PRODUCT—DEFINITION Proof—Equation 4
However,
|OA| = |a|
|OB| = |b|
|AB| = |a – b|
DOT PRODUCT—DEFINITION Proof
So, Equation 4 becomes:
|a – b|2 = |a|2 + |b|2 – 2|a||b| cos θ
DOT PRODUCT—DEFINITION Proof—Equation 5
Using Properties 1, 2, and 3 of the dot
product, we can rewrite the left side of
the equation as follows:
|a – b|2 = (a – b) ∙ (a – b)
= a ∙ a – a ∙ b – b ∙ a + b ∙ b
= |a|2 – 2a ∙ b + |b|2
DOT PRODUCT—DEFINITION Proof
Therefore, Equation 5 gives:
|a|2 – 2a ∙ b + |b|2 = |a|2 + |b|2 – 2|a||b| cos θ
 Thus,
–2a ∙ b = –2|a||b| cos θ
or
a ∙ b = |a||b| cos θ
DOT PRODUCT—DEFINITION Proof
If the vectors a and b have lengths 4
and 6, and the angle between them is π/3,
find a ∙ b.
 Using Theorem 3, we have:
a ∙ b = |a||b| cos(π/3)
= 4 ∙ 6 ∙ ½
= 12
DOT PRODUCT Example 2
The formula in Theorem 3
also enables us to find the angle
between two vectors.
DOT PRODUCT
If θ is the angle between the nonzero
vectors a and b, then
cos
| || |



a b
a b
NONZERO VECTORS Corollary 6
Find the angle between the vectors
a = ‹2, 2, –1› and b = ‹5, –3, 2›
NONZERO VECTORS Example 3
Also,
a ∙ b = 2(5) + 2(–3) +(–1)(2) = 2
NONZERO VECTORS Example 3
2 2 2
2 2 2
| | 2 2 ( 1) 3
and
| | 5 ( 3) 2 38
    
    
a
b
Thus, from Corollary 6, we have:
 So, the angle between a and b is:
NONZERO VECTORS
2
cos
| || | 3 38


 
a b
a b
Example 3
1 2
cos 1.46 (or 84 )
3 38
   
 
 
 
Two nonzero vectors a and b are called
perpendicular or orthogonal if the angle
between them is θ = π/2.
ORTHOGONAL VECTORS
Then, Theorem 3 gives:
a ∙ b = |a||b| cos(π/2) = 0
 Conversely, if a ∙ b = 0, then cos θ = 0;
so, θ = π/2.
ORTHOGONAL VECTORS
The zero vector 0 is considered to be
perpendicular to all vectors.
 Therefore, we have the following method for
determining whether two vectors are orthogonal.
ZERO VECTORS
Two vectors a and b are orthogonal
if and only if
a ∙ b = 0
ORTHOGONAL VECTORS Theorem 7
Show that 2i + 2j – k is perpendicular
to 5i – 4j + 2k.
 (2i + 2j – k) ∙ (5i – 4j + 2k)
= 2(5) + 2(–4) + (–1)(2)
= 0
 So, these vectors are perpendicular
by Theorem 7.
ORTHOGONAL VECTORS Example 4
As cos θ > 0 if 0 ≤ θ < π/2 and cos θ < 0
if π/2 < θ ≤ π, we see that a ∙ b is positive
for θ < π/2 and negative for θ > π/2.
 We can think of a ∙ b as measuring the extent
to which a and b point in the same direction.
DOT PRODUCT
The dot product a ∙ b is:
 Positive, if a and b point in the same general direction
 Zero, if they are
perpendicular
 Negative, if they point
in generally opposite
directions
DOT PRODUCT
In the extreme case where a and b
point in exactly the same direction,
we have θ = 0.
 So, cos θ = 1 and
a ∙ b = |a||b|
DOT PRODUCT
If a and b point in exactly opposite
directions, then θ = π.
 So, cos θ = –1 and
a ∙ b = –|a| |b|
DOT PRODUCT
The direction angles of a nonzero vector a
are the angles α, β, and γ (in the interval
[0, π]) that a makes with the positive x-, y-,
and z-axes.
DIRECTION ANGLES
The cosines of these direction angles—cos α,
cos β, and cos γ—are called the direction
cosines of the vector a.
DIRECTION COSINES
Using Corollary 6 with b replaced by i,
we obtain:
DIRECTION ANGLES & COSINES Equation 8
1
cos
| || | | |
a


 
a i
a i a
This can also be seen directly from
the figure.
DIRECTION ANGLES & COSINES
Similarly, we also have:
DIRECTION ANGLES & COSINES
3
2
cos cos
| | | |
a
a
 
 
a a
Equation 9
By squaring the expressions
in Equations 8 and 9 and adding,
we see that:
DIRECTION ANGLES & COSINES Equation 10
2 2 2
cos cos cos 1
  
  
We can also use Equations 8 and 9
to write:
a = ‹a1, a2, a3›
= ‹|a| cos α, |a| cos β, |a| cos γ›
= |a|‹cos α, cos β, cos γ›
DIRECTION ANGLES & COSINES
Therefore,
 This states that the direction cosines of a
are the components of the unit vector in
the direction of a.
DIRECTION ANGLES & COSINES
1
cos ,cos ,cos
| |
  

a
a
Equation 11
Find the direction angles of the vector
a = ‹1, 2, 3›

 So, Equations 8 and 9 give:
DIRECTION ANGLES & COSINES Example 5
2 2 2
| | 1 2 3 14
   
a
1 2 3
cos cos cos
14 14 14
   
 Therefore,
DIRECTION ANGLES & COSINES
1
1
1
1
cos 74
14
2
cos 58
14
3
cos 37
14






 
  
 
 
 
  
 
 
 
  
 
 
Example 5
The figure shows representations and
of two vectors a and b with the same initial
point P.
PROJECTIONS
PQ PR
Let S be the foot of the perpendicular
from R to the line containing .
PROJECTIONS
PQ
Then, the vector with representation is
called the vector projection of b onto a and is
denoted by proja b.
 You can think of it as a shadow of b.
VECTOR PROJECTION
PS
The scalar projection of b onto a
(also called the component of b along a)
is defined to be the signed magnitude
of the vector projection.
SCALAR PROJECTION
This is the number |b| cos θ, where θ
is the angle between a and b.
 This is denoted
by compa b.
 Observe that
it is negative
if π/2 < θ ≤ π.
PROJECTIONS
The equation
a ∙ b = |a||b| cos θ = |a|(|b| cos θ)
shows that:
 The dot product of a and b can be interpreted
as the length of a times the scalar projection of b
onto a.
PROJECTIONS
Since
the component of b along a can be
computed by taking the dot product of b
with the unit vector in the direction of a.
PROJECTIONS
| | cos
| | | |


  
a b a
b b
a a
We summarize these ideas
as follows.
PROJECTIONS
Scalar projection of b onto a:
Vector projection of b onto a:
 Notice that the vector projection
is the scalar projection times
the unit vector in the direction of a.
PROJECTIONS
a
comp
| |


a b
b
a
a 2
proj
| | | | | |
 
 
 
 
 
a b a a b
b a
a a a
Find the scalar and vector projections of:
b = ‹1, 1, 2› onto a = ‹–2 , 3, 1›
PROJECTIONS Example 6
Since
the scalar projection of b onto a is:
PROJECTIONS Example 6
2 2 2
| | ( 2) 3 1 14
    
a
a
( 2)(1) 3(1) 1(2)
comp
| | 14
3
14
   
 

a b
b
a
The vector projection is that scalar projection
times the unit vector in the direction of a:
PROJECTIONS
a
3 3
proj
| | 14
14
3 9 3
, ,
7 14 14
 
 
a
b a
a
Example 6
One use of projections occurs
in physics in calculating work.
APPLICATIONS OF PROJECTIONS
In Section 6.4, we defined the work done
by a constant force F in moving an object
through a distance d as:
W = Fd
 This, however, applies only when the force is
directed along the line of motion of the object.
CALCULATING WORK
However, suppose that the constant force
is a vector pointing in some other
direction, as shown.
CALCULATING WORK
PR

F
If the force moves the object from
P to Q, then the displacement vector
is .
CALCULATING WORK
PQ

D
The work done by this force is defined to be
the product of the component of the force
along D and the distance moved:
W = (|F| cos θ)|D|
CALCULATING WORK
However, from Theorem 3,
we have:
W = |F||D| cos θ
= F ∙ D
CALCULATING WORK Equation 12
Therefore, the work done by a constant
force F is:
 The dot product F ∙ D, where D is
the displacement vector.
CALCULATING WORK
A wagon is pulled a distance of 100 m along
a horizontal path by a constant force of 70 N.
The handle of the wagon is held at an angle
of 35° above the horizontal.
 Find the work
done by the force.
CALCULATING WORK Example 7
Suppose F and D are the force and
displacement vectors, as shown.
CALCULATING WORK Example 7
Then, the work done is:
W = F ∙ D = |F||D| cos 35°
= (70)(100) cos 35°
≈ 5734 N∙m
= 5734 J
CALCULATING WORK Example 7
A force is given by a vector F = 3i + 4j + 5k
and moves a particle from the point P(2, 1, 0)
to the point Q(4, 6, 2).
 Find the work done.
CALCULATING WORK Example 8
The displacement vector is
So, by Equation 12, the work done is:
W = F ∙ D
= ‹3, 4, 5› ∙ ‹2, 5, 2›
= 6 + 20 + 10 = 36
 If the unit of length is meters and the magnitude
of the force is measured in newtons, then the work
done is 36 joules.
CALCULATING WORK
2,5,2
PQ
 
D
Example 8

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Chap12_Sec3 - Dot Product.ppt

  • 2. VECTORS AND THE GEOMETRY OF SPACE So far, we have added two vectors and multiplied a vector by a scalar.
  • 3. VECTORS AND THE GEOMETRY OF SPACE The question arises:  Is it possible to multiply two vectors so that their product is a useful quantity?
  • 4. One such product is the dot product, which we will discuss in this section. VECTORS AND THE GEOMETRY OF SPACE
  • 5. Another is the cross product, which we will discuss in Section 12.4 VECTORS AND THE GEOMETRY OF SPACE
  • 6. 12.3 The Dot Product In this section, we will learn about: Various concepts related to the dot product and its applications. VECTORS AND THE GEOMETRY OF SPACE
  • 7. If a = ‹a1, a2, a3› and b = ‹b1, b2, b3›, then the dot product of a and b is the number a • b given by: a • b = a1b1 + a2b2 + a3b3 THE DOT PRODUCT Definition 1
  • 8. Thus, to find the dot product of a and b, we multiply corresponding components and add. DOT PRODUCT
  • 9. The result is not a vector. It is a real number, that is, a scalar.  For this reason, the dot product is sometimes called the scalar product (or inner product). SCALAR PRODUCT
  • 10. Though Definition 1 is given for three- dimensional (3-D) vectors, the dot product of two-dimensional vectors is defined in a similar fashion: ‹a1, a2› ∙ ‹b1, b2› = a1b1 + a2b2 DOT PRODUCT
  • 11. ‹2, 4› ∙ ‹3, – 1› = 2(3) + 4(–1) = 2 ‹–1, 7, 4› ∙ ‹6, 2, –½› = (–1)(6) + 7(2) + 4(–½) = 6 (i + 2j – 3k) ∙ (2j – k) = 1(0) + 2(2) + (–3)(–1) = 7 DOT PRODUCT Example 1
  • 12. The dot product obeys many of the laws that hold for ordinary products of real numbers.  These are stated in the following theorem. DOT PRODUCT
  • 13. If a, b, and c are vectors in V3 and c is a scalar, then PROPERTIES OF DOT PRODUCT 2 1. =| | 2. 3. ( ) 4. ( ) ( ) ( ) 5. 0 0 c c c                  a a a a b b a a b c a b a c a b a b a b a Theorem 2
  • 14. These properties are easily proved using Definition 1.  For instance, the proofs of Properties 1 and 3 are as follows. DOT PRODUCT PROPERTIES
  • 15. a ∙ a = a1 2 + a2 2 + a3 2 = |a|2 DOT PRODUCT PROPERTY 1 Proof
  • 16. a • (b + c) = ‹a1, a2, a3› ∙ ‹b1 + c1, b2 + c2, b3 + c3› = a1(b1 + c1) + a2(b2 + c2) + a3(b3 + c3) = a1b1 + a1c1 + a2b2 + a2c2 + a3b3 + a3c3 = (a1b1 + a2b2 + a3b3) + (a1c1 + a2c2 + a3c3) = a ∙ b + a ∙ c DOT PRODUCT PROPERTY 3 Proof
  • 17. The proofs of the remaining properties are left as exercises. DOT PRODUCT PROPERTIES
  • 18. The dot product a • b can be given a geometric interpretation in terms of the angle θ between a and b.  This is defined to be the angle between the representations of a and b that start at the origin, where 0 ≤ θ ≤ π. GEOMETRIC INTERPRETATION
  • 19. In other words, θ is the angle between the line segments and here.  Note that if a and b are parallel vectors, then θ = 0 or θ = π. GEOMETRIC INTERPRETATION OA OB
  • 20. The formula in the following theorem is used by physicists as the definition of the dot product. DOT PRODUCT
  • 21. If θ is the angle between the vectors a and b, then a ∙ b = |a||b| cos θ DOT PRODUCT—DEFINITION Theorem 3
  • 22. If we apply the Law of Cosines to triangle OAB here, we get: |AB|2 = |OA|2 + |OB|2 – 2|OA||OB| cos θ  Observe that the Law of Cosines still applies in the limiting cases when θ = 0 or π, or a = 0 or b = 0 DOT PRODUCT—DEFINITION Proof—Equation 4
  • 23. However, |OA| = |a| |OB| = |b| |AB| = |a – b| DOT PRODUCT—DEFINITION Proof
  • 24. So, Equation 4 becomes: |a – b|2 = |a|2 + |b|2 – 2|a||b| cos θ DOT PRODUCT—DEFINITION Proof—Equation 5
  • 25. Using Properties 1, 2, and 3 of the dot product, we can rewrite the left side of the equation as follows: |a – b|2 = (a – b) ∙ (a – b) = a ∙ a – a ∙ b – b ∙ a + b ∙ b = |a|2 – 2a ∙ b + |b|2 DOT PRODUCT—DEFINITION Proof
  • 26. Therefore, Equation 5 gives: |a|2 – 2a ∙ b + |b|2 = |a|2 + |b|2 – 2|a||b| cos θ  Thus, –2a ∙ b = –2|a||b| cos θ or a ∙ b = |a||b| cos θ DOT PRODUCT—DEFINITION Proof
  • 27. If the vectors a and b have lengths 4 and 6, and the angle between them is π/3, find a ∙ b.  Using Theorem 3, we have: a ∙ b = |a||b| cos(π/3) = 4 ∙ 6 ∙ ½ = 12 DOT PRODUCT Example 2
  • 28. The formula in Theorem 3 also enables us to find the angle between two vectors. DOT PRODUCT
  • 29. If θ is the angle between the nonzero vectors a and b, then cos | || |    a b a b NONZERO VECTORS Corollary 6
  • 30. Find the angle between the vectors a = ‹2, 2, –1› and b = ‹5, –3, 2› NONZERO VECTORS Example 3
  • 31. Also, a ∙ b = 2(5) + 2(–3) +(–1)(2) = 2 NONZERO VECTORS Example 3 2 2 2 2 2 2 | | 2 2 ( 1) 3 and | | 5 ( 3) 2 38           a b
  • 32. Thus, from Corollary 6, we have:  So, the angle between a and b is: NONZERO VECTORS 2 cos | || | 3 38     a b a b Example 3 1 2 cos 1.46 (or 84 ) 3 38          
  • 33. Two nonzero vectors a and b are called perpendicular or orthogonal if the angle between them is θ = π/2. ORTHOGONAL VECTORS
  • 34. Then, Theorem 3 gives: a ∙ b = |a||b| cos(π/2) = 0  Conversely, if a ∙ b = 0, then cos θ = 0; so, θ = π/2. ORTHOGONAL VECTORS
  • 35. The zero vector 0 is considered to be perpendicular to all vectors.  Therefore, we have the following method for determining whether two vectors are orthogonal. ZERO VECTORS
  • 36. Two vectors a and b are orthogonal if and only if a ∙ b = 0 ORTHOGONAL VECTORS Theorem 7
  • 37. Show that 2i + 2j – k is perpendicular to 5i – 4j + 2k.  (2i + 2j – k) ∙ (5i – 4j + 2k) = 2(5) + 2(–4) + (–1)(2) = 0  So, these vectors are perpendicular by Theorem 7. ORTHOGONAL VECTORS Example 4
  • 38. As cos θ > 0 if 0 ≤ θ < π/2 and cos θ < 0 if π/2 < θ ≤ π, we see that a ∙ b is positive for θ < π/2 and negative for θ > π/2.  We can think of a ∙ b as measuring the extent to which a and b point in the same direction. DOT PRODUCT
  • 39. The dot product a ∙ b is:  Positive, if a and b point in the same general direction  Zero, if they are perpendicular  Negative, if they point in generally opposite directions DOT PRODUCT
  • 40. In the extreme case where a and b point in exactly the same direction, we have θ = 0.  So, cos θ = 1 and a ∙ b = |a||b| DOT PRODUCT
  • 41. If a and b point in exactly opposite directions, then θ = π.  So, cos θ = –1 and a ∙ b = –|a| |b| DOT PRODUCT
  • 42. The direction angles of a nonzero vector a are the angles α, β, and γ (in the interval [0, π]) that a makes with the positive x-, y-, and z-axes. DIRECTION ANGLES
  • 43. The cosines of these direction angles—cos α, cos β, and cos γ—are called the direction cosines of the vector a. DIRECTION COSINES
  • 44. Using Corollary 6 with b replaced by i, we obtain: DIRECTION ANGLES & COSINES Equation 8 1 cos | || | | | a     a i a i a
  • 45. This can also be seen directly from the figure. DIRECTION ANGLES & COSINES
  • 46. Similarly, we also have: DIRECTION ANGLES & COSINES 3 2 cos cos | | | | a a     a a Equation 9
  • 47. By squaring the expressions in Equations 8 and 9 and adding, we see that: DIRECTION ANGLES & COSINES Equation 10 2 2 2 cos cos cos 1      
  • 48. We can also use Equations 8 and 9 to write: a = ‹a1, a2, a3› = ‹|a| cos α, |a| cos β, |a| cos γ› = |a|‹cos α, cos β, cos γ› DIRECTION ANGLES & COSINES
  • 49. Therefore,  This states that the direction cosines of a are the components of the unit vector in the direction of a. DIRECTION ANGLES & COSINES 1 cos ,cos ,cos | |     a a Equation 11
  • 50. Find the direction angles of the vector a = ‹1, 2, 3›   So, Equations 8 and 9 give: DIRECTION ANGLES & COSINES Example 5 2 2 2 | | 1 2 3 14     a 1 2 3 cos cos cos 14 14 14    
  • 51.  Therefore, DIRECTION ANGLES & COSINES 1 1 1 1 cos 74 14 2 cos 58 14 3 cos 37 14                                  Example 5
  • 52. The figure shows representations and of two vectors a and b with the same initial point P. PROJECTIONS PQ PR
  • 53. Let S be the foot of the perpendicular from R to the line containing . PROJECTIONS PQ
  • 54. Then, the vector with representation is called the vector projection of b onto a and is denoted by proja b.  You can think of it as a shadow of b. VECTOR PROJECTION PS
  • 55. The scalar projection of b onto a (also called the component of b along a) is defined to be the signed magnitude of the vector projection. SCALAR PROJECTION
  • 56. This is the number |b| cos θ, where θ is the angle between a and b.  This is denoted by compa b.  Observe that it is negative if π/2 < θ ≤ π. PROJECTIONS
  • 57. The equation a ∙ b = |a||b| cos θ = |a|(|b| cos θ) shows that:  The dot product of a and b can be interpreted as the length of a times the scalar projection of b onto a. PROJECTIONS
  • 58. Since the component of b along a can be computed by taking the dot product of b with the unit vector in the direction of a. PROJECTIONS | | cos | | | |      a b a b b a a
  • 59. We summarize these ideas as follows. PROJECTIONS
  • 60. Scalar projection of b onto a: Vector projection of b onto a:  Notice that the vector projection is the scalar projection times the unit vector in the direction of a. PROJECTIONS a comp | |   a b b a a 2 proj | | | | | |           a b a a b b a a a a
  • 61. Find the scalar and vector projections of: b = ‹1, 1, 2› onto a = ‹–2 , 3, 1› PROJECTIONS Example 6
  • 62. Since the scalar projection of b onto a is: PROJECTIONS Example 6 2 2 2 | | ( 2) 3 1 14      a a ( 2)(1) 3(1) 1(2) comp | | 14 3 14        a b b a
  • 63. The vector projection is that scalar projection times the unit vector in the direction of a: PROJECTIONS a 3 3 proj | | 14 14 3 9 3 , , 7 14 14     a b a a Example 6
  • 64. One use of projections occurs in physics in calculating work. APPLICATIONS OF PROJECTIONS
  • 65. In Section 6.4, we defined the work done by a constant force F in moving an object through a distance d as: W = Fd  This, however, applies only when the force is directed along the line of motion of the object. CALCULATING WORK
  • 66. However, suppose that the constant force is a vector pointing in some other direction, as shown. CALCULATING WORK PR  F
  • 67. If the force moves the object from P to Q, then the displacement vector is . CALCULATING WORK PQ  D
  • 68. The work done by this force is defined to be the product of the component of the force along D and the distance moved: W = (|F| cos θ)|D| CALCULATING WORK
  • 69. However, from Theorem 3, we have: W = |F||D| cos θ = F ∙ D CALCULATING WORK Equation 12
  • 70. Therefore, the work done by a constant force F is:  The dot product F ∙ D, where D is the displacement vector. CALCULATING WORK
  • 71. A wagon is pulled a distance of 100 m along a horizontal path by a constant force of 70 N. The handle of the wagon is held at an angle of 35° above the horizontal.  Find the work done by the force. CALCULATING WORK Example 7
  • 72. Suppose F and D are the force and displacement vectors, as shown. CALCULATING WORK Example 7
  • 73. Then, the work done is: W = F ∙ D = |F||D| cos 35° = (70)(100) cos 35° ≈ 5734 N∙m = 5734 J CALCULATING WORK Example 7
  • 74. A force is given by a vector F = 3i + 4j + 5k and moves a particle from the point P(2, 1, 0) to the point Q(4, 6, 2).  Find the work done. CALCULATING WORK Example 8
  • 75. The displacement vector is So, by Equation 12, the work done is: W = F ∙ D = ‹3, 4, 5› ∙ ‹2, 5, 2› = 6 + 20 + 10 = 36  If the unit of length is meters and the magnitude of the force is measured in newtons, then the work done is 36 joules. CALCULATING WORK 2,5,2 PQ   D Example 8