The document discusses two algorithms for polygon clipping:
1. The Sutherland-Hodgeman algorithm clips polygons by processing vertices against window boundaries from left to right, bottom to top. It works for convex polygons but can produce extraneous lines with concave polygons.
2. The Weiler-Atherton algorithm modifies this by following either the polygon or window boundary depending on if the vertex pair is entering or exiting the clip region. This correctly handles concave polygons by producing separated clipped sections rather than extraneous lines.