The document details a computational simulation of colliding particles, with particle 1 stationary and particle 2 moving, focusing on calculating overlap and normal vectors, and implementing a leapfrog algorithm to update positions. It outlines objectives such as verifying program correctness, plotting kinetic energy, and exploring the effects of a coefficient of restitution on energy dissipation. The results indicate that adjusting time steps and considering the coefficient of restitution impacts the conservation of energy during collisions.