Computer graphics involve processing visual information through techniques like imaging, modeling, rendering, and animation. It has applications in entertainment, design, scientific visualization, training, education, and e-commerce. The field draws from several areas including physics, mathematics, engineering, art, and perception. Important developments include the introduction of the CRT display and light pen in the 1950s, 3D modeling in the 1990s, and highly realistic pre-rendered and real-time graphics by the 2010s.